| // Copyright 2007 The RE2 Authors. All Rights Reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Compiled representation of regular expressions. |
| // See regexp.h for the Regexp class, which represents a regular |
| // expression symbolically. |
| |
| #ifndef RE2_PROG_H__ |
| #define RE2_PROG_H__ |
| |
| #include "util/util.h" |
| #include "re2/re2.h" |
| |
| namespace re2 { |
| |
| // Simple fixed-size bitmap. |
| template<int Bits> |
| class Bitmap { |
| public: |
| Bitmap() { Reset(); } |
| int Size() { return Bits; } |
| |
| void Reset() { |
| for (int i = 0; i < Words; i++) |
| w_[i] = 0; |
| } |
| bool Get(int k) const { |
| return w_[k >> WordLog] & (1<<(k & 31)); |
| } |
| void Set(int k) { |
| w_[k >> WordLog] |= 1<<(k & 31); |
| } |
| void Clear(int k) { |
| w_[k >> WordLog] &= ~(1<<(k & 31)); |
| } |
| uint32 Word(int i) const { |
| return w_[i]; |
| } |
| |
| private: |
| static const int WordLog = 5; |
| static const int Words = (Bits+31)/32; |
| uint32 w_[Words]; |
| DISALLOW_EVIL_CONSTRUCTORS(Bitmap); |
| }; |
| |
| |
| // Opcodes for Inst |
| enum InstOp { |
| kInstAlt = 0, // choose between out_ and out1_ |
| kInstAltMatch, // Alt: out_ is [00-FF] and back, out1_ is match; or vice versa. |
| kInstByteRange, // next (possible case-folded) byte must be in [lo_, hi_] |
| kInstCapture, // capturing parenthesis number cap_ |
| kInstEmptyWidth, // empty-width special (^ $ ...); bit(s) set in empty_ |
| kInstMatch, // found a match! |
| kInstNop, // no-op; occasionally unavoidable |
| kInstFail, // never match; occasionally unavoidable |
| }; |
| |
| // Bit flags for empty-width specials |
| enum EmptyOp { |
| kEmptyBeginLine = 1<<0, // ^ - beginning of line |
| kEmptyEndLine = 1<<1, // $ - end of line |
| kEmptyBeginText = 1<<2, // \A - beginning of text |
| kEmptyEndText = 1<<3, // \z - end of text |
| kEmptyWordBoundary = 1<<4, // \b - word boundary |
| kEmptyNonWordBoundary = 1<<5, // \B - not \b |
| kEmptyAllFlags = (1<<6)-1, |
| }; |
| |
| class Regexp; |
| |
| class DFA; |
| struct OneState; |
| |
| // Compiled form of regexp program. |
| class Prog { |
| public: |
| Prog(); |
| ~Prog(); |
| |
| // Single instruction in regexp program. |
| class Inst { |
| public: |
| Inst() : out_opcode_(0), out1_(0) { } |
| |
| // Constructors per opcode |
| void InitAlt(uint32 out, uint32 out1); |
| void InitByteRange(int lo, int hi, int foldcase, uint32 out); |
| void InitCapture(int cap, uint32 out); |
| void InitEmptyWidth(EmptyOp empty, uint32 out); |
| void InitMatch(int id); |
| void InitNop(uint32 out); |
| void InitFail(); |
| |
| // Getters |
| int id(Prog* p) { return this - p->inst_; } |
| InstOp opcode() { return static_cast<InstOp>(out_opcode_&7); } |
| int out() { return out_opcode_>>3; } |
| int out1() { DCHECK(opcode() == kInstAlt || opcode() == kInstAltMatch); return out1_; } |
| int cap() { DCHECK_EQ(opcode(), kInstCapture); return cap_; } |
| int lo() { DCHECK_EQ(opcode(), kInstByteRange); return lo_; } |
| int hi() { DCHECK_EQ(opcode(), kInstByteRange); return hi_; } |
| int foldcase() { DCHECK_EQ(opcode(), kInstByteRange); return foldcase_; } |
| int match_id() { DCHECK_EQ(opcode(), kInstMatch); return match_id_; } |
| EmptyOp empty() { DCHECK_EQ(opcode(), kInstEmptyWidth); return empty_; } |
| bool greedy(Prog *p) { |
| DCHECK_EQ(opcode(), kInstAltMatch); |
| return p->inst(out())->opcode() == kInstByteRange; |
| } |
| |
| // Does this inst (an kInstByteRange) match c? |
| inline bool Matches(int c) { |
