blob: 546771e84c6be240e75837dd83f1707bd799e6ec [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkMutex.h"
#include "SkOpCoincidence.h"
#include "SkOpContour.h"
#include "SkPath.h"
#include "SkPathOpsDebug.h"
#include "SkString.h"
struct SkCoincidentSpans;
#if DEBUG_VALIDATE
extern bool FLAGS_runFail;
#endif
#if DEBUG_SORT
int SkPathOpsDebug::gSortCountDefault = SK_MaxS32;
int SkPathOpsDebug::gSortCount;
#endif
#if DEBUG_ACTIVE_OP
const char* SkPathOpsDebug::kPathOpStr[] = {"diff", "sect", "union", "xor"};
#endif
#if defined SK_DEBUG || !FORCE_RELEASE
const char* SkPathOpsDebug::kLVerbStr[] = {"", "line", "quad", "cubic"};
int SkPathOpsDebug::gContourID = 0;
int SkPathOpsDebug::gSegmentID = 0;
bool SkPathOpsDebug::ChaseContains(const SkTDArray<SkOpSpanBase* >& chaseArray,
const SkOpSpanBase* span) {
for (int index = 0; index < chaseArray.count(); ++index) {
const SkOpSpanBase* entry = chaseArray[index];
if (entry == span) {
return true;
}
}
return false;
}
#endif
#if DEBUG_COINCIDENCE
enum GlitchType {
kAddCorruptCoin_Glitch,
kAddExpandedCoin_Glitch,
kAddMissingCoin_Glitch,
kCollapsedCoin_Glitch,
kCollapsedDone_Glitch,
kCollapsedOppValue_Glitch,
kCollapsedSpan_Glitch,
kCollapsedWindValue_Glitch,
kDeletedCoin_Glitch,
kExpandCoin_Glitch,
kMarkCoinEnd_Glitch,
kMarkCoinInsert_Glitch,
kMissingCoin_Glitch,
kMissingDone_Glitch,
kMissingIntersection_Glitch,
kMoveMultiple_Glitch,
kUnaligned_Glitch,
kUnalignedHead_Glitch,
kUnalignedTail_Glitch,
kUndetachedSpan_Glitch,
kUnmergedSpan_Glitch,
};
static const int kGlitchType_Count = kUnmergedSpan_Glitch + 1;
struct SpanGlitch {
const char* fStage;
const SkOpSpanBase* fBase;
const SkOpSpanBase* fSuspect;
const SkCoincidentSpans* fCoin;
const SkOpSegment* fSegment;
const SkOpPtT* fCoinSpan;
const SkOpPtT* fEndSpan;
const SkOpPtT* fOppSpan;
const SkOpPtT* fOppEndSpan;
double fT;
SkPoint fPt;
GlitchType fType;
};
struct SkPathOpsDebug::GlitchLog {
SpanGlitch* recordCommon(GlitchType type, const char* stage) {
SpanGlitch* glitch = fGlitches.push();
glitch->fStage = stage;
glitch->fBase = nullptr;
glitch->fSuspect = nullptr;
glitch->fCoin = nullptr;
glitch->fSegment = nullptr;
glitch->fCoinSpan = nullptr;
glitch->fEndSpan = nullptr;
glitch->fOppSpan = nullptr;
glitch->fOppEndSpan = nullptr;
glitch->fT = SK_ScalarNaN;
glitch->fPt = { SK_ScalarNaN, SK_ScalarNaN };
glitch->fType = type;
return glitch;
}
void record(GlitchType type, const char* stage, const SkOpSpanBase* base,
const SkOpSpanBase* suspect = NULL) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fBase = base;
glitch->fSuspect = suspect;
}
void record(GlitchType type, const char* stage, const SkCoincidentSpans* coin,
const SkOpPtT* coinSpan) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fCoin = coin;
glitch->fCoinSpan = coinSpan;
}
void record(GlitchType type, const char* stage, const SkOpSpanBase* base,
const SkOpSegment* seg, double t, SkPoint pt) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fBase = base;
glitch->fSegment = seg;
glitch->fT = t;
glitch->fPt = pt;
}
void record(GlitchType type, const char* stage, const SkOpSpanBase* base, double t,
SkPoint pt) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fBase = base;
glitch->fT = t;
glitch->fPt = pt;
}
void record(GlitchType type, const char* stage, const SkCoincidentSpans* coin,
const SkOpPtT* coinSpan, const SkOpPtT* endSpan) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fCoin = coin;
glitch->fCoinSpan = coinSpan;
glitch->fEndSpan = endSpan;
}
void record(GlitchType type, const char* stage, const SkCoincidentSpans* coin,
const SkOpSpanBase* suspect) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fSuspect = suspect;
glitch->fCoin = coin;
}
void record(GlitchType type, const char* stage, const SkOpPtT* ptTS, const SkOpPtT* ptTE,
const SkOpPtT* oPtTS, const SkOpPtT* oPtTE) {
SpanGlitch* glitch = recordCommon(type, stage);
glitch->fCoinSpan = ptTS;
glitch->fEndSpan = ptTE;
glitch->fOppSpan = oPtTS;
glitch->fOppEndSpan = oPtTE;
}
SkTDArray<SpanGlitch> fGlitches;
};
void SkPathOpsDebug::CheckHealth(SkOpContourHead* contourList, const char* id) {
GlitchLog glitches;
const SkOpContour* contour = contourList;
const SkOpCoincidence* coincidence = contour->globalState()->coincidence();
do {
contour->debugCheckHealth(id, &glitches);
contour->debugMissingCoincidence(id, &glitches, coincidence);
} while ((contour = contour->next()));
coincidence->debugFixAligned(id, &glitches);
coincidence->debugAddMissing(id, &glitches);
coincidence->debugExpand(id, &glitches);
coincidence->debugAddExpanded(id, &glitches);
coincidence->debugMark(id, &glitches);
unsigned mask = 0;
for (int index = 0; index < glitches.fGlitches.count(); ++index) {
const SpanGlitch& glitch = glitches.fGlitches[index];
mask |= 1 << glitch.fType;
}
for (int index = 0; index < kGlitchType_Count; ++index) {
SkDebugf(mask & (1 << index) ? "x" : "-");
}
SkDebugf(" %s\n", id);
}
#endif
#if defined SK_DEBUG || !FORCE_RELEASE
void SkPathOpsDebug::MathematicaIze(char* str, size_t bufferLen) {
size_t len = strlen(str);
bool num = false;
for (size_t idx = 0; idx < len; ++idx) {
if (num && str[idx] == 'e') {
if (len + 2 >= bufferLen) {
return;
}
memmove(&str[idx + 2], &str[idx + 1], len - idx);
str[idx] = '*';
str[idx + 1] = '^';
++len;
}
num = str[idx] >= '0' && str[idx] <= '9';
}
}
bool SkPathOpsDebug::ValidWind(int wind) {
return wind > SK_MinS32 + 0xFFFF && wind < SK_MaxS32 - 0xFFFF;
}
void SkPathOpsDebug::WindingPrintf(int wind) {
if (wind == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", wind);
}
}
#endif // defined SK_DEBUG || !FORCE_RELEASE
#if DEBUG_SHOW_TEST_NAME
void* SkPathOpsDebug::CreateNameStr() { return new char[DEBUG_FILENAME_STRING_LENGTH]; }
void SkPathOpsDebug::DeleteNameStr(void* v) { delete[] reinterpret_cast<char*>(v); }
void SkPathOpsDebug::BumpTestName(char* test) {
char* num = test + strlen(test);
while (num[-1] >= '0' && num[-1] <= '9') {
--num;
}
if (num[0] == '\0') {
return;
}
int dec = atoi(num);
if (dec == 0) {
return;
}
++dec;
SK_SNPRINTF(num, DEBUG_FILENAME_STRING_LENGTH - (num - test), "%d", dec);
}
#endif
static void show_function_header(const char* functionName) {
SkDebugf("\nstatic void %s(skiatest::Reporter* reporter, const char* filename) {\n", functionName);
if (strcmp("skphealth_com76", functionName) == 0) {
SkDebugf("found it\n");
}
}
static const char* gOpStrs[] = {
"kDifference_SkPathOp",
