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/*
*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H
#define GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H
#include <atomic>
#include <functional>
#include <type_traits>
#include <grpcpp/impl/codegen/call.h>
#include <grpcpp/impl/codegen/call_op_set.h>
#include <grpcpp/impl/codegen/callback_common.h>
#include <grpcpp/impl/codegen/config.h>
#include <grpcpp/impl/codegen/core_codegen_interface.h>
#include <grpcpp/impl/codegen/message_allocator.h>
#include <grpcpp/impl/codegen/status.h>
namespace grpc_impl {
// Declare base class of all reactors as internal
namespace internal {
// Forward declarations
template <class Request, class Response>
class CallbackUnaryHandler;
template <class Request, class Response>
class CallbackClientStreamingHandler;
template <class Request, class Response>
class CallbackServerStreamingHandler;
template <class Request, class Response>
class CallbackBidiHandler;
class ServerReactor {
public:
virtual ~ServerReactor() = default;
virtual void OnDone() = 0;
virtual void OnCancel() = 0;
// The following is not API. It is for internal use only and specifies whether
// all reactions of this Reactor can be run without an extra executor
// scheduling. This should only be used for internally-defined reactors with
// trivial reactions.
virtual bool InternalInlineable() { return false; }
private:
template <class Request, class Response>
friend class CallbackUnaryHandler;
template <class Request, class Response>
friend class CallbackClientStreamingHandler;
template <class Request, class Response>
friend class CallbackServerStreamingHandler;
template <class Request, class Response>
friend class CallbackBidiHandler;
};
/// The base class of ServerCallbackUnary etc.
class ServerCallbackCall {
public:
virtual ~ServerCallbackCall() {}
// This object is responsible for tracking when it is safe to call OnDone and
// OnCancel. OnDone should not be called until the method handler is complete,
// Finish has been called, the ServerContext CompletionOp (which tracks
// cancellation or successful completion) has completed, and all outstanding
// Read/Write actions have seen their reactions. OnCancel should not be called
// until after the method handler is done and the RPC has completed with a
// cancellation. This is tracked by counting how many of these conditions have
// been met and calling OnCancel when none remain unmet.
// Public versions of MaybeDone: one where we don't know the reactor in
// advance (used for the ServerContext CompletionOp), and one for where we
// know the inlineability of the OnDone reaction. You should set the inline
// flag to true if either the Reactor is InternalInlineable() or if this
// callback is already being forced to run dispatched to an executor
// (typically because it contains additional work than just the MaybeDone).
void MaybeDone() {
if (GPR_UNLIKELY(Unref() == 1)) {
ScheduleOnDone(reactor()->InternalInlineable());
}
}
void MaybeDone(bool inline_ondone) {
if (GPR_UNLIKELY(Unref() == 1)) {
ScheduleOnDone(inline_ondone);
}
}
// Fast version called with known reactor passed in, used from derived
// classes, typically in non-cancel case
void MaybeCallOnCancel(ServerReactor* reactor) {
if (GPR_UNLIKELY(UnblockCancellation())) {
CallOnCancel(reactor);
}
}
// Slower version called from object that doesn't know the reactor a priori
// (such as the ServerContext CompletionOp which is formed before the
// reactor). This is used in cancel cases only, so it's ok to be slower and
// invoke a virtual function.
void MaybeCallOnCancel() {
if (GPR_UNLIKELY(UnblockCancellation())) {
CallOnCancel(reactor());
}
}
protected:
/// Increases the reference count
void Ref() { callbacks_outstanding_.fetch_add(1, std::memory_order_relaxed); }
private:
virtual ServerReactor* reactor() = 0;
// CallOnDone performs the work required at completion of the RPC: invoking
// the OnDone function and doing all necessary cleanup. This function is only
// ever invoked on a fully-Unref'fed ServerCallbackCall.
virtual void CallOnDone() = 0;
// If the OnDone reaction is inlineable, execute it inline. Otherwise send it
// to an executor.
void ScheduleOnDone(bool inline_ondone);
// If the OnCancel reaction is inlineable, execute it inline. Otherwise send
// it to an executor.
