commit | 218387657d86822b7f56124221b10bf40c5220e5 | [log] [tgz] |
---|---|---|
author | Martin Brabham <optedoblivion@google.com> | Thu Dec 16 04:25:05 2021 +0000 |
committer | Martin Brabham <optedoblivion@google.com> | Tue Jan 18 19:57:38 2022 +0000 |
tree | af0e062497ec08070bf90f34c9182b1a1733daf4 | |
parent | 907b65442a8e29e4307b30411ce9142db40a5122 [diff] |
LE Advanced Scanning Test: Cannot convert bytes to JSON when sending over gRPC. Bug: 210935601 Test: gd/cert/run --device --clean --test_config=gd/cert/gd_sl4a_device_config.json LeAdvancedScanningTest:test_scan_filter_device_public_address_with_irk_legacy_pdu Tag: #stability Change-Id: Iade5c95bebfacabd1bbccd068ef6a90ff99fde38
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/testcases/sl4a/arm64/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.