"kIntersect_SkPathOp",
"kUnion_SkPathOp",
"kXor_PathOp",
"kReverseDifference_SkPathOp",
};
const char* SkPathOpsDebug::OpStr(SkPathOp op) {
return gOpStrs[op];
}
static void show_op(SkPathOp op, const char* pathOne, const char* pathTwo) {
SkDebugf(" testPathOp(reporter, %s, %s, %s, filename);\n", pathOne, pathTwo, gOpStrs[op]);
SkDebugf("}\n");
}
SK_DECLARE_STATIC_MUTEX(gTestMutex);
void SkPathOpsDebug::ShowPath(const SkPath& a, const SkPath& b, SkPathOp shapeOp,
const char* testName) {
SkAutoMutexAcquire ac(gTestMutex);
show_function_header(testName);
ShowOnePath(a, "path", true);
ShowOnePath(b, "pathB", true);
show_op(shapeOp, "path", "pathB");
}
#include "SkPathOpsTypes.h"
#include "SkIntersectionHelper.h"
#include "SkIntersections.h"
#if DEBUG_T_SECT_LOOP_COUNT
void SkOpGlobalState::debugAddLoopCount(SkIntersections* i, const SkIntersectionHelper& wt,
const SkIntersectionHelper& wn) {
for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) {
SkIntersections::DebugLoop looper = (SkIntersections::DebugLoop) index;
if (fDebugLoopCount[index] >= i->debugLoopCount(looper)) {
continue;
}
fDebugLoopCount[index] = i->debugLoopCount(looper);
fDebugWorstVerb[index * 2] = wt.segment()->verb();
fDebugWorstVerb[index * 2 + 1] = wn.segment()->verb();
sk_bzero(&fDebugWorstPts[index * 8], sizeof(SkPoint) * 8);
memcpy(&fDebugWorstPts[index * 2 * 4], wt.pts(),
(SkPathOpsVerbToPoints(wt.segment()->verb()) + 1) * sizeof(SkPoint));
memcpy(&fDebugWorstPts[(index * 2 + 1) * 4], wn.pts(),
(SkPathOpsVerbToPoints(wn.segment()->verb()) + 1) * sizeof(SkPoint));
fDebugWorstWeight[index * 2] = wt.weight();
fDebugWorstWeight[index * 2 + 1] = wn.weight();
}
i->debugResetLoopCount();
}
void SkOpGlobalState::debugDoYourWorst(SkOpGlobalState* local) {
for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) {
if (fDebugLoopCount[index] >= local->fDebugLoopCount[index]) {
continue;
}
fDebugLoopCount[index] = local->fDebugLoopCount[index];
fDebugWorstVerb[index * 2] = local->fDebugWorstVerb[index * 2];
fDebugWorstVerb[index * 2 + 1] = local->fDebugWorstVerb[index * 2 + 1];
memcpy(&fDebugWorstPts[index * 2 * 4], &local->fDebugWorstPts[index * 2 * 4],
sizeof(SkPoint) * 8);
fDebugWorstWeight[index * 2] = local->fDebugWorstWeight[index * 2];
fDebugWorstWeight[index * 2 + 1] = local->fDebugWorstWeight[index * 2 + 1];
}
local->debugResetLoopCounts();
}
static void dump_curve(SkPath::Verb verb, const SkPoint& pts, float weight) {
if (!verb) {
return;
}
const char* verbs[] = { "", "line", "quad", "conic", "cubic" };
SkDebugf("%s: {{", verbs[verb]);
int ptCount = SkPathOpsVerbToPoints(verb);
for (int index = 0; index <= ptCount; ++index) {
SkDPoint::Dump((&pts)[index]);
if (index < ptCount - 1) {
SkDebugf(", ");
}
}
SkDebugf("}");
if (weight != 1) {
SkDebugf(", ");
if (weight == floorf(weight)) {
SkDebugf("%.0f", weight);
} else {
SkDebugf("%1.9gf", weight);
}
}
SkDebugf("}\n");
}
void SkOpGlobalState::debugLoopReport() {
const char* loops[] = { "iterations", "coinChecks", "perpCalcs" };
SkDebugf("\n");
for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) {
SkDebugf("%s: %d\n", loops[index], fDebugLoopCount[index]);
dump_curve(fDebugWorstVerb[index * 2], fDebugWorstPts[index * 2 * 4],
fDebugWorstWeight[index * 2]);
dump_curve(fDebugWorstVerb[index * 2 + 1], fDebugWorstPts[(index * 2 + 1) * 4],
fDebugWorstWeight[index * 2 + 1]);
}
}
void SkOpGlobalState::debugResetLoopCounts() {
sk_bzero(fDebugLoopCount, sizeof(fDebugLoopCount));
sk_bzero(fDebugWorstVerb, sizeof(fDebugWorstVerb));
sk_bzero(fDebugWorstPts, sizeof(fDebugWorstPts));
sk_bzero(fDebugWorstWeight, sizeof(fDebugWorstWeight));
}
#endif
#ifdef SK_DEBUG
bool SkOpGlobalState::debugRunFail() const {
#if DEBUG_VALIDATE
return FLAGS_runFail;
#else
return false;
#endif
}
#endif
#if DEBUG_T_SECT_LOOP_COUNT
void SkIntersections::debugBumpLoopCount(DebugLoop index) {
fDebugLoopCount[index]++;
}
int SkIntersections::debugLoopCount(DebugLoop index) const {
return fDebugLoopCount[index];
}
void SkIntersections::debugResetLoopCount() {
sk_bzero(fDebugLoopCount, sizeof(fDebugLoopCount));
}
#endif
#include "SkPathOpsCubic.h"
#include "SkPathOpsQuad.h"
SkDCubic SkDQuad::debugToCubic() const {
SkDCubic cubic;
cubic[0] = fPts[0];
cubic[2] = fPts[1];
cubic[3] = fPts[2];
cubic[1].fX = (cubic[0].fX + cubic[2].fX * 2) / 3;
cubic[1].fY = (cubic[0].fY + cubic[2].fY * 2) / 3;
cubic[2].fX = (cubic[3].fX + cubic[2].fX * 2) / 3;
cubic[2].fY = (cubic[3].fY + cubic[2].fY * 2) / 3;
return cubic;
}
void SkDRect::debugInit() {
fLeft = fTop = fRight = fBottom = SK_ScalarNaN;
}
#include "SkOpAngle.h"
#include "SkOpSegment.h"
#if DEBUG_COINCIDENCE
void SkOpSegment::debugAddAlignIntersection(const char* id, SkPathOpsDebug::GlitchLog* log,
const SkOpPtT& endPtT, const SkPoint& oldPt, const SkOpContourHead* contourList) const {
const SkPoint& newPt = endPtT.fPt;
if (newPt == oldPt) {
return;
}
SkPoint line[2] = { newPt, oldPt };
SkPathOpsBounds lineBounds;
lineBounds.setBounds(line, 2);
SkDLine aLine;
aLine.set(line);
const SkOpContour* current = contourList;
do {
if (!SkPathOpsBounds::Intersects(current->bounds(), lineBounds)) {
continue;
}
const SkOpSegment* segment = current->first();
do {
if (!SkPathOpsBounds::Intersects(segment->bounds(), lineBounds)) {
continue;
}
if (newPt == segment->fPts[0]) {
continue;
}
if (newPt == segment->fPts[SkPathOpsVerbToPoints(segment->fVerb)]) {
continue;
}
if (oldPt == segment->fPts[0]) {
continue;
}
if (oldPt == segment->fPts[SkPathOpsVerbToPoints(segment->fVerb)]) {
continue;
}
if (endPtT.debugContains(segment)) {
continue;
}
SkIntersections i;
switch (segment->fVerb) {
case SkPath::kLine_Verb: {
SkDLine bLine;
bLine.set(segment->fPts);
i.intersect(bLine, aLine);
} break;
case SkPath::kQuad_Verb: {
SkDQuad bQuad;
bQuad.set(segment->fPts);
i.intersect(bQuad, aLine);
} break;
case SkPath::kConic_Verb: {
SkDConic bConic;
bConic.set(segment->fPts, segment->fWeight);
i.intersect(bConic, aLine);
} break;
case SkPath::kCubic_Verb: {
SkDCubic bCubic;
bCubic.set(segment->fPts);
i.intersect(bCubic, aLine);
} break;
default:
SkASSERT(0);
}
if (i.used()) {
SkASSERT(i.used() == 1);
SkASSERT(!zero_or_one(i[0][0]));
SkOpSpanBase* checkSpan = fHead.next();
while (!checkSpan->final()) {
if (checkSpan->contains(segment)) {
goto nextSegment;
}
checkSpan = checkSpan->upCast()->next();
}
log->record(kMissingIntersection_Glitch, id, checkSpan, segment, i[0][0], newPt);
}
nextSegment:
