commit | 1e8db25dee589d4929a17e26fcf9537c3bb16369 | [log] [tgz] |
---|---|---|
author | Christine Hallstrom <hallstrom@google.com> | Tue Apr 12 13:23:37 2022 -0700 |
committer | Christine Hallstrom <hallstrom@google.com> | Tue Apr 26 13:07:39 2022 -0700 |
tree | 1a8045e90e41a05164548738fb26d0702cd853cf | |
parent | 5b350411f0863c6b20696817cc226a5bb8998a68 [diff] |
Add BLE scan filter method for IRK in hex string format Add a variation of bleSetScanFilterDeviceAddressTypeAndIrk method that takes in an IRK in hex string format. This approach was decided for simplicity for callers, since the conversion from bytes->String in python and back to bytes in Java is non-trivial (requires including charset to use, logic on either end to translate the object - providing a method to handle conversion from hex format in Java is much more straightforward than possible alternative). Bug: 222349537 Test: gd/cert/run --device --sl4a_sl4a ConnectWithIrkTest Merged-In: I5e5ab000d3c78f84bfd5411cee84a2f5661899c9 Change-Id: I5e5ab000d3c78f84bfd5411cee84a2f5661899c9
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/testcases/sl4a/arm64/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.