| // Copyright 2007 The RE2 Authors. All Rights Reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Compile regular expression to Prog. |
| // |
| // Prog and Inst are defined in prog.h. |
| // This file's external interface is just Regexp::CompileToProg. |
| // The Compiler class defined in this file is private. |
| |
| #include "re2/prog.h" |
| #include "re2/re2.h" |
| #include "re2/regexp.h" |
| #include "re2/walker-inl.h" |
| |
| namespace re2 { |
| |
| // List of pointers to Inst* that need to be filled in (patched). |
| // Because the Inst* haven't been filled in yet, |
| // we can use the Inst* word to hold the list's "next" pointer. |
| // It's kind of sleazy, but it works well in practice. |
| // See http://swtch.com/~rsc/regexp/regexp1.html for inspiration. |
| // |
| // Because the out and out1 fields in Inst are no longer pointers, |
| // we can't use pointers directly here either. Instead, p refers |
| // to inst_[p>>1].out (p&1 == 0) or inst_[p>>1].out1 (p&1 == 1). |
| // p == 0 represents the NULL list. This is okay because instruction #0 |
| // is always the fail instruction, which never appears on a list. |
| |
| struct PatchList { |
| uint32 p; |
| |
| // Returns patch list containing just p. |
| static PatchList Mk(uint32 p); |
| |
| // Patches all the entries on l to have value v. |
| // Caller must not ever use patch list again. |
| static void Patch(Prog::Inst *inst0, PatchList l, uint32 v); |
| |
| // Deref returns the next pointer pointed at by p. |
| static PatchList Deref(Prog::Inst *inst0, PatchList l); |
| |
| // Appends two patch lists and returns result. |
| static PatchList Append(Prog::Inst *inst0, PatchList l1, PatchList l2); |
| }; |
| |
| static PatchList nullPatchList; |
| |
| // Returns patch list containing just p. |
| PatchList PatchList::Mk(uint32 p) { |
| PatchList l; |
| l.p = p; |
| return l; |
| } |
| |
| // Returns the next pointer pointed at by l. |
| PatchList PatchList::Deref(Prog::Inst* inst0, PatchList l) { |
| Prog::Inst* ip = &inst0[l.p>>1]; |
| if (l.p&1) |
| l.p = ip->out1(); |
| else |
| l.p = ip->out(); |
| return l; |
| } |
| |
| // Patches all the entries on l to have value v. |
| void PatchList::Patch(Prog::Inst *inst0, PatchList l, uint32 val) { |
| while (l.p != 0) { |
| Prog::Inst* ip = &inst0[l.p>>1]; |
| if (l.p&1) { |
| l.p = ip->out1(); |
| ip->out1_ = val; |
| } else { |
| l.p = ip->out(); |
| ip->set_out(val); |
| } |
| } |
| } |
| |
| // Appends two patch lists and returns result. |
| PatchList PatchList::Append(Prog::Inst* inst0, PatchList l1, PatchList l2) { |
| if (l1.p == 0) |
| return l2; |
| if (l2.p == 0) |
| return l1; |
| |
| PatchList l = l1; |
| for (;;) { |
| PatchList next = PatchList::Deref(inst0, l); |
| if (next.p == 0) |
| break; |
| l = next; |
| } |
| |
| Prog::Inst* ip = &inst0[l.p>>1]; |
| if (l.p&1) |
| ip->out1_ = l2.p; |
| else |
| ip->set_out(l2.p); |
| |
| return l1; |
| } |
| |
| // Compiled program fragment. |
| struct Frag { |
| uint32 begin; |
| PatchList end; |
| |
| explicit Frag(LinkerInitialized) {} |
| Frag() : begin(0) { end.p = 0; } // needed so Frag can go in vector |
