blob: c2facbb12d7a2a393bb1d682bc8761cb468f77f7 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrLayerAtlas.h"
#include "GrContext.h"
#include "GrDrawContext.h"
#include "GrGpu.h"
#include "GrLayerCache.h"
#include "GrSurfacePriv.h"
#ifdef SK_DEBUG
void GrCachedLayer::validate(const GrTexture* backingTexture) const {
SkASSERT(SK_InvalidGenID != fKey.pictureID());
if (fTexture) {
// If the layer is in some texture then it must occupy some rectangle
SkASSERT(!fRect.isEmpty());
if (!this->isAtlased()) {
// If it isn't atlased then the rectangle should start at the origin
SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop);
}
} else {
SkASSERT(fRect.isEmpty());
SkASSERT(nullptr == fPlot);
SkASSERT(!fLocked); // layers without a texture cannot be locked
SkASSERT(!fAtlased); // can't be atlased if it doesn't have a texture
}
if (fPlot) {
SkASSERT(fAtlased);
// If a layer has a plot (i.e., is atlased) then it must point to
// the backing texture. Additionally, its rect should be non-empty.
SkASSERT(fTexture && backingTexture == fTexture);
SkASSERT(!fRect.isEmpty());
}
if (fLocked) {
// If a layer is locked it must have a texture (though it need not be
// the atlas-backing texture) and occupy some space.
SkASSERT(fTexture);
SkASSERT(!fRect.isEmpty());
}
// Unfortunately there is a brief time where a layer can be locked
// but not used, so we can only check the "used implies locked"
// invariant.
if (fUses > 0) {
SkASSERT(fLocked);
} else {
SkASSERT(0 == fUses);
}
}
class GrAutoValidateLayer : ::SkNoncopyable {
public:
GrAutoValidateLayer(GrTexture* backingTexture, const GrCachedLayer* layer)
: fBackingTexture(backingTexture)
, fLayer(layer) {
if (fLayer) {
fLayer->validate(backingTexture);
}
}
~GrAutoValidateLayer() {
if (fLayer) {
fLayer->validate(fBackingTexture);
}
}
void setBackingTexture(GrTexture* backingTexture) {
SkASSERT(nullptr == fBackingTexture || fBackingTexture == backingTexture);
fBackingTexture = backingTexture;
}
private:
const GrTexture* fBackingTexture;
const GrCachedLayer* fLayer;
};
#endif
GrLayerCache::GrLayerCache(GrContext* context)
: fContext(context) {
memset(fPlotLocks, 0, sizeof(fPlotLocks));
}
GrLayerCache::~GrLayerCache() {
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
SkASSERT(0 == layer->uses());
this->unlock(layer);
delete layer;
}
SkASSERT(0 == fPictureHash.count());
// The atlas only lets go of its texture when the atlas is deleted.
fAtlas.free();
}
void GrLayerCache::initAtlas() {
SkASSERT(nullptr == fAtlas.get());
GR_STATIC_ASSERT(kNumPlotsX*kNumPlotsX == GrPictureInfo::kNumPlots);
SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight);
fAtlas.reset(new GrLayerAtlas(fContext->textureProvider(), kSkia8888_GrPixelConfig,
kRenderTarget_GrSurfaceFlag, textureSize,
kNumPlotsX, kNumPlotsY));
}
void GrLayerCache::freeAll() {
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
this->unlock(layer);
delete layer;
}
fLayerHash.rewind();
if (fAtlas) {
fAtlas->resetPlots();
fAtlas->detachBackingTexture();
}
}
GrCachedLayer* GrLayerCache::createLayer(uint32_t pictureID,
int start, int stop,
const SkIRect& srcIR,
const SkIRect& dstIR,
const SkMatrix& initialMat,
const int* key,
int keySize,
const SkPaint* paint) {
SkASSERT(pictureID != SK_InvalidGenID && start >= 0 && stop > 0);
GrCachedLayer* layer = new GrCachedLayer(pictureID, start, stop, srcIR, dstIR, initialMat, key,
keySize, paint);
fLayerHash.add(layer);
return layer;
}
GrCachedLayer* GrLayerCache::findLayer(uint32_t pictureID, const SkMatrix& initialMat,
const int* key, int keySize) {
SkASSERT(pictureID != SK_InvalidGenID);
return fLayerHash.find(GrCachedLayer::Key(pictureID, initialMat, key, keySize));
}
