| // Copyright 2008 The RE2 Authors. All Rights Reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // String generator: generates all possible strings of up to |
| // maxlen letters using the set of letters in alpha. |
| // Fetch strings using a Java-like Next()/HasNext() interface. |
| |
| #include <string> |
| #include <vector> |
| #include "util/test.h" |
| #include "re2/testing/string_generator.h" |
| |
| namespace re2 { |
| |
| StringGenerator::StringGenerator(int maxlen, const vector<string>& alphabet) |
| : maxlen_(maxlen), alphabet_(alphabet), |
| generate_null_(false), |
| random_(false), nrandom_(0), acm_(NULL) { |
| |
| // Degenerate case: no letters, no non-empty strings. |
| if (alphabet_.size() == 0) |
| maxlen_ = 0; |
| |
| // Next() will return empty string (digits_ is empty). |
| hasnext_ = true; |
| } |
| |
| StringGenerator::~StringGenerator() { |
| delete acm_; |
| } |
| |
| // Resets the string generator state to the beginning. |
| void StringGenerator::Reset() { |
| digits_.clear(); |
| hasnext_ = true; |
| random_ = false; |
| nrandom_ = 0; |
| generate_null_ = false; |
| } |
| |
| // Increments the big number in digits_, returning true if successful. |
| // Returns false if all the numbers have been used. |
| bool StringGenerator::IncrementDigits() { |
| // First try to increment the current number. |
| for (int i = digits_.size() - 1; i >= 0; i--) { |
| if (++digits_[i] < alphabet_.size()) |
| return true; |
| digits_[i] = 0; |
| } |
| |
| // If that failed, make a longer number. |
| if (digits_.size() < maxlen_) { |
| digits_.push_back(0); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // Generates random digits_, return true if successful. |
| // Returns false if the random sequence is over. |
| bool StringGenerator::RandomDigits() { |
| if (--nrandom_ <= 0) |
| return false; |
| |
| // Pick length. |
| int len = acm_->Uniform(maxlen_+1); |
| digits_.resize(len); |
| for (int i = 0; i < len; i++) |
| digits_[i] = acm_->Uniform(alphabet_.size()); |
| return true; |
| } |
| |
| // Returns the next string in the iteration, which is the one |
| // currently described by digits_. Calls IncrementDigits |
| // after computing the string, so that it knows the answer |
| // for subsequent HasNext() calls. |
| const StringPiece& StringGenerator::Next() { |
| CHECK(hasnext_); |
| if (generate_null_) { |
| generate_null_ = false; |
| sp_ = NULL; |
| return sp_; |
| } |
| s_.clear(); |
| for (int i = 0; i < digits_.size(); i++) { |
| s_ += alphabet_[digits_[i]]; |
| } |
| hasnext_ = random_ ? RandomDigits() : IncrementDigits(); |
| sp_ = s_; |
| return sp_; |
| } |
| |
| // Sets generator up to return n random strings. |
| void StringGenerator::Random(int32 seed, int n) { |
| if (acm_ == NULL) |
| acm_ = new ACMRandom(seed); |
| else |
| acm_->Reset(seed); |
| |
| random_ = true; |
| nrandom_ = n; |
| hasnext_ = nrandom_ > 0; |
| } |
| |
| void StringGenerator::GenerateNULL() { |
| generate_null_ = true; |
| hasnext_ = true; |
| } |
| |
| } // namespace re2 |
| |