| Frag(uint32 begin, PatchList end) : begin(begin), end(end) {} |
| }; |
| |
| static Frag kNullFrag(LINKER_INITIALIZED); |
| |
| // Input encodings. |
| enum Encoding { |
| kEncodingUTF8 = 1, // UTF-8 (0-10FFFF) |
| kEncodingLatin1, // Latin1 (0-FF) |
| }; |
| |
| class Compiler : public Regexp::Walker<Frag> { |
| public: |
| explicit Compiler(); |
| ~Compiler(); |
| |
| // Compiles Regexp to a new Prog. |
| // Caller is responsible for deleting Prog when finished with it. |
| // If reversed is true, compiles for walking over the input |
| // string backward (reverses all concatenations). |
| static Prog *Compile(Regexp* re, bool reversed, int64 max_mem); |
| |
| // Compiles alternation of all the re to a new Prog. |
| // Each re has a match with an id equal to its index in the vector. |
| static Prog* CompileSet(const RE2::Options& options, RE2::Anchor anchor, |
| Regexp* re); |
| |
| // Interface for Regexp::Walker, which helps traverse the Regexp. |
| // The walk is purely post-recursive: given the machines for the |
| // children, PostVisit combines them to create the machine for |
| // the current node. The child_args are Frags. |
| // The Compiler traverses the Regexp parse tree, visiting |
| // each node in depth-first order. It invokes PreVisit before |
| // visiting the node's children and PostVisit after visiting |
| // the children. |
| Frag PreVisit(Regexp* re, Frag parent_arg, bool* stop); |
| Frag PostVisit(Regexp* re, Frag parent_arg, Frag pre_arg, Frag* child_args, |
| int nchild_args); |
| Frag ShortVisit(Regexp* re, Frag parent_arg); |
| Frag Copy(Frag arg); |
| |
| // Given fragment a, returns a+ or a+?; a* or a*?; a? or a?? |
| Frag Plus(Frag a, bool nongreedy); |
| Frag Star(Frag a, bool nongreedy); |
| Frag Quest(Frag a, bool nongreedy); |
| |
| // Given fragment a, returns (a) capturing as \n. |
| Frag Capture(Frag a, int n); |
| |
| // Given fragments a and b, returns ab; a|b |
| Frag Cat(Frag a, Frag b); |
| Frag Alt(Frag a, Frag b); |
| |
| // Returns a fragment that can't match anything. |
| Frag NoMatch(); |
| |
| // Returns a fragment that matches the empty string. |
| Frag Match(int32 id); |
| |
| // Returns a no-op fragment. |
| Frag Nop(); |
| |
| // Returns a fragment matching the byte range lo-hi. |
| Frag ByteRange(int lo, int hi, bool foldcase); |
| |
| // Returns a fragment matching an empty-width special op. |
| Frag EmptyWidth(EmptyOp op); |
| |
| // Adds n instructions to the program. |
| // Returns the index of the first one. |
| // Returns -1 if no more instructions are available. |
| int AllocInst(int n); |
| |
| // Deletes unused instructions. |
| void Trim(); |
| |
| // Rune range compiler. |
| |
| // Begins a new alternation. |
| void BeginRange(); |
| |
| // Adds a fragment matching the rune range lo-hi. |
| void AddRuneRange(Rune lo, Rune hi, bool foldcase); |
| void AddRuneRangeLatin1(Rune lo, Rune hi, bool foldcase); |
| void AddRuneRangeUTF8(Rune lo, Rune hi, bool foldcase); |
| void Add_80_10ffff(); |
| |
| // New suffix that matches the byte range lo-hi, then goes to next. |
| int RuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next); |
