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android
/
platform
/
external
/
shaderc
/
glslang
/
3bb4c48cd95892a5cfcd63df20fcc47fd51c97a0
/
.
/
Test
/
remap.specconst.comp
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#version 450
layout
(
local_size_x_id
=
0
,
local_size_y_id
=
1
,
local_size_z_id
=
2
)
in
;
shared
int
foo
[
gl_WorkGroupSize
.
x
+
gl_WorkGroupSize
.
y
*
gl_WorkGroupSize
.
z
];
void
main
()
{}