| DCHECK_EQ(opcode(), kInstByteRange); |
| if (foldcase_ && 'A' <= c && c <= 'Z') |
| c += 'a' - 'A'; |
| return lo_ <= c && c <= hi_; |
| } |
| |
| // Returns string representation for debugging. |
| string Dump(); |
| |
| // Maximum instruction id. |
| // (Must fit in out_opcode_, and PatchList steals another bit.) |
| static const int kMaxInst = (1<<28) - 1; |
| |
| private: |
| void set_opcode(InstOp opcode) { |
| out_opcode_ = (out()<<3) | opcode; |
| } |
| |
| void set_out(int out) { |
| out_opcode_ = (out<<3) | opcode(); |
| } |
| |
| void set_out_opcode(int out, InstOp opcode) { |
| out_opcode_ = (out<<3) | opcode; |
| } |
| |
| uint32 out_opcode_; // 29 bits of out, 3 (low) bits opcode |
| union { // additional instruction arguments: |
| uint32 out1_; // opcode == kInstAlt |
| // alternate next instruction |
| |
| int32 cap_; // opcode == kInstCapture |
| // Index of capture register (holds text |
| // position recorded by capturing parentheses). |
| // For \n (the submatch for the nth parentheses), |
| // the left parenthesis captures into register 2*n |
| // and the right one captures into register 2*n+1. |
| |
| int32 match_id_; // opcode == kInstMatch |
| // Match ID to identify this match (for re2::Set). |
| |
| struct { // opcode == kInstByteRange |
| uint8 lo_; // byte range is lo_-hi_ inclusive |
| uint8 hi_; // |
| uint8 foldcase_; // convert A-Z to a-z before checking range. |
| }; |
| |
| EmptyOp empty_; // opcode == kInstEmptyWidth |
| // empty_ is bitwise OR of kEmpty* flags above. |
| }; |
| |
| friend class Compiler; |
| friend struct PatchList; |
| friend class Prog; |
| |
| DISALLOW_EVIL_CONSTRUCTORS(Inst); |
| }; |
| |
| // Whether to anchor the search. |
| enum Anchor { |
| kUnanchored, // match anywhere |
| kAnchored, // match only starting at beginning of text |
| }; |
| |
| // Kind of match to look for (for anchor != kFullMatch) |
| // |
| // kLongestMatch mode finds the overall longest |
| // match but still makes its submatch choices the way |
| // Perl would, not in the way prescribed by POSIX. |
| // The POSIX rules are much more expensive to implement, |
| // and no one has needed them. |
| // |
| // kFullMatch is not strictly necessary -- we could use |
| // kLongestMatch and then check the length of the match -- but |
| // the matching code can run faster if it knows to consider only |
| // full matches. |
| enum MatchKind { |
| kFirstMatch, // like Perl, PCRE |
| kLongestMatch, // like egrep or POSIX |
| kFullMatch, // match only entire text; implies anchor==kAnchored |
| kManyMatch // for SearchDFA, records set of matches |
| }; |
| |
| Inst *inst(int id) { return &inst_[id]; } |
| int start() { return start_; } |
| int start_unanchored() { return start_unanchored_; } |
| void set_start(int start) { start_ = start; } |
| void set_start_unanchored(int start) { start_unanchored_ = start; } |
| int64 size() { return size_; } |
| bool reversed() { return reversed_; } |
| void set_reversed(bool reversed) { reversed_ = reversed; } |
| int64 byte_inst_count() { return byte_inst_count_; } |
| const Bitmap<256>& byterange() { return byterange_; } |
| void set_dfa_mem(int64 dfa_mem) { dfa_mem_ = dfa_mem; } |
| int64 dfa_mem() { return dfa_mem_; } |
| int flags() { return flags_; } |
| void set_flags(int flags) { flags_ = flags; } |
| bool anchor_start() { return anchor_start_; } |
| void set_anchor_start(bool b) { anchor_start_ = b; } |
| bool anchor_end() { return anchor_end_; } |
| void set_anchor_end(bool b) { anchor_end_ = b; } |