| int UncachedRuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next); |
| |
| // Adds a suffix to alternation. |
| void AddSuffix(int id); |
| |
| // Returns the alternation of all the added suffixes. |
| Frag EndRange(); |
| |
| // Single rune. |
| Frag Literal(Rune r, bool foldcase); |
| |
| void Setup(Regexp::ParseFlags, int64, RE2::Anchor); |
| Prog* Finish(); |
| |
| // Returns .* where dot = any byte |
| Frag DotStar(); |
| |
| private: |
| Prog* prog_; // Program being built. |
| bool failed_; // Did we give up compiling? |
| Encoding encoding_; // Input encoding |
| bool reversed_; // Should program run backward over text? |
| |
| int max_inst_; // Maximum number of instructions. |
| |
| Prog::Inst* inst_; // Pointer to first instruction. |
| int inst_len_; // Number of instructions used. |
| int inst_cap_; // Number of instructions allocated. |
| |
| int64 max_mem_; // Total memory budget. |
| |
| map<uint64, int> rune_cache_; |
| Frag rune_range_; |
| |
| RE2::Anchor anchor_; // anchor mode for RE2::Set |
| |
| DISALLOW_EVIL_CONSTRUCTORS(Compiler); |
| }; |
| |
| Compiler::Compiler() { |
| prog_ = new Prog(); |
| failed_ = false; |
| encoding_ = kEncodingUTF8; |
| reversed_ = false; |
| inst_ = NULL; |
| inst_len_ = 0; |
| inst_cap_ = 0; |
| max_inst_ = 1; // make AllocInst for fail instruction okay |
| max_mem_ = 0; |
| int fail = AllocInst(1); |
| inst_[fail].InitFail(); |
| max_inst_ = 0; // Caller must change |
| } |
| |
| Compiler::~Compiler() { |
| delete prog_; |
| delete[] inst_; |
| } |
| |
| int Compiler::AllocInst(int n) { |
| if (failed_ || inst_len_ + n > max_inst_) { |
| failed_ = true; |
| return -1; |
| } |
| |
| if (inst_len_ + n > inst_cap_) { |
| if (inst_cap_ == 0) |
| inst_cap_ = 8; |
| while (inst_len_ + n > inst_cap_) |
| inst_cap_ *= 2; |
| Prog::Inst* ip = new Prog::Inst[inst_cap_]; |
| memmove(ip, inst_, inst_len_ * sizeof ip[0]); |
| memset(ip + inst_len_, 0, (inst_cap_ - inst_len_) * sizeof ip[0]); |
| delete[] inst_; |
| inst_ = ip; |
| } |
| int id = inst_len_; |
| inst_len_ += n; |
| return id; |
| } |
| |
| void Compiler::Trim() { |
| if (inst_len_ < inst_cap_) { |
| Prog::Inst* ip = new Prog::Inst[inst_len_]; |
| memmove(ip, inst_, inst_len_ * sizeof ip[0]); |
| delete[] inst_; |
| inst_ = ip; |
| inst_cap_ = inst_len_; |
| } |
| } |
| |
| // These routines are somewhat hard to visualize in text -- |
| // see http://swtch.com/~rsc/regexp/regexp1.html for |
| // pictures explaining what is going on here. |
| |
| // Returns an unmatchable fragment. |
| Frag Compiler::NoMatch() { |
| return Frag(0, nullPatchList); |
| } |
| |
| // Is a an unmatchable fragment? |
| static bool IsNoMatch(Frag a) { |
| return a.begin == 0; |
| } |
| |
| // Given fragments a and b, returns fragment for ab. |
| Frag Compiler::Cat(Frag a, Frag b) { |
| if (IsNoMatch(a) || IsNoMatch(b)) |
| return NoMatch(); |
| |
| // Elide no-op. |
| Prog::Inst* begin = &inst_[a.begin]; |
| if (begin->opcode() == kInstNop && |
| a.end.p == (a.begin << 1) && |
| begin->out() == 0) { |
| PatchList::Patch(inst_, a.end, b.begin); // in case refs to a somewhere |
