commit | baddc5b2c4a53412b8e102bd67c1cc3e4ec3c208 | [log] [tgz] |
---|---|---|
author | Matthew Maurer <mmaurer@google.com> | Tue Jun 14 16:55:33 2022 -0700 |
committer | Matthew Maurer <mmaurer@google.com> | Tue Jun 14 16:55:33 2022 -0700 |
tree | c780a30807e24adda54b518bf6434a04e1cab22c | |
parent | de98e7be074ae6d780e304d1c8bc311d58edad5d [diff] |
Update TEST_MAPPING Test: None Bug: 236006683 Change-Id: I47ca636b520483f26463da0a80bf794dc0636292
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.