;
} while ((segment = segment->next()));
} while ((current = current->next()));
}
bool SkOpSegment::debugAddMissing(double t, const SkOpSegment* opp) const {
const SkOpSpanBase* existing = nullptr;
const SkOpSpanBase* test = &fHead;
double testT;
do {
if ((testT = test->ptT()->fT) >= t) {
if (testT == t) {
existing = test;
}
break;
}
} while ((test = test->upCast()->next()));
return !existing || !existing->debugContains(opp);
}
void SkOpSegment::debugAlign(const char* id, SkPathOpsDebug::GlitchLog* glitches) const {
const SkOpSpanBase* span = &fHead;
if (!span->aligned()) {
if (!span->debugAlignedEnd(0, fPts[0])) {
glitches->record(kUnalignedHead_Glitch, id, span);
}
}
while ((span = span->upCast()->next())) {
if (span == &fTail) {
break;
}
if (!span->aligned()) {
glitches->record(kUnaligned_Glitch, id, span);
}
}
if (!span->aligned()) {
span->debugAlignedEnd(1, fPts[SkPathOpsVerbToPoints(fVerb)]);
}
if (this->collapsed()) {
const SkOpSpan* span = &fHead;
do {
if (span->windValue()) {
glitches->record(kCollapsedWindValue_Glitch, id, span);
}
if (span->oppValue()) {
glitches->record(kCollapsedOppValue_Glitch, id, span);
}
if (!span->done()) {
glitches->record(kCollapsedDone_Glitch, id, span);
}
} while ((span = span->next()->upCastable()));
}
}
#endif
#if DEBUG_ANGLE
void SkOpSegment::debugCheckAngleCoin() const {
const SkOpSpanBase* base = &fHead;
const SkOpSpan* span;
do {
const SkOpAngle* angle = base->fromAngle();
if (angle && angle->fCheckCoincidence) {
angle->debugCheckNearCoincidence();
}
if (base->final()) {
break;
}
span = base->upCast();
angle = span->toAngle();
if (angle && angle->fCheckCoincidence) {
angle->debugCheckNearCoincidence();
}
} while ((base = span->next()));
}
#endif
#if DEBUG_COINCIDENCE
// this mimics the order of the checks in handle coincidence
void SkOpSegment::debugCheckHealth(const char* id, SkPathOpsDebug::GlitchLog* glitches) const {
debugMoveMultiples(id, glitches);
debugFindCollapsed(id, glitches);
debugMoveNearby(id, glitches);
debugAlign(id, glitches);
debugAddAlignIntersections(id, glitches, this->globalState()->contourHead());
}
void SkOpSegment::debugFindCollapsed(const char* id, SkPathOpsDebug::GlitchLog* glitches) const {
if (fHead.contains(&fTail)) {
const SkOpSpan* span = this->head();
bool missingDone = false;
do {
missingDone |= !span->done();
} while ((span = span->next()->upCastable()));
if (missingDone) {
glitches->record(kMissingDone_Glitch, id, &fHead);
}
if (!fHead.debugAlignedEnd(0, fHead.pt())) {
glitches->record(kUnalignedHead_Glitch, id, &fHead);
}
if (!fTail.aligned()) {
glitches->record(kUnalignedTail_Glitch, id, &fTail);
}
}
}
#endif
SkOpAngle* SkOpSegment::debugLastAngle() {
SkOpAngle* result = nullptr;
SkOpSpan* span = this->head();
do {
if (span->toAngle()) {
SkASSERT(!result);
result = span->toAngle();
}
} while ((span = span->next()->upCastable()));
SkASSERT(result);
return result;
}
#if DEBUG_COINCIDENCE
void SkOpSegment::debugMissingCoincidence(const char* id, SkPathOpsDebug::GlitchLog* log,
const SkOpCoincidence* coincidences) const {
if (this->verb() != SkPath::kLine_Verb) {
return;
}
if (this->done()) {
return;
}
const SkOpSpan* prior = nullptr;
const SkOpSpanBase* spanBase = &fHead;
do {
const SkOpPtT* ptT = spanBase->ptT(), * spanStopPtT = ptT;
SkASSERT(ptT->span() == spanBase);
while ((ptT = ptT->next()) != spanStopPtT) {
if (ptT->deleted()) {
continue;
}
SkOpSegment* opp = ptT->span()->segment();
// if (opp->verb() == SkPath::kLine_Verb) {
// continue;
// }
if (opp->done()) {
continue;
}
// when opp is encounted the 1st time, continue; on 2nd encounter, look for coincidence
if (!opp->visited()) {
continue;
}
if (spanBase == &fHead) {
continue;
}
const SkOpSpan* span = spanBase->upCastable();
// FIXME?: this assumes that if the opposite segment is coincident then no more
// coincidence needs to be detected. This may not be true.
if (span && span->segment() != opp && span->containsCoincidence(opp)) {
continue;
}
if (spanBase->segment() != opp && spanBase->containsCoinEnd(opp)) {
continue;
}
const SkOpPtT* priorPtT = nullptr, * priorStopPtT;
// find prior span containing opp segment
const SkOpSegment* priorOpp = nullptr;
const SkOpSpan* priorTest = spanBase->prev();
while (!priorOpp && priorTest) {
priorStopPtT = priorPtT = priorTest->ptT();
while ((priorPtT = priorPtT->next()) != priorStopPtT) {
if (priorPtT->deleted()) {
continue;
}
SkOpSegment* segment = priorPtT->span()->segment();
if (segment == opp) {
prior = priorTest;
priorOpp = opp;
break;
}
}
priorTest = priorTest->prev();
}
if (!priorOpp) {
continue;
}
const SkOpPtT* oppStart = prior->ptT();
const SkOpPtT* oppEnd = spanBase->ptT();
bool swapped = priorPtT->fT > ptT->fT;
if (swapped) {
SkTSwap(priorPtT, ptT);
SkTSwap(oppStart, oppEnd);
}
bool flipped = oppStart->fT > oppEnd->fT;
bool coincident = false;
if (coincidences->contains(priorPtT, ptT, oppStart, oppEnd, flipped)) {
goto swapBack;
}
if (opp->verb() == SkPath::kLine_Verb) {
coincident = (SkDPoint::ApproximatelyEqual(priorPtT->fPt, oppStart->fPt) ||
SkDPoint::ApproximatelyEqual(priorPtT->fPt, oppEnd->fPt)) &&
(SkDPoint::ApproximatelyEqual(ptT->fPt, oppStart->fPt) ||
SkDPoint::ApproximatelyEqual(ptT->fPt, oppEnd->fPt));
}
if (!coincident) {
coincident = testForCoincidence(priorPtT, ptT, prior, spanBase, opp, 5000);
}
if (coincident) {
log->record(kMissingCoin_Glitch, id, priorPtT, ptT, oppStart, oppEnd);
}
swapBack:
if (swapped) {
SkTSwap(priorPtT, ptT);
}
}
} while ((spanBase = spanBase->final() ? nullptr : spanBase->upCast()->next()));
}
void SkOpSegment::debugMoveMultiples(const char* id, SkPathOpsDebug::GlitchLog* glitches) const {
const SkOpSpanBase* test = &fHead;
do {
int addCount = test->spanAddsCount();
SkASSERT(addCount >= 1);
if (addCount == 1) {
continue;
}
const SkOpPtT* startPtT = test->ptT();
const SkOpPtT* testPtT = startPtT;
do { // iterate through all spans associated with start
const SkOpSpanBase* oppSpan = testPtT->span();
if (oppSpan->spanAddsCount() == addCount) {
continue;
}
if (oppSpan->deleted()) {
continue;
}
const SkOpSegment* oppSegment = oppSpan->segment();
if (oppSegment == this) {
continue;
}
// find range of spans to consider merging
const SkOpSpanBase* oppPrev = oppSpan;
const SkOpSpanBase* oppFirst = oppSpan;
while ((oppPrev = oppPrev->prev())) {
if (!roughly_equal(oppPrev->t(), oppSpan->t())) {
break;
}
if (oppPrev->spanAddsCount() == addCount) {