| return b; |
| } |
| |
| // To run backward over string, reverse all concatenations. |
| if (reversed_) { |
| PatchList::Patch(inst_, b.end, a.begin); |
| return Frag(b.begin, a.end); |
| } |
| |
| PatchList::Patch(inst_, a.end, b.begin); |
| return Frag(a.begin, b.end); |
| } |
| |
| // Given fragments for a and b, returns fragment for a|b. |
| Frag Compiler::Alt(Frag a, Frag b) { |
| // Special case for convenience in loops. |
| if (IsNoMatch(a)) |
| return b; |
| if (IsNoMatch(b)) |
| return a; |
| |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| |
| inst_[id].InitAlt(a.begin, b.begin); |
| return Frag(id, PatchList::Append(inst_, a.end, b.end)); |
| } |
| |
| // When capturing submatches in like-Perl mode, a kOpAlt Inst |
| // treats out_ as the first choice, out1_ as the second. |
| // |
| // For *, +, and ?, if out_ causes another repetition, |
| // then the operator is greedy. If out1_ is the repetition |
| // (and out_ moves forward), then the operator is non-greedy. |
| |
| // Given a fragment a, returns a fragment for a* or a*? (if nongreedy) |
| Frag Compiler::Star(Frag a, bool nongreedy) { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitAlt(0, 0); |
| PatchList::Patch(inst_, a.end, id); |
| if (nongreedy) { |
| inst_[id].out1_ = a.begin; |
| return Frag(id, PatchList::Mk(id << 1)); |
| } else { |
| inst_[id].set_out(a.begin); |
| return Frag(id, PatchList::Mk((id << 1) | 1)); |
| } |
| } |
| |
| // Given a fragment for a, returns a fragment for a+ or a+? (if nongreedy) |
| Frag Compiler::Plus(Frag a, bool nongreedy) { |
| // a+ is just a* with a different entry point. |
| Frag f = Star(a, nongreedy); |
| return Frag(a.begin, f.end); |
| } |
| |
| // Given a fragment for a, returns a fragment for a? or a?? (if nongreedy) |
| Frag Compiler::Quest(Frag a, bool nongreedy) { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| PatchList pl; |
| if (nongreedy) { |
| inst_[id].InitAlt(0, a.begin); |
| pl = PatchList::Mk(id << 1); |
| } else { |
| inst_[id].InitAlt(a.begin, 0); |
| pl = PatchList::Mk((id << 1) | 1); |
| } |
| return Frag(id, PatchList::Append(inst_, pl, a.end)); |
| } |
| |
| // Returns a fragment for the byte range lo-hi. |
| Frag Compiler::ByteRange(int lo, int hi, bool foldcase) { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitByteRange(lo, hi, foldcase, 0); |
| prog_->byte_inst_count_++; |
| prog_->MarkByteRange(lo, hi); |
| if (foldcase && lo <= 'z' && hi >= 'a') { |
| if (lo < 'a') |
| lo = 'a'; |
| if (hi > 'z') |
| hi = 'z'; |
| if (lo <= hi) |
| prog_->MarkByteRange(lo + 'A' - 'a', hi + 'A' - 'a'); |
| } |
| return Frag(id, PatchList::Mk(id << 1)); |
| } |
| |
| // Returns a no-op fragment. Sometimes unavoidable. |
| Frag Compiler::Nop() { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitNop(0); |
| return Frag(id, PatchList::Mk(id << 1)); |
| } |
| |
| // Returns a fragment that signals a match. |
| Frag Compiler::Match(int32 match_id) { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitMatch(match_id); |
| return Frag(id, nullPatchList); |
| } |
| |
| // Returns a fragment matching a particular empty-width op (like ^ or $) |
