| commit | cb14646a3698ff4f6e86acf0992f24a2b1e9a599 | [log] [tgz] |
|---|---|---|
| author | Jiyong Park <jiyong@google.com> | Mon Nov 01 09:49:03 2021 +0900 |
| committer | Jiyong Park <jiyong@google.com> | Mon Nov 01 09:49:34 2021 +0900 |
| tree | 53fa1c3b8b1e732a0e10da65588ddb68115b668e | |
| parent | 09281341971d13356c1e56e514f39539d930f62d [diff] |
Initial import of remove_dir_all-0.7.0 Bug: 204072128 Test: N/A Change-Id: I95fe150b2c57b946dccb000d946a4002af8a784a
Reliable and fast directory removal functions.
remove_dir_all - on non-Windows this is a re-export of std::fs::remove_dir_all. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents - as for remove_dir_all but does not delete the supplied root directory.
ensure_empty_dir - as for remove_dir_contents but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add = to your version (e.g. =0.6.0), or commiting a Cargo.lock file to your project.