GrCachedLayer* GrLayerCache::findLayerOrCreate(uint32_t pictureID,
int start, int stop,
const SkIRect& srcIR,
const SkIRect& dstIR,
const SkMatrix& initialMat,
const int* key,
int keySize,
const SkPaint* paint) {
SkASSERT(pictureID != SK_InvalidGenID && start >= 0 && stop > 0);
GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(pictureID, initialMat, key, keySize));
if (nullptr == layer) {
layer = this->createLayer(pictureID, start, stop,
srcIR, dstIR, initialMat,
key, keySize, paint);
}
return layer;
}
bool GrLayerCache::tryToAtlas(GrCachedLayer* layer,
const GrSurfaceDesc& desc,
bool* needsRendering) {
SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas ? fAtlas->getTextureOrNull() : nullptr, layer);)
SkASSERT(PlausiblyAtlasable(desc.fWidth, desc.fHeight));
SkASSERT(0 == desc.fSampleCnt);
if (layer->locked()) {
// This layer is already locked
SkASSERT(fAtlas);
SkASSERT(layer->isAtlased());
SkASSERT(layer->rect().width() == desc.fWidth);
SkASSERT(layer->rect().height() == desc.fHeight);
*needsRendering = false;
return true;
}
if (layer->isAtlased()) {
SkASSERT(fAtlas);
// Hooray it is still in the atlas - make sure it stays there
layer->setLocked(true);
this->incPlotLock(layer->plot()->id());
*needsRendering = false;
return true;
} else {
if (!fAtlas) {
this->initAtlas();
if (!fAtlas) {
return false;
}
}
// Not in the atlas - will it fit?
GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
if (nullptr == pictInfo) {
pictInfo = new GrPictureInfo(layer->pictureID());
fPictureHash.add(pictInfo);
}
SkIPoint16 loc;
for (int i = 0; i < 2; ++i) { // extra pass in case we fail to add but are able to purge
GrLayerAtlas::Plot* plot = fAtlas->addToAtlas(&pictInfo->fPlotUsage,
desc.fWidth, desc.fHeight,
&loc);
// addToAtlas can allocate the backing texture
SkDEBUGCODE(avl.setBackingTexture(fAtlas->getTexture()));
if (plot) {
#if !GR_CACHE_HOISTED_LAYERS
pictInfo->incPlotUsage(plot->id());
#endif
// The layer was successfully added to the atlas
const SkIRect bounds = SkIRect::MakeXYWH(loc.fX, loc.fY,
desc.fWidth, desc.fHeight);
layer->setTexture(fAtlas->getTexture(), bounds, true);
layer->setPlot(plot);
layer->setLocked(true);
this->incPlotLock(layer->plot()->id());
*needsRendering = true;
return true;
}
// The layer was rejected by the atlas (even though we know it is
// plausibly atlas-able). See if a plot can be purged and try again.
if (!this->purgePlots(true)) {
break; // We weren't able to purge any plots
}
}
if (pictInfo->fPlotUsage.isEmpty()) {
fPictureHash.remove(pictInfo->fPictureID);
delete pictInfo;
}
}
return false;
}
bool GrLayerCache::lock(GrCachedLayer* layer, const GrSurfaceDesc& desc, bool* needsRendering) {
if (layer->locked()) {
// This layer is already locked
*needsRendering = false;
return true;
}
// TODO: make the test for exact match depend on the image filters themselves
SkAutoTUnref<GrTexture> tex;
if (layer->fFilter) {
tex.reset(fContext->textureProvider()->createTexture(desc, SkBudgeted::kYes));
} else {
tex.reset(fContext->textureProvider()->createApproxTexture(desc));
}
if (!tex) {
return false;
}
layer->setTexture(tex, SkIRect::MakeWH(desc.fWidth, desc.fHeight), false);
layer->setLocked(true);
*needsRendering = true;
return true;
}
void GrLayerCache::unlock(GrCachedLayer* layer) {
SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas ? fAtlas->getTextureOrNull() : nullptr, layer);)
if (nullptr == layer || !layer->locked()) {
// invalid or not locked
return;
}
if (layer->isAtlased()) {
const int plotID = layer->plot()->id();
this->decPlotLock(plotID);
// At this point we could aggressively clear out un-locked plots but
// by delaying we may be able to reuse some of the atlased layers later.