| int bytemap_range() { return bytemap_range_; } |
| const uint8* bytemap() { return bytemap_; } |
| |
| // Returns string representation of program for debugging. |
| string Dump(); |
| string DumpUnanchored(); |
| |
| // Record that at some point in the prog, the bytes in the range |
| // lo-hi (inclusive) are treated as different from bytes outside the range. |
| // Tracking this lets the DFA collapse commonly-treated byte ranges |
| // when recording state pointers, greatly reducing its memory footprint. |
| void MarkByteRange(int lo, int hi); |
| |
| // Returns the set of kEmpty flags that are in effect at |
| // position p within context. |
| static uint32 EmptyFlags(const StringPiece& context, const char* p); |
| |
| // Returns whether byte c is a word character: ASCII only. |
| // Used by the implementation of \b and \B. |
| // This is not right for Unicode, but: |
| // - it's hard to get right in a byte-at-a-time matching world |
| // (the DFA has only one-byte lookahead). |
| // - even if the lookahead were possible, the Progs would be huge. |
| // This crude approximation is the same one PCRE uses. |
| static bool IsWordChar(uint8 c) { |
| return ('A' <= c && c <= 'Z') || |
| ('a' <= c && c <= 'z') || |
| ('0' <= c && c <= '9') || |
| c == '_'; |
| } |
| |
| // Execution engines. They all search for the regexp (run the prog) |
| // in text, which is in the larger context (used for ^ $ \b etc). |
| // Anchor and kind control the kind of search. |
| // Returns true if match found, false if not. |
| // If match found, fills match[0..nmatch-1] with submatch info. |
| // match[0] is overall match, match[1] is first set of parens, etc. |
| // If a particular submatch is not matched during the regexp match, |
| // it is set to NULL. |
| // |
| // Matching text == StringPiece(NULL, 0) is treated as any other empty |
| // string, but note that on return, it will not be possible to distinguish |
| // submatches that matched that empty string from submatches that didn't |
| // match anything. Either way, match[i] == NULL. |
| |
| // Search using NFA: can find submatches but kind of slow. |
| bool SearchNFA(const StringPiece& text, const StringPiece& context, |
| Anchor anchor, MatchKind kind, |
| StringPiece* match, int nmatch); |
| |
| // Search using DFA: much faster than NFA but only finds |
| // end of match and can use a lot more memory. |
| // Returns whether a match was found. |
| // If the DFA runs out of memory, sets *failed to true and returns false. |
| // If matches != NULL and kind == kManyMatch and there is a match, |
| // SearchDFA fills matches with the match IDs of the final matching state. |
| bool SearchDFA(const StringPiece& text, const StringPiece& context, |
| Anchor anchor, MatchKind kind, |
| StringPiece* match0, bool* failed, |
| vector<int>* matches); |
| |
| // Build the entire DFA for the given match kind. FOR TESTING ONLY. |
| // Usually the DFA is built out incrementally, as needed, which |
| // avoids lots of unnecessary work. This function is useful only |
| // for testing purposes. Returns number of states. |
| int BuildEntireDFA(MatchKind kind); |
| |
| // Compute byte map. |
| void ComputeByteMap(); |
| |
| // Run peep-hole optimizer on program. |
| void Optimize(); |
| |
| // One-pass NFA: only correct if IsOnePass() is true, |
| // but much faster than NFA (competitive with PCRE) |
| // for those expressions. |
| bool IsOnePass(); |
| bool SearchOnePass(const StringPiece& text, const StringPiece& context, |
