commit | dabeaa4ed70046268c6dee4c9130faab5d7d9dd0 | [log] [tgz] |
---|---|---|
author | Jiyong Park <jiyong@google.com> | Mon Nov 01 16:03:09 2021 +0900 |
committer | Jiyong Park <jiyong@google.com> | Mon Nov 01 16:04:38 2021 +0900 |
tree | bf6623539f5e42b2fc6e5befa25d6f01b8b1e88a | |
parent | cb14646a3698ff4f6e86acf0992f24a2b1e9a599 [diff] |
Update Android.bp with cargo2android.json The rust library is available to the virt APEX. Bug: 204072128 Test: m crosvm Change-Id: I58e6511e0e6d7cf6d203067d73978a4ce7bd70ab
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.