#if !GR_CACHE_HOISTED_LAYERS
// This testing code aggressively removes the atlased layers. This
// can be used to separate the performance contribution of less
// render target pingponging from that due to the re-use of cached layers
GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
SkASSERT(pictInfo);
pictInfo->decPlotUsage(plotID);
if (0 == pictInfo->plotUsage(plotID)) {
pictInfo->fPlotUsage.removePlot(layer->plot());
if (pictInfo->fPlotUsage.isEmpty()) {
fPictureHash.remove(pictInfo->fPictureID);
delete pictInfo;
}
}
layer->setPlot(nullptr);
layer->setTexture(nullptr, SkIRect::MakeEmpty(), false);
#endif
} else {
layer->setTexture(nullptr, SkIRect::MakeEmpty(), false);
}
layer->setLocked(false);
}
#ifdef SK_DEBUG
void GrLayerCache::validate() const {
int plotLocks[kNumPlotsX * kNumPlotsY];
memset(plotLocks, 0, sizeof(plotLocks));
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::ConstIter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
const GrCachedLayer* layer = &(*iter);
layer->validate(fAtlas.get() ? fAtlas->getTextureOrNull() : nullptr);
const GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
if (!pictInfo) {
// If there is no picture info for this picture then all of its
// layers should be non-atlased.
SkASSERT(!layer->isAtlased());
}
if (layer->plot()) {
SkASSERT(pictInfo);
SkASSERT(pictInfo->fPictureID == layer->pictureID());
SkASSERT(pictInfo->fPlotUsage.contains(layer->plot()));
#if !GR_CACHE_HOISTED_LAYERS
SkASSERT(pictInfo->plotUsage(layer->plot()->id()) > 0);
#endif
if (layer->locked()) {
plotLocks[layer->plot()->id()]++;
}
}
}
for (int i = 0; i < kNumPlotsX*kNumPlotsY; ++i) {
SkASSERT(plotLocks[i] == fPlotLocks[i]);
}
}
class GrAutoValidateCache : ::SkNoncopyable {
public:
explicit GrAutoValidateCache(GrLayerCache* cache)
: fCache(cache) {
fCache->validate();
}
~GrAutoValidateCache() {
fCache->validate();
}
private:
GrLayerCache* fCache;
};
#endif
void GrLayerCache::purge(uint32_t pictureID) {
SkDEBUGCODE(GrAutoValidateCache avc(this);)
// We need to find all the layers associated with 'picture' and remove them.
SkTDArray<GrCachedLayer*> toBeRemoved;
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
if (pictureID == (*iter).pictureID()) {
*toBeRemoved.append() = &(*iter);
}
}
for (int i = 0; i < toBeRemoved.count(); ++i) {
SkASSERT(0 == toBeRemoved[i]->uses());
this->unlock(toBeRemoved[i]);
fLayerHash.remove(GrCachedLayer::GetKey(*toBeRemoved[i]));
delete toBeRemoved[i];
}
GrPictureInfo* pictInfo = fPictureHash.find(pictureID);
if (pictInfo) {
fPictureHash.remove(pictureID);
delete pictInfo;
}
}
bool GrLayerCache::purgePlots(bool justOne) {
SkDEBUGCODE(GrAutoValidateCache avc(this);)
SkASSERT(fAtlas);
bool anyPurged = false;
GrLayerAtlas::PlotIter iter;
GrLayerAtlas::Plot* plot;
for (plot = fAtlas->iterInit(&iter, GrLayerAtlas::kLRUFirst_IterOrder);
plot;
plot = iter.prev()) {
if (fPlotLocks[plot->id()] > 0) {
continue;
}
anyPurged = true;
this->purgePlot(plot);
if (justOne) {
break;
}
}
return anyPurged;
}
void GrLayerCache::purgePlot(GrLayerAtlas::Plot* plot) {
SkASSERT(0 == fPlotLocks[plot->id()]);
// We need to find all the layers in 'plot' and remove them.