| Frag Compiler::EmptyWidth(EmptyOp empty) { |
| int id = AllocInst(1); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitEmptyWidth(empty, 0); |
| if (empty & (kEmptyBeginLine|kEmptyEndLine)) |
| prog_->MarkByteRange('\n', '\n'); |
| if (empty & (kEmptyWordBoundary|kEmptyNonWordBoundary)) { |
| int j; |
| for (int i = 0; i < 256; i = j) { |
| for (j = i+1; j < 256 && Prog::IsWordChar(i) == Prog::IsWordChar(j); j++) |
| ; |
| prog_->MarkByteRange(i, j-1); |
| } |
| } |
| return Frag(id, PatchList::Mk(id << 1)); |
| } |
| |
| // Given a fragment a, returns a fragment with capturing parens around a. |
| Frag Compiler::Capture(Frag a, int n) { |
| int id = AllocInst(2); |
| if (id < 0) |
| return NoMatch(); |
| inst_[id].InitCapture(2*n, a.begin); |
| inst_[id+1].InitCapture(2*n+1, 0); |
| PatchList::Patch(inst_, a.end, id+1); |
| |
| return Frag(id, PatchList::Mk((id+1) << 1)); |
| } |
| |
| // A Rune is a name for a Unicode code point. |
| // Returns maximum rune encoded by UTF-8 sequence of length len. |
| static int MaxRune(int len) { |
| int b; // number of Rune bits in len-byte UTF-8 sequence (len < UTFmax) |
| if (len == 1) |
| b = 7; |
| else |
| b = 8-(len+1) + 6*(len-1); |
| return (1<<b) - 1; // maximum Rune for b bits. |
| } |
| |
| // The rune range compiler caches common suffix fragments, |
| // which are very common in UTF-8 (e.g., [80-bf]). |
| // The fragment suffixes are identified by their start |
| // instructions. NULL denotes the eventual end match. |
| // The Frag accumulates in rune_range_. Caching common |
| // suffixes reduces the UTF-8 "." from 32 to 24 instructions, |
| // and it reduces the corresponding one-pass NFA from 16 nodes to 8. |
| |
| void Compiler::BeginRange() { |
| rune_cache_.clear(); |
| rune_range_.begin = 0; |
| rune_range_.end = nullPatchList; |
| } |
| |
| int Compiler::UncachedRuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, |
| int next) { |
| Frag f = ByteRange(lo, hi, foldcase); |
| if (next != 0) { |
| PatchList::Patch(inst_, f.end, next); |
| } else { |
| rune_range_.end = PatchList::Append(inst_, rune_range_.end, f.end); |
| } |
| return f.begin; |
| } |
| |
| int Compiler::RuneByteSuffix(uint8 lo, uint8 hi, bool foldcase, int next) { |
| // In Latin1 mode, there's no point in caching. |
| // In forward UTF-8 mode, only need to cache continuation bytes. |
| if (encoding_ == kEncodingLatin1 || |
| (encoding_ == kEncodingUTF8 && |
| !reversed_ && |
| !(0x80 <= lo && hi <= 0xbf))) { |
| return UncachedRuneByteSuffix(lo, hi, foldcase, next); |
| } |
| |
| uint64 key = ((uint64)next << 17) | (lo<<9) | (hi<<1) | foldcase; |
| map<uint64, int>::iterator it = rune_cache_.find(key); |
| if (it != rune_cache_.end()) |
| return it->second; |
| int id = UncachedRuneByteSuffix(lo, hi, foldcase, next); |
| rune_cache_[key] = id; |
| return id; |
| } |
| |
| void Compiler::AddSuffix(int id) { |
| if (rune_range_.begin == 0) { |
| rune_range_.begin = id; |
| return; |
| } |
| |
| int alt = AllocInst(1); |
| if (alt < 0) { |
| rune_range_.begin = 0; |
| return; |
| } |
| inst_[alt].InitAlt(rune_range_.begin, id); |
