commit | cf8c53436c776c96b670c4f18cf42a7d2b53eb5b | [log] [tgz] |
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author | Greg Daniel <egdaniel@google.com> | Wed Apr 22 14:10:12 2020 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Fri Apr 24 17:32:50 2020 +0000 |
tree | b2843b8a7e47ebdec0dd631e93e14334a42cc61f | |
parent | 7eb1d296c06bebe557bd8b641a398c754af2bc5b [diff] |
In GrAAConvexPathRenderer use a slightly smaller very large negative float. This fixes in issue on some mobile gpu's where the larger negative value caused precision issues when trying to interpolate. Change-Id: Id76e6f96be2a7e46720794f54c24dafe567c5836 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284956 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com> (cherry picked from commit 1204c4bc3826414e34c8fb93aca7376cbd8fc36c) Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285416