void CallOnCancel(ServerReactor* reactor);
// Implement the cancellation constraint counter. Return true if OnCancel
// should be called, false otherwise.
bool UnblockCancellation() {
return on_cancel_conditions_remaining_.fetch_sub(
1, std::memory_order_acq_rel) == 1;
}
/// Decreases the reference count and returns the previous value
int Unref() {
return callbacks_outstanding_.fetch_sub(1, std::memory_order_acq_rel);
}
std::atomic_int on_cancel_conditions_remaining_{2};
std::atomic_int callbacks_outstanding_{
3}; // reserve for start, Finish, and CompletionOp
};
template <class Request, class Response>
class DefaultMessageHolder
: public ::grpc::experimental::MessageHolder<Request, Response> {
public:
DefaultMessageHolder() {
this->set_request(&request_obj_);
this->set_response(&response_obj_);
}
void Release() override {
// the object is allocated in the call arena.
this->~DefaultMessageHolder<Request, Response>();
}
private:
Request request_obj_;
Response response_obj_;
};
} // namespace internal
// Forward declarations
class ServerUnaryReactor;
template <class Request>
class ServerReadReactor;
template <class Response>
class ServerWriteReactor;
template <class Request, class Response>
class ServerBidiReactor;
// NOTE: The actual call/stream object classes are provided as API only to
// support mocking. There are no implementations of these class interfaces in
// the API.
class ServerCallbackUnary : public internal::ServerCallbackCall {
public:
virtual ~ServerCallbackUnary() {}
virtual void Finish(::grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
protected:
// Use a template rather than explicitly specifying ServerUnaryReactor to
// delay binding and avoid a circular forward declaration issue
template <class Reactor>
void BindReactor(Reactor* reactor) {
reactor->InternalBindCall(this);
}
};
template <class Request>
class ServerCallbackReader : public internal::ServerCallbackCall {
public:
virtual ~ServerCallbackReader() {}
virtual void Finish(::grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
protected:
void BindReactor(ServerReadReactor<Request>* reactor) {
reactor->InternalBindReader(this);
}
};
template <class Response>
class ServerCallbackWriter : public internal::ServerCallbackCall {
public:
virtual ~ServerCallbackWriter() {}
virtual void Finish(::grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Write(const Response* msg, ::grpc::WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, ::grpc::WriteOptions options,
::grpc::Status s) = 0;
protected:
void BindReactor(ServerWriteReactor<Response>* reactor) {
reactor->InternalBindWriter(this);
}
};
template <class Request, class Response>
class ServerCallbackReaderWriter : public internal::ServerCallbackCall {
public:
virtual ~ServerCallbackReaderWriter() {}
virtual void Finish(::grpc::Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
virtual void Write(const Response* msg, ::grpc::WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, ::grpc::WriteOptions options,
::grpc::Status s) = 0;
protected:
void BindReactor(ServerBidiReactor<Request, Response>* reactor) {
reactor->InternalBindStream(this);
}
};
// The following classes are the reactor interfaces that are to be implemented
// by the user, returned as the output parameter of the method handler for a
// callback method. Note that none of the classes are pure; all reactions have a
// default empty reaction so that the user class only needs to override those
// classes that it cares about.
/// \a ServerBidiReactor is the interface for a bidirectional streaming RPC.
template <class Request, class Response>
class ServerBidiReactor : public internal::ServerReactor {
public:
// NOTE: Initializing stream_ as a constructor initializer rather than a
// default initializer because gcc-4.x requires a copy constructor for
// default initializing a templated member, which isn't ok for atomic.
// TODO(vjpai): Switch to default constructor and default initializer when
// gcc-4.x is no longer supported
ServerBidiReactor() : stream_(nullptr) {}
~ServerBidiReactor() = default;
/// Send any initial metadata stored in the RPC context. If not invoked,
/// any initial metadata will be passed along with the first Write or the
/// Finish (if there are no writes).
void StartSendInitialMetadata() {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
stream->SendInitialMetadata();
}
/// Initiate a read operation.