| rune_range_.begin = alt; |
| } |
| |
| Frag Compiler::EndRange() { |
| return rune_range_; |
| } |
| |
| // Converts rune range lo-hi into a fragment that recognizes |
| // the bytes that would make up those runes in the current |
| // encoding (Latin 1 or UTF-8). |
| // This lets the machine work byte-by-byte even when |
| // using multibyte encodings. |
| |
| void Compiler::AddRuneRange(Rune lo, Rune hi, bool foldcase) { |
| switch (encoding_) { |
| default: |
| case kEncodingUTF8: |
| AddRuneRangeUTF8(lo, hi, foldcase); |
| break; |
| case kEncodingLatin1: |
| AddRuneRangeLatin1(lo, hi, foldcase); |
| break; |
| } |
| } |
| |
| void Compiler::AddRuneRangeLatin1(Rune lo, Rune hi, bool foldcase) { |
| // Latin1 is easy: runes *are* bytes. |
| if (lo > hi || lo > 0xFF) |
| return; |
| if (hi > 0xFF) |
| hi = 0xFF; |
| AddSuffix(RuneByteSuffix(lo, hi, foldcase, 0)); |
| } |
| |
| // Table describing how to make a UTF-8 matching machine |
| // for the rune range 80-10FFFF (Runeself-Runemax). |
| // This range happens frequently enough (for example /./ and /[^a-z]/) |
| // and the rune_cache_ map is slow enough that this is worth |
| // special handling. Makes compilation of a small expression |
| // with a dot in it about 10% faster. |
| // The * in the comments below mark whole sequences. |
| static struct ByteRangeProg { |
| int next; |
| int lo; |
| int hi; |
| } prog_80_10ffff[] = { |
| // Two-byte |
| { -1, 0x80, 0xBF, }, // 0: 80-BF |
| { 0, 0xC2, 0xDF, }, // 1: C2-DF 80-BF* |
| |
| // Three-byte |
| { 0, 0xA0, 0xBF, }, // 2: A0-BF 80-BF |
| { 2, 0xE0, 0xE0, }, // 3: E0 A0-BF 80-BF* |
| { 0, 0x80, 0xBF, }, // 4: 80-BF 80-BF |
| { 4, 0xE1, 0xEF, }, // 5: E1-EF 80-BF 80-BF* |
| |
| // Four-byte |
| { 4, 0x90, 0xBF, }, // 6: 90-BF 80-BF 80-BF |
| { 6, 0xF0, 0xF0, }, // 7: F0 90-BF 80-BF 80-BF* |
| { 4, 0x80, 0xBF, }, // 8: 80-BF 80-BF 80-BF |
| { 8, 0xF1, 0xF3, }, // 9: F1-F3 80-BF 80-BF 80-BF* |
| { 4, 0x80, 0x8F, }, // 10: 80-8F 80-BF 80-BF |
| { 10, 0xF4, 0xF4, }, // 11: F4 80-8F 80-BF 80-BF* |
| }; |
| |
| void Compiler::Add_80_10ffff() { |
| int inst[arraysize(prog_80_10ffff)] = { 0 }; // does not need to be initialized; silences gcc warning |
| for (int i = 0; i < arraysize(prog_80_10ffff); i++) { |
| const ByteRangeProg& p = prog_80_10ffff[i]; |
| int next = 0; |
| if (p.next >= 0) |
| next = inst[p.next]; |
| inst[i] = UncachedRuneByteSuffix(p.lo, p.hi, false, next); |
| if ((p.lo & 0xC0) != 0x80) |
| AddSuffix(inst[i]); |
| } |
| } |
| |
| void Compiler::AddRuneRangeUTF8(Rune lo, Rune hi, bool foldcase) { |
| if (lo > hi) |
| return; |
| |
| // Pick off 80-10FFFF as a common special case |
| // that can bypass the slow rune_cache_. |
| if (lo == 0x80 && hi == 0x10ffff && !reversed_) { |
| Add_80_10ffff(); |
| return; |
| } |
| |
| // Split range into same-length sized ranges. |
| for (int i = 1; i < UTFmax; i++) { |
| Rune max = MaxRune(i); |
| if (lo <= max && max < hi) { |
| AddRuneRangeUTF8(lo, max, foldcase); |
| AddRuneRangeUTF8(max+1, hi, foldcase); |
| return; |
| } |
| } |
| |
| // ASCII range is always a special case. |
| if (hi < Runeself) { |
