[graphite] Add limited resource test for PathAtlases.
This turns the strokes_round GM into a test where we are resource
limited due to texture memory. It reduces the max atlas texture to
512x512 and disables multitexture support. On systems where Vello is
enabled or MSAA is disabled this should stress-test the atlas spill
support in VelloComputePathAtlas and RasterPathAtlas, respectively.
Bug: b/328585840
Change-Id: I57e8565138949f7c5944681f216a5a60e65966a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/823077
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
9 files changed