///
/// \param[out] req Where to eventually store the read message. Valid when
/// the library calls OnReadDone
void StartRead(Request* req) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.read_wanted = req;
return;
}
}
stream->Read(req);
}
/// Initiate a write operation.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
void StartWrite(const Response* resp) {
StartWrite(resp, ::grpc::WriteOptions());
}
/// Initiate a write operation with specified options.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
/// \param[in] options The WriteOptions to use for writing this message
void StartWrite(const Response* resp, ::grpc::WriteOptions options) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.write_wanted = resp;
backlog_.write_options_wanted = std::move(options);
return;
}
}
stream->Write(resp, std::move(options));
}
/// Initiate a write operation with specified options and final RPC Status,
/// which also causes any trailing metadata for this RPC to be sent out.
/// StartWriteAndFinish is like merging StartWriteLast and Finish into a
/// single step. A key difference, though, is that this operation doesn't have
/// an OnWriteDone reaction - it is considered complete only when OnDone is
/// available. An RPC can either have StartWriteAndFinish or Finish, but not
/// both.
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnDone is called.
/// \param[in] options The WriteOptions to use for writing this message
/// \param[in] s The status outcome of this RPC
void StartWriteAndFinish(const Response* resp, ::grpc::WriteOptions options,
::grpc::Status s) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.write_and_finish_wanted = true;
backlog_.write_wanted = resp;
backlog_.write_options_wanted = std::move(options);
backlog_.status_wanted = std::move(s);
return;
}
}
stream->WriteAndFinish(resp, std::move(options), std::move(s));
}
/// Inform system of a planned write operation with specified options, but
/// allow the library to schedule the actual write coalesced with the writing
/// of trailing metadata (which takes place on a Finish call).
///
/// \param[in] resp The message to be written. The library does not take
/// ownership but the caller must ensure that the message is
/// not deleted or modified until OnWriteDone is called.
/// \param[in] options The WriteOptions to use for writing this message
void StartWriteLast(const Response* resp, ::grpc::WriteOptions options) {
StartWrite(resp, std::move(options.set_last_message()));
}
/// Indicate that the stream is to be finished and the trailing metadata and
/// RPC status are to be sent. Every RPC MUST be finished using either Finish
/// or StartWriteAndFinish (but not both), even if the RPC is already
/// cancelled.
///
/// \param[in] s The status outcome of this RPC
void Finish(::grpc::Status s) {
ServerCallbackReaderWriter<Request, Response>* stream =
stream_.load(std::memory_order_acquire);
if (stream == nullptr) {
grpc::internal::MutexLock l(&stream_mu_);
stream = stream_.load(std::memory_order_relaxed);
if (stream == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
stream->Finish(std::move(s));
}
/// Notifies the application that an explicit StartSendInitialMetadata
/// operation completed. Not used when the sending of initial metadata
/// piggybacks onto the first write.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
/// Notifies the application that a StartRead operation completed.
///
/// \param[in] ok Was it successful? If false, no further read-side operation
/// will succeed.
virtual void OnReadDone(bool /*ok*/) {}
/// Notifies the application that a StartWrite (or StartWriteLast) operation
/// completed.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnWriteDone(bool /*ok*/) {}
/// Notifies the application that all operations associated with this RPC
/// have completed. This is an override (from the internal base class) but
/// still abstract, so derived classes MUST override it to be instantiated.
void OnDone() override = 0;
/// Notifies the application that this RPC has been cancelled. This is an
/// override (from the internal base class) but not final, so derived classes
/// should override it if they want to take action.
void OnCancel() override {}
private:
friend class ServerCallbackReaderWriter<Request, Response>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindStream(
ServerCallbackReaderWriter<Request, Response>* stream) {
// TODO(vjpai): When stream_or_backlog_ becomes a variant (see below), use
// a scoped MutexLock and std::swap stream_or_backlog_ with a variant that
// has stream, then std::get<PreBindBacklog> out of that after the lock.