continue;
}
if (oppPrev->deleted()) {
continue;
}
oppFirst = oppPrev;
}
const SkOpSpanBase* oppNext = oppSpan;
const SkOpSpanBase* oppLast = oppSpan;
while ((oppNext = oppNext->final() ? nullptr : oppNext->upCast()->next())) {
if (!roughly_equal(oppNext->t(), oppSpan->t())) {
break;
}
if (oppNext->spanAddsCount() == addCount) {
continue;
}
if (oppNext->deleted()) {
continue;
}
oppLast = oppNext;
}
if (oppFirst == oppLast) {
continue;
}
const SkOpSpanBase* oppTest = oppFirst;
do {
if (oppTest == oppSpan) {
continue;
}
// check to see if the candidate meets specific criteria:
// it contains spans of segments in test's loop but not including 'this'
const SkOpPtT* oppStartPtT = oppTest->ptT();
const SkOpPtT* oppPtT = oppStartPtT;
while ((oppPtT = oppPtT->next()) != oppStartPtT) {
const SkOpSegment* oppPtTSegment = oppPtT->segment();
if (oppPtTSegment == this) {
goto tryNextSpan;
}
const SkOpPtT* matchPtT = startPtT;
do {
if (matchPtT->segment() == oppPtTSegment) {
goto foundMatch;
}
} while ((matchPtT = matchPtT->next()) != startPtT);
goto tryNextSpan;
foundMatch: // merge oppTest and oppSpan
if (oppTest == &oppSegment->fTail || oppTest == &oppSegment->fHead) {
SkASSERT(oppSpan != &oppSegment->fHead); // don't expect collapse
SkASSERT(oppSpan != &oppSegment->fTail);
glitches->record(kMoveMultiple_Glitch, id, oppTest, oppSpan);
} else {
glitches->record(kMoveMultiple_Glitch, id, oppSpan, oppTest);
}
goto checkNextSpan;
}
tryNextSpan:
;
} while (oppTest != oppLast && (oppTest = oppTest->upCast()->next()));
} while ((testPtT = testPtT->next()) != startPtT);
checkNextSpan:
;
} while ((test = test->final() ? nullptr : test->upCast()->next()));
}
void SkOpSegment::debugMoveNearby(const char* id, SkPathOpsDebug::GlitchLog* glitches) const {
const SkOpSpanBase* spanS = &fHead;
do {
const SkOpSpanBase* test = spanS->upCast()->next();
const SkOpSpanBase* next;
if (spanS->contains(test)) {
if (!test->final()) {
glitches->record(kUndetachedSpan_Glitch, id, test, spanS);
} else if (spanS != &fHead) {
glitches->record(kUndetachedSpan_Glitch, id, spanS, test);
}
}
do { // iterate through all spans associated with start
const SkOpPtT* startBase = spanS->ptT();
next = test->final() ? nullptr : test->upCast()->next();
do {
const SkOpPtT* testBase = test->ptT();
do {
if (startBase == testBase) {
goto checkNextSpan;
}
if (testBase->duplicate()) {
continue;
}
if (this->match(startBase, testBase->segment(), testBase->fT, testBase->fPt)) {
if (test == &this->fTail) {
if (spanS == &fHead) {
glitches->record(kCollapsedSpan_Glitch, id, spanS);
} else {
glitches->record(kUnmergedSpan_Glitch, id, &this->fTail, spanS);
}
} else {
glitches->record(kUnmergedSpan_Glitch, id, spanS, test);
goto checkNextSpan;
}
}
} while ((testBase = testBase->next()) != test->ptT());
} while ((startBase = startBase->next()) != spanS->ptT());
checkNextSpan:
;
} while ((test = next));
spanS = spanS->upCast()->next();
} while (!spanS->final());
}
#endif
void SkOpSegment::debugReset() {
this->init(this->fPts, this->fWeight, this->contour(), this->verb());
}
#if DEBUG_ACTIVE_SPANS
void SkOpSegment::debugShowActiveSpans() const {
debugValidate();
if (done()) {
return;
}
int lastId = -1;
double lastT = -1;
const SkOpSpan* span = &fHead;
do {
if (span->done()) {
continue;
}
if (lastId == this->debugID() && lastT == span->t()) {
continue;
}
lastId = this->debugID();
lastT = span->t();
SkDebugf("%s id=%d", __FUNCTION__, this->debugID());
SkDebugf(" (%1.9g,%1.9g", fPts[0].fX, fPts[0].fY);
for (int vIndex = 1; vIndex <= SkPathOpsVerbToPoints(fVerb); ++vIndex) {
SkDebugf(" %1.9g,%1.9g", fPts[vIndex].fX, fPts[vIndex].fY);
}
if (SkPath::kConic_Verb == fVerb) {
SkDebugf(" %1.9gf", fWeight);
}
const SkOpPtT* ptT = span->ptT();
SkDebugf(") t=%1.9g (%1.9g,%1.9g)", ptT->fT, ptT->fPt.fX, ptT->fPt.fY);
SkDebugf(" tEnd=%1.9g", span->next()->t());
if (span->windSum() == SK_MinS32) {
SkDebugf(" windSum=?");
} else {
SkDebugf(" windSum=%d", span->windSum());
}
if (span->oppValue() && span->oppSum() == SK_MinS32) {
SkDebugf(" oppSum=?");
} else if (span->oppValue() || span->oppSum() != SK_MinS32) {
SkDebugf(" oppSum=%d", span->oppSum());
}
SkDebugf(" windValue=%d", span->windValue());
if (span->oppValue() || span->oppSum() != SK_MinS32) {
SkDebugf(" oppValue=%d", span->oppValue());
}
SkDebugf("\n");
} while ((span = span->next()->upCastable()));
}
#endif
#if DEBUG_MARK_DONE
void SkOpSegment::debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding) {
const SkPoint& pt = span->ptT()->fPt;
SkDebugf("%s id=%d", fun, this->debugID());
SkDebugf(" (%1.9g,%1.9g", fPts[0].fX, fPts[0].fY);
for (int vIndex = 1; vIndex <= SkPathOpsVerbToPoints(fVerb); ++vIndex) {
SkDebugf(" %1.9g,%1.9g", fPts[vIndex].fX, fPts[vIndex].fY);
}
SkDebugf(") t=%1.9g [%d] (%1.9g,%1.9g) tEnd=%1.9g newWindSum=",
span->t(), span->debugID(), pt.fX, pt.fY, span->next()->t());
if (winding == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", winding);
}
SkDebugf(" windSum=");
if (span->windSum() == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", span->windSum());
}
SkDebugf(" windValue=%d\n", span->windValue());
}
void SkOpSegment::debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding,
int oppWinding) {
const SkPoint& pt = span->ptT()->fPt;
SkDebugf("%s id=%d", fun, this->debugID());
SkDebugf(" (%1.9g,%1.9g", fPts[0].fX, fPts[0].fY);
for (int vIndex = 1; vIndex <= SkPathOpsVerbToPoints(fVerb); ++vIndex) {
SkDebugf(" %1.9g,%1.9g", fPts[vIndex].fX, fPts[vIndex].fY);
}
SkDebugf(") t=%1.9g [%d] (%1.9g,%1.9g) tEnd=%1.9g newWindSum=",
span->t(), span->debugID(), pt.fX, pt.fY, span->next()->t(), winding, oppWinding);
if (winding == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", winding);
}
SkDebugf(" newOppSum=");
if (oppWinding == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", oppWinding);
}
SkDebugf(" oppSum=");
if (span->oppSum() == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", span->oppSum());
}
SkDebugf(" windSum=");
if (span->windSum() == SK_MinS32) {
SkDebugf("?");
} else {
SkDebugf("%d", span->windSum());
}
SkDebugf(" windValue=%d oppValue=%d\n", span->windValue(), span->oppValue());
}
#endif
// loop looking for a pair of angle parts that are too close to be sorted
/* This is called after other more simple intersection and angle sorting tests have been exhausted.
This should be rarely called -- the test below is thorough and time consuming.
