blob: aeb77f782a27517909e58339416db4d725929277 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_MakeTempVar;
{
_0_MakeTempVar = color.xxxx;
}
sk_FragColor = _0_MakeTempVar;
}