| commit | dea90528c3dc7b23a363625be1d3944d3eb5ce51 | [log] [tgz] |
|---|---|---|
| author | Jeff Vander Stoep <jeffv@google.com> | Mon Jan 30 13:23:04 2023 +0100 |
| committer | Jeff Vander Stoep <jeffv@google.com> | Mon Jan 30 13:23:04 2023 +0100 |
| tree | be8e444a459791e1d5e5efbe4e90cb4bd775346c | |
| parent | 798e0b228c07a8050d28c141b962ef2074ee6068 [diff] |
Update TEST_MAPPING Test: atest Change-Id: Id40b106f8a3747887f0350d48b6533de13ac0f4d
Reliable and fast directory removal functions.
remove_dir_all - on non-Windows this is a re-export of std::fs::remove_dir_all. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents - as for remove_dir_all but does not delete the supplied root directory.
ensure_empty_dir - as for remove_dir_contents but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add = to your version (e.g. =0.6.0), or commiting a Cargo.lock file to your project.