blob: bc92aa9f1f90ecc08fad73054cd967518761d17c [file] [log] [blame]
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.replica.replicaisland;
/**
* Simple container class for textures. Serves as a mapping between Android resource ids and
* OpenGL texture names, and also as a placeholder object for textures that may or may not have
* been loaded into vram. Objects can cache Texture objects but should *never* cache the texture
* name itself, as it may change at any time.
*/
public class Texture extends AllocationGuard {
public int resource;
public int name;
public int width;
public int height;
public boolean loaded;
public Texture() {
super();
reset();
}
public void reset() {
resource = -1;
name = -1;
width = 0;
height = 0;
loaded = false;
}
}