| Anchor anchor, MatchKind kind, |
| StringPiece* match, int nmatch); |
| |
| // Bit-state backtracking. Fast on small cases but uses memory |
| // proportional to the product of the program size and the text size. |
| bool SearchBitState(const StringPiece& text, const StringPiece& context, |
| Anchor anchor, MatchKind kind, |
| StringPiece* match, int nmatch); |
| |
| static const int kMaxOnePassCapture = 5; // $0 through $4 |
| |
| // Backtracking search: the gold standard against which the other |
| // implementations are checked. FOR TESTING ONLY. |
| // It allocates a ton of memory to avoid running forever. |
| // It is also recursive, so can't use in production (will overflow stacks). |
| // The name "Unsafe" here is supposed to be a flag that |
| // you should not be using this function. |
| bool UnsafeSearchBacktrack(const StringPiece& text, |
| const StringPiece& context, |
| Anchor anchor, MatchKind kind, |
| StringPiece* match, int nmatch); |
| |
| // Computes range for any strings matching regexp. The min and max can in |
| // some cases be arbitrarily precise, so the caller gets to specify the |
| // maximum desired length of string returned. |
| // |
| // Assuming PossibleMatchRange(&min, &max, N) returns successfully, any |
| // string s that is an anchored match for this regexp satisfies |
| // min <= s && s <= max. |
| // |
| // Note that PossibleMatchRange() will only consider the first copy of an |
| // infinitely repeated element (i.e., any regexp element followed by a '*' or |
| // '+' operator). Regexps with "{N}" constructions are not affected, as those |
| // do not compile down to infinite repetitions. |
| // |
| // Returns true on success, false on error. |
| bool PossibleMatchRange(string* min, string* max, int maxlen); |
| |
| // Compiles a collection of regexps to Prog. Each regexp will have |
| // its own Match instruction recording the index in the vector. |
| static Prog* CompileSet(const RE2::Options& options, RE2::Anchor anchor, |
| Regexp* re); |
| |
| private: |
| friend class Compiler; |
| |
| DFA* GetDFA(MatchKind kind); |
| |
| bool anchor_start_; // regexp has explicit start anchor |
| bool anchor_end_; // regexp has explicit end anchor |
| bool reversed_; // whether program runs backward over input |
| bool did_onepass_; // has IsOnePass been called? |
| |
| int start_; // entry point for program |
| int start_unanchored_; // unanchored entry point for program |
| int size_; // number of instructions |
| int byte_inst_count_; // number of kInstByteRange instructions |
| int bytemap_range_; // bytemap_[x] < bytemap_range_ |
| int flags_; // regexp parse flags |
| int onepass_statesize_; // byte size of each OneState* node |
| |
| Inst* inst_; // pointer to instruction array |
| |
| Mutex dfa_mutex_; // Protects dfa_first_, dfa_longest_ |
| DFA* volatile dfa_first_; // DFA cached for kFirstMatch |
| DFA* volatile dfa_longest_; // DFA cached for kLongestMatch and kFullMatch |
| int64 dfa_mem_; // Maximum memory for DFAs. |
| void (*delete_dfa_)(DFA* dfa); |
| |
| Bitmap<256> byterange_; // byterange.Get(x) true if x ends a |
| // commonly-treated byte range. |
| uint8 bytemap_[256]; // map from input bytes to byte classes |
| uint8 *unbytemap_; // bytemap_[unbytemap_[x]] == x |
| |
| uint8* onepass_nodes_; // data for OnePass nodes |
| OneState* onepass_start_; // start node for OnePass program |
| |
| DISALLOW_EVIL_CONSTRUCTORS(Prog); |
| }; |
| |
| } // namespace re2 |
| |
| #endif // RE2_PROG_H__ |