This checks the distance between start points; the distance between
*/
#if DEBUG_ANGLE
void SkOpAngle::debugCheckNearCoincidence() const {
const SkOpAngle* test = this;
do {
const SkOpSegment* testSegment = test->segment();
double testStartT = test->start()->t();
SkDPoint testStartPt = testSegment->dPtAtT(testStartT);
double testEndT = test->end()->t();
SkDPoint testEndPt = testSegment->dPtAtT(testEndT);
double testLenSq = testStartPt.distanceSquared(testEndPt);
SkDebugf("%s testLenSq=%1.9g id=%d\n", __FUNCTION__, testLenSq, testSegment->debugID());
double testMidT = (testStartT + testEndT) / 2;
const SkOpAngle* next = test;
while ((next = next->fNext) != this) {
SkOpSegment* nextSegment = next->segment();
double testMidDistSq = testSegment->distSq(testMidT, next);
double testEndDistSq = testSegment->distSq(testEndT, next);
double nextStartT = next->start()->t();
SkDPoint nextStartPt = nextSegment->dPtAtT(nextStartT);
double distSq = testStartPt.distanceSquared(nextStartPt);
double nextEndT = next->end()->t();
double nextMidT = (nextStartT + nextEndT) / 2;
double nextMidDistSq = nextSegment->distSq(nextMidT, test);
double nextEndDistSq = nextSegment->distSq(nextEndT, test);
SkDebugf("%s distSq=%1.9g testId=%d nextId=%d\n", __FUNCTION__, distSq,
testSegment->debugID(), nextSegment->debugID());
SkDebugf("%s testMidDistSq=%1.9g\n", __FUNCTION__, testMidDistSq);
SkDebugf("%s testEndDistSq=%1.9g\n", __FUNCTION__, testEndDistSq);
SkDebugf("%s nextMidDistSq=%1.9g\n", __FUNCTION__, nextMidDistSq);
SkDebugf("%s nextEndDistSq=%1.9g\n", __FUNCTION__, nextEndDistSq);
SkDPoint nextEndPt = nextSegment->dPtAtT(nextEndT);
double nextLenSq = nextStartPt.distanceSquared(nextEndPt);
SkDebugf("%s nextLenSq=%1.9g\n", __FUNCTION__, nextLenSq);
SkDebugf("\n");
}
test = test->fNext;
} while (test->fNext != this);
}
#endif
#if DEBUG_ANGLE
SkString SkOpAngle::debugPart() const {
SkString result;
switch (this->segment()->verb()) {
case SkPath::kLine_Verb:
result.printf(LINE_DEBUG_STR " id=%d", LINE_DEBUG_DATA(fCurvePart),
this->segment()->debugID());
break;
case SkPath::kQuad_Verb:
result.printf(QUAD_DEBUG_STR " id=%d", QUAD_DEBUG_DATA(fCurvePart),
this->segment()->debugID());
break;
case SkPath::kConic_Verb:
result.printf(CONIC_DEBUG_STR " id=%d",
CONIC_DEBUG_DATA(fCurvePart, fCurvePart.fConic.fWeight),
this->segment()->debugID());
break;
case SkPath::kCubic_Verb:
result.printf(CUBIC_DEBUG_STR " id=%d", CUBIC_DEBUG_DATA(fCurvePart),
this->segment()->debugID());
break;
default:
SkASSERT(0);
}
return result;
}
#endif
#if DEBUG_SORT
void SkOpAngle::debugLoop() const {
const SkOpAngle* first = this;
const SkOpAngle* next = this;
do {
next->dumpOne(true);
SkDebugf("\n");
next = next->fNext;
} while (next && next != first);
next = first;
do {
next->debugValidate();
next = next->fNext;
} while (next && next != first);
}
#endif
void SkOpAngle::debugValidate() const {
#if DEBUG_VALIDATE
const SkOpAngle* first = this;
const SkOpAngle* next = this;
int wind = 0;
int opp = 0;
int lastXor = -1;
int lastOppXor = -1;
do {
if (next->unorderable()) {
return;
}
const SkOpSpan* minSpan = next->start()->starter(next->end());
if (minSpan->windValue() == SK_MinS32) {
return;
}
bool op = next->segment()->operand();
bool isXor = next->segment()->isXor();
bool oppXor = next->segment()->oppXor();
SkASSERT(!DEBUG_LIMIT_WIND_SUM || between(0, minSpan->windValue(), DEBUG_LIMIT_WIND_SUM));
SkASSERT(!DEBUG_LIMIT_WIND_SUM
|| between(-DEBUG_LIMIT_WIND_SUM, minSpan->oppValue(), DEBUG_LIMIT_WIND_SUM));
bool useXor = op ? oppXor : isXor;
SkASSERT(lastXor == -1 || lastXor == (int) useXor);
lastXor = (int) useXor;
wind += next->debugSign() * (op ? minSpan->oppValue() : minSpan->windValue());
if (useXor) {
wind &= 1;
}
useXor = op ? isXor : oppXor;
SkASSERT(lastOppXor == -1 || lastOppXor == (int) useXor);
lastOppXor = (int) useXor;
opp += next->debugSign() * (op ? minSpan->windValue() : minSpan->oppValue());
if (useXor) {
opp &= 1;
}
next = next->fNext;
} while (next && next != first);
SkASSERT(wind == 0 || !FLAGS_runFail);
SkASSERT(opp == 0 || !FLAGS_runFail);
#endif
}
void SkOpAngle::debugValidateNext() const {
#if !FORCE_RELEASE
const SkOpAngle* first = this;
const SkOpAngle* next = first;
SkTDArray<const SkOpAngle*>(angles);
do {
// SkASSERT_RELEASE(next->fSegment->debugContains(next));
angles.push(next);
next = next->next();
if (next == first) {
break;
}
SkASSERT_RELEASE(!angles.contains(next));
if (!next) {
return;
}
} while (true);
#endif
}
#if DEBUG_COINCIDENCE
void SkOpCoincidence::debugAddExpanded(const char* id, SkPathOpsDebug::GlitchLog* log) const {
// for each coincident pair, match the spans
// if the spans don't match, add the mssing pt to the segment and loop it in the opposite span
const SkCoincidentSpans* coin = this->fHead;
if (!coin) {
coin = this->fTop;
}
if (!coin) {
return;
}
do {
const SkOpPtT* startPtT = coin->fCoinPtTStart;
const SkOpPtT* oStartPtT = coin->fOppPtTStart;
SkASSERT(startPtT->contains(oStartPtT));
SkASSERT(coin->fCoinPtTEnd->contains(coin->fOppPtTEnd));
const SkOpSpanBase* start = startPtT->span();
const SkOpSpanBase* oStart = oStartPtT->span();
const SkOpSpanBase* end = coin->fCoinPtTEnd->span();
const SkOpSpanBase* oEnd = coin->fOppPtTEnd->span();
const SkOpSpanBase* test = start->upCast()->next();
const SkOpSpanBase* oTest = coin->fFlipped ? oStart->prev() : oStart->upCast()->next();
while (test != end || oTest != oEnd) {
bool bumpTest = true;
bool bumpOTest = true;
if (!test->ptT()->contains(oTest->ptT())) {
// use t ranges to guess which one is missing
double startRange = coin->fCoinPtTEnd->fT - startPtT->fT;
double startPart = (test->t() - startPtT->fT) / startRange;
double oStartRange = coin->fOppPtTEnd->fT - oStartPtT->fT;
double oStartPart = (oTest->t() - oStartPtT->fT) / oStartRange;
if (startPart == oStartPart) {
// data is corrupt
log->record(kAddCorruptCoin_Glitch, id, start, oStart);
break;
}
if (startPart < oStartPart) {
double newT = oStartPtT->fT + oStartRange * startPart;
log->record(kAddExpandedCoin_Glitch, id, oStart, newT, test->pt());
bumpOTest = false;
} else {
double newT = startPtT->fT + startRange * oStartPart;
log->record(kAddExpandedCoin_Glitch, id, start, newT, oTest->pt());
bumpTest = false;
}
}
if (bumpTest && test != end) {
test = test->upCast()->next();
}
if (bumpOTest && oTest != oEnd) {
oTest = coin->fFlipped ? oTest->prev() : oTest->upCast()->next();
}
}
} while ((coin = coin->fNext));
}
static void t_range(const SkOpPtT* overS, const SkOpPtT* overE, double tStart, double tEnd,