SkTDArray<GrCachedLayer*> toBeRemoved;
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
if (plot == (*iter).plot()) {
*toBeRemoved.append() = &(*iter);
}
}
for (int i = 0; i < toBeRemoved.count(); ++i) {
SkASSERT(0 == toBeRemoved[i]->uses());
SkASSERT(!toBeRemoved[i]->locked());
uint32_t pictureIDToRemove = toBeRemoved[i]->pictureID();
// Aggressively remove layers and, if it becomes totally uncached, delete the picture info
fLayerHash.remove(GrCachedLayer::GetKey(*toBeRemoved[i]));
delete toBeRemoved[i];
GrPictureInfo* pictInfo = fPictureHash.find(pictureIDToRemove);
if (pictInfo) {
#if !GR_CACHE_HOISTED_LAYERS
SkASSERT(0 == pictInfo->plotUsage(plot->id()));
#endif
pictInfo->fPlotUsage.removePlot(plot);
if (pictInfo->fPlotUsage.isEmpty()) {
fPictureHash.remove(pictInfo->fPictureID);
delete pictInfo;
}
}
}
plot->reset();
}
#if !GR_CACHE_HOISTED_LAYERS
void GrLayerCache::purgeAll() {
if (!fAtlas) {
return;
}
this->purgePlots(false); // clear them all out
SkASSERT(0 == fPictureHash.count());
if (fAtlas->getTextureOrNull()) {
SkAutoTUnref<GrDrawContext> drawContext(
fContext->drawContext(fAtlas->getTexture()->asRenderTarget()));
if (drawContext) {
drawContext->discard();
}
}
}
#endif
void GrLayerCache::begin() {
if (!fAtlas) {
return;
}
if (!fAtlas->reattachBackingTexture()) {
// We weren't able to re-attach. Clear out all the atlased layers.
this->purgePlots(false);
SkASSERT(0 == fPictureHash.count());
}
#ifdef SK_DEBUG
else {
// we've reattached - everything had better make sense
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
if (layer->isAtlased()) {
SkASSERT(fAtlas->getTexture() == layer->texture());
}
}
}
#endif
}
void GrLayerCache::end() {
if (!fAtlas) {
return;
}
// Adding this call will clear out all the layers in the atlas
//this->purgePlots(false);
fAtlas->detachBackingTexture();
}
void GrLayerCache::processDeletedPictures() {
SkTArray<SkPicture::DeletionMessage> deletedPictures;
fPictDeletionInbox.poll(&deletedPictures);
for (int i = 0; i < deletedPictures.count(); i++) {
this->purge(deletedPictures[i].fUniqueID);
}
}
#ifdef SK_DEVELOPER
void GrLayerCache::writeLayersToDisk(const SkString& dirName) {
if (fAtlas) {
GrTexture* atlasTexture = fAtlas->getTextureOrNull();
if (nullptr != atlasTexture) {
SkString fileName(dirName);
fileName.append("\\atlas.png");
atlasTexture->surfacePriv().savePixels(fileName.c_str());
}
}
SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
for (; !iter.done(); ++iter) {
GrCachedLayer* layer = &(*iter);
if (layer->isAtlased() || !layer->texture()) {
continue;
}
SkString fileName(dirName);
fileName.appendf("\\%d", layer->fKey.pictureID());
for (int i = 0; i < layer->fKey.keySize(); ++i) {
fileName.appendf("-%d", layer->fKey.key()[i]);
}
fileName.appendf(".png");
layer->texture()->surfacePriv().savePixels(fileName.c_str());
}
}
#endif