commit | c7aed036c341eff661de2ccc3a728a9b68635159 | [log] [tgz] |
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author | Jim Van Verth <jvanverth@google.com> | Thu Mar 21 12:34:48 2019 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Thu Mar 21 17:10:13 2019 +0000 |
tree | 4cd974a64a62c83fb6bedb2869251fd8777aae12 | |
parent | 84836b799a6184d60b4f8050710cdff05efb7131 [diff] |
Fix blurry edges on large ovals. Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the low-precision case, it falls back to a path renderer for large ovals. Bug: b/110380864, skia:8873 Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>