| AddSuffix(RuneByteSuffix(lo, hi, foldcase, 0)); |
| return; |
| } |
| |
| // Split range into sections that agree on leading bytes. |
| for (int i = 1; i < UTFmax; i++) { |
| uint m = (1<<(6*i)) - 1; // last i bytes of a UTF-8 sequence |
| if ((lo & ~m) != (hi & ~m)) { |
| if ((lo & m) != 0) { |
| AddRuneRangeUTF8(lo, lo|m, foldcase); |
| AddRuneRangeUTF8((lo|m)+1, hi, foldcase); |
| return; |
| } |
| if ((hi & m) != m) { |
| AddRuneRangeUTF8(lo, (hi&~m)-1, foldcase); |
| AddRuneRangeUTF8(hi&~m, hi, foldcase); |
| return; |
| } |
| } |
| } |
| |
| // Finally. Generate byte matching equivalent for lo-hi. |
| uint8 ulo[UTFmax], uhi[UTFmax]; |
| int n = runetochar(reinterpret_cast<char*>(ulo), &lo); |
| int m = runetochar(reinterpret_cast<char*>(uhi), &hi); |
| (void)m; // USED(m) |
| DCHECK_EQ(n, m); |
| |
| int id = 0; |
| if (reversed_) { |
| for (int i = 0; i < n; i++) |
| id = RuneByteSuffix(ulo[i], uhi[i], false, id); |
| } else { |
| for (int i = n-1; i >= 0; i--) |
| id = RuneByteSuffix(ulo[i], uhi[i], false, id); |
| } |
| AddSuffix(id); |
| } |
| |
| // Should not be called. |
| Frag Compiler::Copy(Frag arg) { |
| // We're using WalkExponential; there should be no copying. |
| LOG(DFATAL) << "Compiler::Copy called!"; |
| failed_ = true; |
| return NoMatch(); |
| } |
| |
| // Visits a node quickly; called once WalkExponential has |
| // decided to cut this walk short. |
| Frag Compiler::ShortVisit(Regexp* re, Frag) { |
| failed_ = true; |
| return NoMatch(); |
| } |
| |
| // Called before traversing a node's children during the walk. |
| Frag Compiler::PreVisit(Regexp* re, Frag, bool* stop) { |
| // Cut off walk if we've already failed. |
| if (failed_) |
| *stop = true; |
| |
| return kNullFrag; // not used by caller |
| } |
| |
| Frag Compiler::Literal(Rune r, bool foldcase) { |
| switch (encoding_) { |
| default: |
| return kNullFrag; |
| |
| case kEncodingLatin1: |
| return ByteRange(r, r, foldcase); |
| |
| case kEncodingUTF8: { |
| if (r < Runeself) // Make common case fast. |
| return ByteRange(r, r, foldcase); |
| uint8 buf[UTFmax]; |
| int n = runetochar(reinterpret_cast<char*>(buf), &r); |
| Frag f = ByteRange((uint8)buf[0], buf[0], false); |
| for (int i = 1; i < n; i++) |
| f = Cat(f, ByteRange((uint8)buf[i], buf[i], false)); |
| return f; |
| } |
| } |
| } |
| |
| // Called after traversing the node's children during the walk. |
| // Given their frags, build and return the frag for this re. |
| Frag Compiler::PostVisit(Regexp* re, Frag, Frag, Frag* child_frags, |
| int nchild_frags) { |
| // If a child failed, don't bother going forward, especially |
| // since the child_frags might contain Frags with NULLs in them. |
| if (failed_) |
| return NoMatch(); |
| |
| // Given the child fragments, return the fragment for this node. |
| switch (re->op()) { |
| case kRegexpRepeat: |
| // Should not see; code at bottom of function will print error |
| break; |
| |
| case kRegexpNoMatch: |
| return NoMatch(); |
| |
| case kRegexpEmptyMatch: |
| return Nop(); |
| |
| case kRegexpHaveMatch: { |
| Frag f = Match(re->match_id()); |
| // Remember unanchored match to end of string. |
