tag | 423f1add6b0817edb4f93e3b68f22742338d9791 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Jan 30 14:48:18 2024 -0800 |
object | 8a8a0041e64f9cc3c6f494c3854acb28fd53755a |
Platform Tools Release 34.0.5 (10900879)
commit | 8a8a0041e64f9cc3c6f494c3854acb28fd53755a | [log] [tgz] |
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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Jun 28 13:33:55 2023 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Jun 28 13:33:55 2023 +0000 |
tree | 7dd8cd91c57e22ec0e08ab5f4413073c4b45f8b6 | |
parent | 820ca883b44c19922ca563e3ee4332d91ba083ed [diff] | |
parent | 961bcde9fe7c0e97fbdb0b3eed5f2f251bba1a11 [diff] |
Snap for 10399941 from 961bcde9fe7c0e97fbdb0b3eed5f2f251bba1a11 to sdk-release Change-Id: I460abfeaabd4cbb3d3f96ba6a37ed014262b94d4
A speedy hash algorithm used within rustc. The hashmap in liballoc by default uses SipHash which isn‘t quite as speedy as we want. In the compiler we’re not really worried about DOS attempts, so we use a fast non-cryptographic hash.
This is the same as the algorithm used by Firefox -- which is a homespun one not based on any widely-known algorithm -- though modified to produce 64-bit hash values instead of 32-bit hash values. It consistently out-performs an FNV-based hash within rustc itself -- the collision rate is similar or slightly worse than FNV, but the speed of the hash function itself is much higher because it works on up to 8 bytes at a time.
use rustc_hash::FxHashMap; let mut map: FxHashMap<u32, u32> = FxHashMap::default(); map.insert(22, 44);
no_std
This crate can be used as a no_std
crate by disabling the std
feature, which is on by default, as follows:
rustc-hash = { version = "1.0", default-features = false }
In this configuration, FxHasher
is the only export, and the FxHashMap
/FxHashSet
type aliases are omitted.