// Do likewise with the remaining InternalBind* functions as well.
grpc::internal::ReleasableMutexLock l(&stream_mu_);
PreBindBacklog ops(std::move(backlog_));
stream_.store(stream, std::memory_order_release);
l.Unlock();
if (ops.send_initial_metadata_wanted) {
stream->SendInitialMetadata();
}
if (ops.read_wanted != nullptr) {
stream->Read(ops.read_wanted);
}
if (ops.write_and_finish_wanted) {
stream->WriteAndFinish(ops.write_wanted,
std::move(ops.write_options_wanted),
std::move(ops.status_wanted));
} else {
if (ops.write_wanted != nullptr) {
stream->Write(ops.write_wanted, std::move(ops.write_options_wanted));
}
if (ops.finish_wanted) {
stream->Finish(std::move(ops.status_wanted));
}
}
}
grpc::internal::Mutex stream_mu_;
// TODO(vjpai): Make stream_or_backlog_ into a std::variant or absl::variant
// once C++17 or ABSL is supported since stream and backlog are
// mutually exclusive in this class. Do likewise with the
// remaining reactor classes and their backlogs as well.
std::atomic<ServerCallbackReaderWriter<Request, Response>*> stream_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool write_and_finish_wanted = false;
bool finish_wanted = false;
Request* read_wanted = nullptr;
const Response* write_wanted = nullptr;
::grpc::WriteOptions write_options_wanted;
::grpc::Status status_wanted;
};
PreBindBacklog backlog_ /* GUARDED_BY(stream_mu_) */;
};
/// \a ServerReadReactor is the interface for a client-streaming RPC.
template <class Request>
class ServerReadReactor : public internal::ServerReactor {
public:
ServerReadReactor() : reader_(nullptr) {}
~ServerReadReactor() = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
reader->SendInitialMetadata();
}
void StartRead(Request* req) {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.read_wanted = req;
return;
}
}
reader->Read(req);
}
void Finish(::grpc::Status s) {
ServerCallbackReader<Request>* reader =
reader_.load(std::memory_order_acquire);
if (reader == nullptr) {
grpc::internal::MutexLock l(&reader_mu_);
reader = reader_.load(std::memory_order_relaxed);
if (reader == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
reader->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
virtual void OnReadDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackReader<Request>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindReader(ServerCallbackReader<Request>* reader) {
grpc::internal::ReleasableMutexLock l(&reader_mu_);
PreBindBacklog ops(std::move(backlog_));
reader_.store(reader, std::memory_order_release);
l.Unlock();
if (ops.send_initial_metadata_wanted) {
reader->SendInitialMetadata();
}
if (ops.read_wanted != nullptr) {
reader->Read(ops.read_wanted);
}
if (ops.finish_wanted) {
reader->Finish(std::move(ops.status_wanted));
}
}
grpc::internal::Mutex reader_mu_;
std::atomic<ServerCallbackReader<Request>*> reader_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool finish_wanted = false;
Request* read_wanted = nullptr;
::grpc::Status status_wanted;
};
PreBindBacklog backlog_ /* GUARDED_BY(reader_mu_) */;
};
/// \a ServerWriteReactor is the interface for a server-streaming RPC.
template <class Response>
class ServerWriteReactor : public internal::ServerReactor {
public:
ServerWriteReactor() : writer_(nullptr) {}
~ServerWriteReactor() = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
writer->SendInitialMetadata();
}
void StartWrite(const Response* resp) {
StartWrite(resp, ::grpc::WriteOptions());
}
void StartWrite(const Response* resp, ::grpc::WriteOptions options) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.write_wanted = resp;
backlog_.write_options_wanted = std::move(options);
return;
}
}
writer->Write(resp, std::move(options));
}
void StartWriteAndFinish(const Response* resp, ::grpc::WriteOptions options,
::grpc::Status s) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.write_and_finish_wanted = true;
backlog_.write_wanted = resp;
backlog_.write_options_wanted = std::move(options);
backlog_.status_wanted = std::move(s);
return;
}
}
writer->WriteAndFinish(resp, std::move(options), std::move(s));
}
void StartWriteLast(const Response* resp, ::grpc::WriteOptions options) {
StartWrite(resp, std::move(options.set_last_message()));
}
