commit | ec7799777577b875b69d3c876fcc8a6aec4731e3 | [log] [tgz] |
---|---|---|
author | David Kao <davidkao@google.com> | Fri Aug 26 22:09:59 2016 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Fri Aug 26 22:09:59 2016 +0000 |
tree | e6c2073fad08219e4567a110ca27d937b2294497 | |
parent | fc74c6a7f10cbfeee9e822eece17d40af0954581 [diff] | |
parent | 6b2303619415823725fe8310d57d62c295f2d7e4 [diff] |
Merge "[DO NOT MERGE] WifiManagerFacade: Add setWifiApConfiguration" into nyc-dev am: 6b23036194 Change-Id: I934a1883f61b952db2113c3b03b38db41a8ac6e0
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT> is the root directory of the android tree and is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM> and <DEVICE_PORT_NUM> are the tcp ports on the host computer and device.
From SL4A source directory run this command:
perl Docs/generate_api_reference_md.pl
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.