| commit | 98c70705b9117b3b3cf0d569aba1f6bbeb0a41c6 | [log] [tgz] |
|---|---|---|
| author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Nov 22 00:14:55 2023 +0000 |
| committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Nov 22 00:14:55 2023 +0000 |
| tree | f4fa6f9d4b20c969aded7412bf0fa4f12f8765dd | |
| parent | 221823ec2133d518fcd9e02c06e362c9f678bd69 [diff] | |
| parent | cb3bc26de85e1953e6d02c509fd78c2df5d2effb [diff] |
Snap for 11130229 from cb3bc26de85e1953e6d02c509fd78c2df5d2effb to 24Q1-release Change-Id: I840dc493d578539761a41c939fcebacbd7dce468
Reliable and fast directory removal functions.
remove_dir_all - on non-Windows this is a re-export of std::fs::remove_dir_all. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents - as for remove_dir_all but does not delete the supplied root directory.
ensure_empty_dir - as for remove_dir_contents but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add = to your version (e.g. =0.6.0), or commiting a Cargo.lock file to your project.