const SkOpPtT* coinPtTStart, const SkOpPtT* coinPtTEnd, double* coinTs, double* coinTe) {
double denom = overE->fT - overS->fT;
double start = 0 < denom ? tStart : tEnd;
double end = 0 < denom ? tEnd : tStart;
double sRatio = (start - overS->fT) / denom;
double eRatio = (end - overS->fT) / denom;
*coinTs = coinPtTStart->fT + (coinPtTEnd->fT - coinPtTStart->fT) * sRatio;
*coinTe = coinPtTStart->fT + (coinPtTEnd->fT - coinPtTStart->fT) * eRatio;
}
bool SkOpCoincidence::debugAddIfMissing(const SkCoincidentSpans* outer, const SkOpPtT* over1s,
const SkOpPtT* over1e) const {
const SkCoincidentSpans* check = this->fTop;
while (check) {
if (check->fCoinPtTStart->span() == over1s->span()
&& check->fOppPtTStart->span() == outer->fOppPtTStart->span()) {
SkASSERT(check->fCoinPtTEnd->span() == over1e->span()
|| !fDebugState->debugRunFail());
SkASSERT(check->fOppPtTEnd->span() == outer->fOppPtTEnd->span()
|| !fDebugState->debugRunFail());
return false;
}
if (check->fCoinPtTStart->span() == outer->fCoinPtTStart->span()
&& check->fOppPtTStart->span() == over1s->span()) {
SkASSERT(check->fCoinPtTEnd->span() == outer->fCoinPtTEnd->span()
|| !fDebugState->debugRunFail());
SkASSERT(check->fOppPtTEnd->span() == over1e->span()
|| !fDebugState->debugRunFail());
return false;
}
check = check->fNext;
}
return true;
}
bool SkOpCoincidence::debugAddIfMissing(const SkOpPtT* over1s, const SkOpPtT* over1e,
const SkOpPtT* over2s, const SkOpPtT* over2e, double tStart, double tEnd,
SkOpPtT* coinPtTStart, const SkOpPtT* coinPtTEnd,
SkOpPtT* oppPtTStart, const SkOpPtT* oppPtTEnd) const {
double coinTs, coinTe, oppTs, oppTe;
t_range(over1s, over1e, tStart, tEnd, coinPtTStart, coinPtTEnd, &coinTs, &coinTe);
t_range(over2s, over2e, tStart, tEnd, oppPtTStart, oppPtTEnd, &oppTs, &oppTe);
const SkOpSegment* coinSeg = coinPtTStart->segment();
const SkOpSegment* oppSeg = oppPtTStart->segment();
SkASSERT(coinSeg != oppSeg);
const SkCoincidentSpans* check = this->fTop;
;
while (check) {
const SkOpSegment* checkCoinSeg = check->fCoinPtTStart->segment();
const SkOpSegment* checkOppSeg;
if (checkCoinSeg != coinSeg && checkCoinSeg != oppSeg) {
goto next;
}
checkOppSeg = check->fOppPtTStart->segment();
if (checkOppSeg != coinSeg && checkOppSeg != oppSeg) {
goto next;
}
{
int cTs = coinTs;
int cTe = coinTe;
int oTs = oppTs;
int oTe = oppTe;
if (checkCoinSeg != coinSeg) {
SkASSERT(checkOppSeg != oppSeg);
SkTSwap(cTs, oTs);
SkTSwap(cTe, oTe);
}
int tweenCount = (int) between(check->fCoinPtTStart->fT, cTs, check->fCoinPtTEnd->fT)
+ (int) between(check->fCoinPtTStart->fT, cTe, check->fCoinPtTEnd->fT)
+ (int) between(check->fOppPtTStart->fT, oTs, check->fOppPtTEnd->fT)
+ (int) between(check->fOppPtTStart->fT, oTe, check->fOppPtTEnd->fT);
// SkASSERT(tweenCount == 0 || tweenCount == 4);
if (tweenCount) {
return true;
}
}
next:
check = check->fNext;
}
if ((over1s->fT < over1e->fT) != (over2s->fT < over2e->fT)) {
SkTSwap(oppTs, oppTe);
}
if (coinTs > coinTe) {
SkTSwap(coinTs, coinTe);
SkTSwap(oppTs, oppTe);
}
bool cs = coinSeg->debugAddMissing(coinTs, oppSeg);
bool ce = coinSeg->debugAddMissing(coinTe, oppSeg);
if (cs == ce) {
return false;
}
return true;
}
void SkOpCoincidence::debugAddMissing(const char* id, SkPathOpsDebug::GlitchLog* log) const {
const SkCoincidentSpans* outer = fHead;
if (!outer) {
return;
}
do {
// addifmissing can modify the list that this is walking
// save head so that walker can iterate over old data unperturbed
// addifmissing adds to head freely then add saved head in the end
const SkOpSegment* outerCoin = outer->fCoinPtTStart->segment();
SkASSERT(outerCoin == outer->fCoinPtTEnd->segment());
const SkOpSegment* outerOpp = outer->fOppPtTStart->segment();
SkASSERT(outerOpp == outer->fOppPtTEnd->segment());
const SkCoincidentSpans* inner = outer;
while ((inner = inner->fNext)) {
double overS, overE;
const SkOpSegment* innerCoin = inner->fCoinPtTStart->segment();
SkASSERT(innerCoin == inner->fCoinPtTEnd->segment());
const SkOpSegment* innerOpp = inner->fOppPtTStart->segment();
SkASSERT(innerOpp == inner->fOppPtTEnd->segment());
if (outerCoin == innerCoin
&& this->overlap(outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd, &overS, &overE)) {
if (this->debugAddIfMissing(outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd, overS, overE,
outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd)) {
log->record(kAddMissingCoin_Glitch, id, outer, inner->fCoinPtTStart);
}
} else if (outerCoin == innerOpp
&& this->overlap(outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd, &overS, &overE)) {
if (this->debugAddIfMissing(outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd, overS, overE,
outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd)) {
log->record(kAddMissingCoin_Glitch, id, outer, inner->fOppPtTStart);
}
} else if (outerOpp == innerCoin
&& this->overlap(outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd, &overS, &overE)) {
if (this->debugAddIfMissing(outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd, overS, overE,
outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd)) {
log->record(kAddMissingCoin_Glitch, id, outer, inner->fCoinPtTStart);
}
} else if (outerOpp == innerOpp
&& this->overlap(outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd, &overS, &overE)) {
if (this->debugAddIfMissing(outer->fOppPtTStart, outer->fOppPtTEnd,
inner->fOppPtTStart, inner->fOppPtTEnd, overS, overE,
outer->fCoinPtTStart, outer->fCoinPtTEnd,
inner->fCoinPtTStart, inner->fCoinPtTEnd)) {
log->record(kAddMissingCoin_Glitch, id, outer, inner->fOppPtTStart);
}
} else if (outerCoin != innerCoin) {
// check to see if outer span overlaps the inner span
// look for inner segment in pt-t list
// if present, and if t values are in coincident range
// add two pairs of new coincidence
const SkOpPtT* testS = outer->fCoinPtTStart->debugContains(innerCoin);
const SkOpPtT* testE = outer->fCoinPtTEnd->debugContains(innerCoin);
if (testS && testS->fT >= inner->fCoinPtTStart->fT
&& testE && testE->fT <= inner->fCoinPtTEnd->fT
&& this->testForCoincidence(outer, testS, testE)) {
if (this->debugAddIfMissing(outer, testS, testE)) {
log->record(kAddMissingCoin_Glitch, id, outer, testS, testE);
}
} else {
testS = inner->fCoinPtTStart->debugContains(outerCoin);
testE = inner->fCoinPtTEnd->debugContains(outerCoin);
if (testS && testS->fT >= outer->fCoinPtTStart->fT
&& testE && testE->fT <= outer->fCoinPtTEnd->fT
&& this->testForCoincidence(inner, testS, testE)) {
if (this->debugAddIfMissing(inner, testS, testE)) {
log->record(kAddMissingCoin_Glitch, id, inner, testS, testE);
}
}
}
}
}
