Roll SwiftShader from c0e5813a9b77 to 3076b4c0d8ce (4 revisions)

https://swiftshader.googlesource.com/SwiftShader.git/+log/c0e5813a9b77..3076b4c0d8ce

2023-04-25 natsu@google.com Add back arm files to only arm targets
2023-04-25 natsu@google.com Split LLVM16 srcs based on target.
2023-04-25 natsu@google.com Fix "multiple rules generate <>.o"
2023-04-25 bclayton@google.com Fix offsets when texture sampling / fetching

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC bsalomon@google.com,tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: tdenniston@google.com
Change-Id: I338bd0feba57aef63dc307c5f9f5033201b5028a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/681956
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
1 file changed