blob: ec664e106155a10c72ed561b9af5bcfd5c040b59 [file] [log] [blame]
hlsl.depthLess.frag
Shader version: 450
gl_FragCoord origin is upper left
using depth_less
0:? Sequence
0:2 Function Definition: PixelShaderFunction( (temp float FragDepth)
0:2 Function Parameters:
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp float)
0:? '@entryPointOutput' (out float unknown built-in variable)
0:3 Constant:
0:3 0.200000
0:3 Branch: Return
0:? Linker Objects
0:? '@entryPointOutput' (out float unknown built-in variable)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
using depth_less
0:? Sequence
0:2 Function Definition: PixelShaderFunction( (temp float FragDepth)
0:2 Function Parameters:
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp float)
0:? '@entryPointOutput' (out float unknown built-in variable)
0:3 Constant:
0:3 0.200000
0:3 Branch: Return
0:? Linker Objects
0:? '@entryPointOutput' (out float unknown built-in variable)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 11
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "PixelShaderFunction" 8
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 DepthLess
Name 4 "PixelShaderFunction"
Name 8 "@entryPointOutput"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypePointer Output 6(float)
8(@entryPointOutput): 7(ptr) Variable Output
9: 6(float) Constant 1045220557
4(PixelShaderFunction): 2 Function None 3
5: Label
Store 8(@entryPointOutput) 9
Return
FunctionEnd