} while ((outer = outer->fNext));
}
bool SkOpCoincidence::debugExpand(const char* id, SkPathOpsDebug::GlitchLog* log) const {
const SkCoincidentSpans* coin = fHead;
if (!coin) {
return false;
}
bool expanded = false;
do {
const SkOpSpan* start = coin->fCoinPtTStart->span()->upCast();
const SkOpSpanBase* end = coin->fCoinPtTEnd->span();
const SkOpSegment* segment = coin->fCoinPtTStart->segment();
const SkOpSegment* oppSegment = coin->fOppPtTStart->segment();
const SkOpSpan* prev = start->prev();
if (prev && prev->debugContains(oppSegment)) {
double midT = (prev->t() + start->t()) / 2;
if (segment->isClose(midT, oppSegment)) {
log->record(kExpandCoin_Glitch, id, coin, prev);
}
}
SkOpSpanBase* next = end->final() ? nullptr : end->upCast()->next();
if (next && next->debugContains(oppSegment)) {
double midT = (end->t() + next->t()) / 2;
if (segment->isClose(midT, oppSegment)) {
log->record(kExpandCoin_Glitch, id, coin, next);
}
}
} while ((coin = coin->fNext));
return expanded;
}
void SkOpCoincidence::debugFixAligned(const char* id, SkPathOpsDebug::GlitchLog* log) const {
const SkCoincidentSpans* coin = fHead;
if (!coin) {
return;
}
do {
if (coin->fCoinPtTStart->deleted()) {
log->record(kDeletedCoin_Glitch, id, coin, coin->fCoinPtTStart);
}
if (coin->fCoinPtTEnd->deleted()) {
log->record(kDeletedCoin_Glitch, id, coin, coin->fCoinPtTEnd);
}
if (coin->fOppPtTStart->deleted()) {
log->record(kDeletedCoin_Glitch, id, coin, coin->fOppPtTStart);
}
if (coin->fOppPtTEnd->deleted()) {
log->record(kDeletedCoin_Glitch, id, coin, coin->fOppPtTEnd);
}
} while ((coin = coin->fNext));
coin = fHead;
do {
if (coin->fCoinPtTStart->collapsed(coin->fCoinPtTEnd)) {
log->record(kCollapsedCoin_Glitch, id, coin, coin->fCoinPtTStart);
}
if (coin->fOppPtTStart->collapsed(coin->fOppPtTEnd)) {
log->record(kCollapsedCoin_Glitch, id, coin, coin->fOppPtTStart);
}
} while ((coin = coin->fNext));
}
void SkOpCoincidence::debugMark(const char* id, SkPathOpsDebug::GlitchLog* log) const {
const SkCoincidentSpans* coin = fHead;
if (!coin) {
return;
}
do {
const SkOpSpanBase* end = coin->fCoinPtTEnd->span();
const SkOpSpanBase* oldEnd = end;
const SkOpSpan* start = coin->fCoinPtTStart->span()->debugStarter(&end);
const SkOpSpanBase* oEnd = coin->fOppPtTEnd->span();
const SkOpSpanBase* oOldEnd = oEnd;
const SkOpSpanBase* oStart = coin->fOppPtTStart->span()->debugStarter(&oEnd);
bool flipped = (end == oldEnd) != (oEnd == oOldEnd);
if (flipped) {
SkTSwap(oStart, oEnd);
}
const SkOpSpanBase* next = start;
const SkOpSpanBase* oNext = oStart;
do {
next = next->upCast()->next();
oNext = flipped ? oNext->prev() : oNext->upCast()->next();
if (next == end || oNext == oEnd) {
break;
}
if (!next->containsCoinEnd(oNext)) {
log->record(kMarkCoinEnd_Glitch, id, next, oNext);
}
const SkOpSpan* nextSpan = next->upCast();
const SkOpSpan* oNextSpan = oNext->upCast();
if (!nextSpan->containsCoincidence(oNextSpan)) {
log->record(kMarkCoinInsert_Glitch, id, nextSpan, oNextSpan);
}
} while (true);
} while ((coin = coin->fNext));
}
#endif
void SkOpCoincidence::debugShowCoincidence() const {
SkCoincidentSpans* span = fHead;
while (span) {
SkDebugf("%s - id=%d t=%1.9g tEnd=%1.9g\n", __FUNCTION__,
span->fCoinPtTStart->segment()->debugID(),
span->fCoinPtTStart->fT, span->fCoinPtTEnd->fT);
SkDebugf("%s + id=%d t=%1.9g tEnd=%1.9g\n", __FUNCTION__,
span->fOppPtTStart->segment()->debugID(),
span->fOppPtTStart->fT, span->fOppPtTEnd->fT);
span = span->fNext;
}
}
#if DEBUG_COINCIDENCE
void SkOpContour::debugCheckHealth(const char* id, SkPathOpsDebug::GlitchLog* log) const {
const SkOpSegment* segment = &fHead;
do {
segment->debugCheckHealth(id, log);
} while ((segment = segment->next()));
}
void SkOpContour::debugMissingCoincidence(const char* id, SkPathOpsDebug::GlitchLog* log,
const SkOpCoincidence* coincidence) const {
const SkOpSegment* segment = &fHead;
do {
segment->debugMissingCoincidence(id, log, coincidence);
} while ((segment = segment->next()));
}
#endif
void SkOpSegment::debugValidate() const {
#if DEBUG_VALIDATE
const SkOpSpanBase* span = &fHead;
double lastT = -1;
const SkOpSpanBase* prev = nullptr;
int count = 0;
int done = 0;
do {
if (!span->final()) {
++count;
done += span->upCast()->done() ? 1 : 0;
}
SkASSERT(span->segment() == this);
SkASSERT(!prev || prev->upCast()->next() == span);
SkASSERT(!prev || prev == span->prev());
prev = span;
double t = span->ptT()->fT;
SkASSERT(lastT < t);
lastT = t;
span->debugValidate();
} while (!span->final() && (span = span->upCast()->next()));
SkASSERT(count == fCount);
SkASSERT(done == fDoneCount);
SkASSERT(count >= fDoneCount);
SkASSERT(span->final());
span->debugValidate();
#endif
}
bool SkOpSpanBase::debugAlignedEnd(double t, const SkPoint& pt) const {
SkASSERT(zero_or_one(t));
const SkOpSegment* segment = this->segment();
SkASSERT(t ? segment->lastPt() == pt : segment->pts()[0] == pt);
if (!debugAlignedInner()) {
return false;
}
if ((t ? segment->lastPt() : segment->pts()[0]) != pt) {
return false;
}
const SkOpPtT* ptT = &this->fPtT;
SkASSERT(t == ptT->fT);
SkASSERT(pt == ptT->fPt);
const SkOpPtT* test = ptT, * stopPtT = ptT;
while ((test = test->next()) != stopPtT) {
const SkOpSegment* other = test->segment();
if (other == this->segment()) {
continue;
}
if (!zero_or_one(test->fT)) {
continue;
}
if ((test->fT ? other->lastPt() : other->pts()[0]) != pt) {
return false;
}
}
return this->fAligned;
}
bool SkOpSpanBase::debugAlignedInner() const {
// force the spans to share points and t values
const SkOpPtT* ptT = &this->fPtT, * stopPtT = ptT;
const SkPoint& pt = ptT->fPt;
do {
if (ptT->fPt != pt) {
return false;
}
const SkOpSpanBase* span = ptT->span();
const SkOpPtT* test = ptT;
do {
if ((test = test->next()) == stopPtT) {
break;
}
if (span == test->span() && !span->segment()->ptsDisjoint(*ptT, *test)) {
return false;
}
} while (true);
} while ((ptT = ptT->next()) != stopPtT);
return true;
}
bool SkOpSpanBase::debugCoinEndLoopCheck() const {
int loop = 0;
const SkOpSpanBase* next = this;
SkOpSpanBase* nextCoin;
do {
nextCoin = next->fCoinEnd;
SkASSERT(nextCoin == this || nextCoin->fCoinEnd != nextCoin);
for (int check = 1; check < loop - 1; ++check) {
const SkOpSpanBase* checkCoin = this->fCoinEnd;
const SkOpSpanBase* innerCoin = checkCoin;
for (int inner = check + 1; inner < loop; ++inner) {
innerCoin = innerCoin->fCoinEnd;
if (checkCoin == innerCoin) {
SkDebugf("*** bad coincident end loop ***\n");
return false;
}
}
}
++loop;
} while ((next = nextCoin) && next != this);
return true;
}
bool SkOpSpanBase::debugContains(const SkOpSegment* segment) const {