void Finish(::grpc::Status s) {
ServerCallbackWriter<Response>* writer =
writer_.load(std::memory_order_acquire);
if (writer == nullptr) {
grpc::internal::MutexLock l(&writer_mu_);
writer = writer_.load(std::memory_order_relaxed);
if (writer == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
writer->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
virtual void OnWriteDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackWriter<Response>;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindWriter(ServerCallbackWriter<Response>* writer) {
grpc::internal::ReleasableMutexLock l(&writer_mu_);
PreBindBacklog ops(std::move(backlog_));
writer_.store(writer, std::memory_order_release);
l.Unlock();
if (ops.send_initial_metadata_wanted) {
writer->SendInitialMetadata();
}
if (ops.write_and_finish_wanted) {
writer->WriteAndFinish(ops.write_wanted,
std::move(ops.write_options_wanted),
std::move(ops.status_wanted));
} else {
if (ops.write_wanted != nullptr) {
writer->Write(ops.write_wanted, std::move(ops.write_options_wanted));
}
if (ops.finish_wanted) {
writer->Finish(std::move(ops.status_wanted));
}
}
}
grpc::internal::Mutex writer_mu_;
std::atomic<ServerCallbackWriter<Response>*> writer_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool write_and_finish_wanted = false;
bool finish_wanted = false;
const Response* write_wanted = nullptr;
::grpc::WriteOptions write_options_wanted;
::grpc::Status status_wanted;
};
PreBindBacklog backlog_ /* GUARDED_BY(writer_mu_) */;
};
class ServerUnaryReactor : public internal::ServerReactor {
public:
ServerUnaryReactor() : call_(nullptr) {}
~ServerUnaryReactor() = default;
/// StartSendInitialMetadata is exactly like ServerBidiReactor.
void StartSendInitialMetadata() {
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
if (call == nullptr) {
grpc::internal::MutexLock l(&call_mu_);
call = call_.load(std::memory_order_relaxed);
if (call == nullptr) {
backlog_.send_initial_metadata_wanted = true;
return;
}
}
call->SendInitialMetadata();
}
/// Finish is similar to ServerBidiReactor except for one detail.
/// If the status is non-OK, any message will not be sent. Instead,
/// the client will only receive the status and any trailing metadata.
void Finish(::grpc::Status s) {
ServerCallbackUnary* call = call_.load(std::memory_order_acquire);
if (call == nullptr) {
grpc::internal::MutexLock l(&call_mu_);
call = call_.load(std::memory_order_relaxed);
if (call == nullptr) {
backlog_.finish_wanted = true;
backlog_.status_wanted = std::move(s);
return;
}
}
call->Finish(std::move(s));
}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool /*ok*/) {}
void OnDone() override = 0;
void OnCancel() override {}
private:
friend class ServerCallbackUnary;
// May be overridden by internal implementation details. This is not a public
// customization point.
virtual void InternalBindCall(ServerCallbackUnary* call) {
grpc::internal::ReleasableMutexLock l(&call_mu_);
PreBindBacklog ops(std::move(backlog_));
call_.store(call, std::memory_order_release);
l.Unlock();
if (ops.send_initial_metadata_wanted) {
call->SendInitialMetadata();
}
if (ops.finish_wanted) {
call->Finish(std::move(ops.status_wanted));
}
}
grpc::internal::Mutex call_mu_;
std::atomic<ServerCallbackUnary*> call_{nullptr};
struct PreBindBacklog {
bool send_initial_metadata_wanted = false;
bool finish_wanted = false;
::grpc::Status status_wanted;
};
PreBindBacklog backlog_ /* GUARDED_BY(call_mu_) */;
};
namespace internal {
template <class Base>
class FinishOnlyReactor : public Base {
public:
explicit FinishOnlyReactor(::grpc::Status s) { this->Finish(std::move(s)); }
void OnDone() override { this->~FinishOnlyReactor(); }
};
using UnimplementedUnaryReactor = FinishOnlyReactor<ServerUnaryReactor>;
template <class Request>
using UnimplementedReadReactor = FinishOnlyReactor<ServerReadReactor<Request>>;
template <class Response>
using UnimplementedWriteReactor =
FinishOnlyReactor<ServerWriteReactor<Response>>;
template <class Request, class Response>
using UnimplementedBidiReactor =
FinishOnlyReactor<ServerBidiReactor<Request, Response>>;
} // namespace internal
} // namespace grpc_impl
#endif // GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_IMPL_H