Simplify buffer ioctls a bit

Define a type for the plane array used in the multi-planar API, and
merge the single and multi-planar functions back together.
1 file changed
tree: e8c2d60ebef6dafa995464948d50296aa8a3ce78
  1. examples/
  2. src/
  3. .gitignore
  4. Cargo.lock
  5. Cargo.toml
  6. README.md
README.md

Experimental Rust bindings for V4L2

This is a work-in-progress library to implement safe Rust bindings for V4L2.

WARNING: Do not use this for any serious project yet. This is still in the process of being designed, and also serves as a way for the author to learn Rust. As such, it cannot be regarded as quality code.

The goal is to make V4L2 accessible to Rust on two level of abstractions:

  • A very thin wrapper over the V4L2 ioctls, that stays as close as possible to them while adding extra safety and removing some of the historical baggage like the difference in format for single-planar and multi-planar queues.

  • A higher-level abstraction (still in the design phase) that exposes devices, queues, and other V4L2 concepts as strongly typed objects. The goal here is to provide an enjoyable interface that remains generic enough to be used for any kind of V4L2 device.

Other libraries are expected to build upon these abstractions in order to provide more specialized libraries, e.g. a simple camera or decoder/encoder library.

How to use

Check examples/vicodec_test/ioctl_test.rs for a short example of how to use the low-level ioctl interface. This example program requires the vicodec virtual device, either in single or multi-planar mode.

You can try it with

cargo run --example vicodec_test -- /dev/video0

assuming /dev/video0 is the path to the vicodec encoder.