const SkOpPtT* start = &fPtT;
const SkOpPtT* walk = start;
while ((walk = walk->next()) != start) {
if (walk->segment() == segment) {
return true;
}
}
return false;
}
const SkOpSpan* SkOpSpanBase::debugStarter(SkOpSpanBase const** endPtr) const {
const SkOpSpanBase* end = *endPtr;
SkASSERT(this->segment() == end->segment());
const SkOpSpanBase* result;
if (t() < end->t()) {
result = this;
} else {
result = end;
*endPtr = this;
}
return result->upCast();
}
void SkOpSpanBase::debugValidate() const {
#if DEBUG_VALIDATE
const SkOpPtT* ptT = &fPtT;
SkASSERT(ptT->span() == this);
do {
// SkASSERT(SkDPoint::RoughlyEqual(fPtT.fPt, ptT->fPt));
ptT->debugValidate();
ptT = ptT->next();
} while (ptT != &fPtT);
SkASSERT(this->debugCoinEndLoopCheck());
if (!this->final()) {
SkASSERT(this->upCast()->debugCoinLoopCheck());
}
if (fFromAngle) {
fFromAngle->debugValidate();
}
if (!this->final() && this->upCast()->toAngle()) {
this->upCast()->toAngle()->debugValidate();
}
#endif
}
bool SkOpSpan::debugCoinLoopCheck() const {
int loop = 0;
const SkOpSpan* next = this;
SkOpSpan* nextCoin;
do {
nextCoin = next->fCoincident;
SkASSERT(nextCoin == this || nextCoin->fCoincident != nextCoin);
for (int check = 1; check < loop - 1; ++check) {
const SkOpSpan* checkCoin = this->fCoincident;
const SkOpSpan* innerCoin = checkCoin;
for (int inner = check + 1; inner < loop; ++inner) {
innerCoin = innerCoin->fCoincident;
if (checkCoin == innerCoin) {
SkDebugf("*** bad coincident loop ***\n");
return false;
}
}
}
++loop;
} while ((next = nextCoin) && next != this);
return true;
}
// called only by test code
int SkIntersections::debugCoincidentUsed() const {
if (!fIsCoincident[0]) {
SkASSERT(!fIsCoincident[1]);
return 0;
}
int count = 0;
SkDEBUGCODE(int count2 = 0;)
for (int index = 0; index < fUsed; ++index) {
if (fIsCoincident[0] & (1 << index)) {
++count;
}
#ifdef SK_DEBUG
if (fIsCoincident[1] & (1 << index)) {
++count2;
}
#endif
}
SkASSERT(count == count2);
return count;
}
#include "SkOpContour.h"
bool SkOpPtT::debugContains(const SkOpPtT* check) const {
SkASSERT(this != check);
const SkOpPtT* ptT = this;
int links = 0;
do {
ptT = ptT->next();
if (ptT == check) {
return true;
}
++links;
const SkOpPtT* test = this;
for (int index = 0; index < links; ++index) {
if (ptT == test) {
return false;
}
test = test->next();
}
} while (true);
}
const SkOpPtT* SkOpPtT::debugContains(const SkOpSegment* check) const {
SkASSERT(this->segment() != check);
const SkOpPtT* ptT = this;
int links = 0;
do {
ptT = ptT->next();
if (ptT->segment() == check) {
return ptT;
}
++links;
const SkOpPtT* test = this;
for (int index = 0; index < links; ++index) {
if (ptT == test) {
return nullptr;
}
test = test->next();
}
} while (true);
}
int SkOpPtT::debugLoopLimit(bool report) const {
int loop = 0;
const SkOpPtT* next = this;
do {
for (int check = 1; check < loop - 1; ++check) {
const SkOpPtT* checkPtT = this->fNext;
const SkOpPtT* innerPtT = checkPtT;
for (int inner = check + 1; inner < loop; ++inner) {
innerPtT = innerPtT->fNext;
if (checkPtT == innerPtT) {
if (report) {
SkDebugf("*** bad ptT loop ***\n");
}
return loop;
}
}
}
// there's nothing wrong with extremely large loop counts -- but this may appear to hang
// by taking a very long time to figure out that no loop entry is a duplicate
// -- and it's likely that a large loop count is indicative of a bug somewhere
if (++loop > 1000) {
SkDebugf("*** loop count exceeds 1000 ***\n");
return 1000;
}
} while ((next = next->fNext) && next != this);
return 0;
}
void SkOpPtT::debugValidate() const {
#if DEBUG_VALIDATE
SkOpGlobalState::Phase phase = contour()->globalState()->phase();
if (phase == SkOpGlobalState::kIntersecting
|| phase == SkOpGlobalState::kFixWinding) {
return;
}
SkASSERT(fNext);
SkASSERT(fNext != this);
SkASSERT(fNext->fNext);
SkASSERT(debugLoopLimit(false) == 0);
#endif
}
static void output_scalar(SkScalar num) {
if (num == (int) num) {
SkDebugf("%d", (int) num);
} else {
SkString str;
str.printf("%1.9g", num);
int width = (int) str.size();
const char* cStr = str.c_str();
while (cStr[width - 1] == '0') {
--width;
}
str.resize(width);
SkDebugf("%sf", str.c_str());
}
}
static void output_points(const SkPoint* pts, int count) {
for (int index = 0; index < count; ++index) {
output_scalar(pts[index].fX);
SkDebugf(", ");
output_scalar(pts[index].fY);
if (index + 1 < count) {
SkDebugf(", ");
}
}
}
static void showPathContours(SkPath::RawIter& iter, const char* pathName) {
uint8_t verb;
SkPoint pts[4];
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
switch (verb) {
case SkPath::kMove_Verb:
SkDebugf(" %s.moveTo(", pathName);
output_points(&pts[0], 1);
SkDebugf(");\n");
continue;
case SkPath::kLine_Verb:
SkDebugf(" %s.lineTo(", pathName);
output_points(&pts[1], 1);
SkDebugf(");\n");
break;
case SkPath::kQuad_Verb:
SkDebugf(" %s.quadTo(", pathName);
output_points(&pts[1], 2);
SkDebugf(");\n");
break;
case SkPath::kConic_Verb:
SkDebugf(" %s.conicTo(", pathName);
output_points(&pts[1], 2);
SkDebugf(", %1.9gf);\n", iter.conicWeight());
break;
case SkPath::kCubic_Verb:
SkDebugf(" %s.cubicTo(", pathName);
output_points(&pts[1], 3);
SkDebugf(");\n");
break;
case SkPath::kClose_Verb:
SkDebugf(" %s.close();\n", pathName);
break;
default:
SkDEBUGFAIL("bad verb");
return;
}
}
}
static const char* gFillTypeStr[] = {
"kWinding_FillType",
"kEvenOdd_FillType",
"kInverseWinding_FillType",
"kInverseEvenOdd_FillType"
};
void SkPathOpsDebug::ShowOnePath(const SkPath& path, const char* name, bool includeDeclaration) {
SkPath::RawIter iter(path);
#define SUPPORT_RECT_CONTOUR_DETECTION 0
#if SUPPORT_RECT_CONTOUR_DETECTION
int rectCount = path.isRectContours() ? path.rectContours(nullptr, nullptr) : 0;
if (rectCount > 0) {
SkTDArray<SkRect> rects;
SkTDArray<SkPath::Direction> directions;
rects.setCount(rectCount);
directions.setCount(rectCount);
path.rectContours(rects.begin(), directions.begin());
for (int contour = 0; contour < rectCount; ++contour) {
const SkRect& rect = rects[contour];
SkDebugf("path.addRect(%1.9g, %1.9g, %1.9g, %1.9g, %s);\n", rect.fLeft, rect.fTop,
rect.fRight, rect.fBottom, directions[contour] == SkPath::kCCW_Direction
? "SkPath::kCCW_Direction" : "SkPath::kCW_Direction");
}
return;
}
#endif
SkPath::FillType fillType = path.getFillType();
SkASSERT(fillType >= SkPath::kWinding_FillType && fillType <= SkPath::kInverseEvenOdd_FillType);
if (includeDeclaration) {
SkDebugf(" SkPath %s;\n", name);
}
SkDebugf(" %s.setFillType(SkPath::%s);\n", name, gFillTypeStr[fillType]);
iter.setPath(path);
showPathContours(iter, name);
}