| // TODO(nifong): Complete this before turning on clojure optimizations in compile.sh |
| |
| var DebuggerView = { |
| MakeSWCanvasSurface: function() {}, |
| |
| _getRasterDirectSurface: function() {}, |
| _malloc: function() {}, |
| _free: function() {}, |
| onRuntimeInitialized: function() {}, |
| |
| ColorType: { |
| RGBA_8888: {}, |
| }, |
| |
| AlphaType: { |
| Unpremul: {}, |
| }, |
| |
| SkSurface: { |
| // public API (from C++ bindings) |
| /** @return {DebuggerView.SkCanvas} */ |
| getCanvas: function() {}, |
| |
| // private API |
| _flush: function() {}, |
| delete: function() {}, |
| }, |
| }; |
| |
| DebuggerView.SkSurface.prototype.flush = function() {}; |
| DebuggerView.SkSurface.prototype.dispose = function() {}; |