| if (anchor_ != RE2::ANCHOR_BOTH) |
| f = Cat(DotStar(), Cat(EmptyWidth(kEmptyEndText), f)); |
| return f; |
| } |
| |
| case kRegexpConcat: { |
| Frag f = child_frags[0]; |
| for (int i = 1; i < nchild_frags; i++) |
| f = Cat(f, child_frags[i]); |
| return f; |
| } |
| |
| case kRegexpAlternate: { |
| Frag f = child_frags[0]; |
| for (int i = 1; i < nchild_frags; i++) |
| f = Alt(f, child_frags[i]); |
| return f; |
| } |
| |
| case kRegexpStar: |
| return Star(child_frags[0], re->parse_flags()&Regexp::NonGreedy); |
| |
| case kRegexpPlus: |
| return Plus(child_frags[0], re->parse_flags()&Regexp::NonGreedy); |
| |
| case kRegexpQuest: |
| return Quest(child_frags[0], re->parse_flags()&Regexp::NonGreedy); |
| |
| case kRegexpLiteral: |
| return Literal(re->rune(), re->parse_flags()&Regexp::FoldCase); |
| |
| case kRegexpLiteralString: { |
| // Concatenation of literals. |
| if (re->nrunes() == 0) |
| return Nop(); |
| Frag f; |
| for (int i = 0; i < re->nrunes(); i++) { |
| Frag f1 = Literal(re->runes()[i], re->parse_flags()&Regexp::FoldCase); |
| if (i == 0) |
| f = f1; |
| else |
| f = Cat(f, f1); |
| } |
| return f; |
| } |
| |
| case kRegexpAnyChar: |
| BeginRange(); |
| AddRuneRange(0, Runemax, false); |
| return EndRange(); |
| |
| case kRegexpAnyByte: |
| return ByteRange(0x00, 0xFF, false); |
| |
| case kRegexpCharClass: { |
| CharClass* cc = re->cc(); |
| if (cc->empty()) { |
| // This can't happen. |
| LOG(DFATAL) << "No ranges in char class"; |
| failed_ = true; |
| return NoMatch(); |
| } |
| |
| // ASCII case-folding optimization: if the char class |
| // behaves the same on A-Z as it does on a-z, |
| // discard any ranges wholly contained in A-Z |
| // and mark the other ranges as foldascii. |
| // This reduces the size of a program for |
| // (?i)abc from 3 insts per letter to 1 per letter. |
| bool foldascii = cc->FoldsASCII(); |
| |
| // Character class is just a big OR of the different |
| // character ranges in the class. |
| BeginRange(); |
| for (CharClass::iterator i = cc->begin(); i != cc->end(); ++i) { |
| // ASCII case-folding optimization (see above). |
| if (foldascii && 'A' <= i->lo && i->hi <= 'Z') |
| continue; |
| |
| // If this range contains all of A-Za-z or none of it, |
| // the fold flag is unnecessary; don't bother. |
| bool fold = foldascii; |
| if ((i->lo <= 'A' && 'z' <= i->hi) || i->hi < 'A' || 'z' < i->lo) |
| fold = false; |
| |
| AddRuneRange(i->lo, i->hi, fold); |
| } |
| return EndRange(); |
| } |
| |
| case kRegexpCapture: |
| // If this is a non-capturing parenthesis -- (?:foo) -- |
| // just use the inner expression. |
| if (re->cap() < 0) |
| return child_frags[0]; |
| return Capture(child_frags[0], re->cap()); |
| |
| case kRegexpBeginLine: |
| return EmptyWidth(reversed_ ? kEmptyEndLine : kEmptyBeginLine); |
| |
| case kRegexpEndLine: |
| return EmptyWidth(reversed_ ? kEmptyBeginLine : kEmptyEndLine); |
| |
| case kRegexpBeginText: |
| return EmptyWidth(reversed_ ? kEmptyEndText : kEmptyBeginText); |
| |
| case kRegexpEndText: |
| return EmptyWidth(reversed_ ? kEmptyBeginText : kEmptyEndText); |
| |
| case kRegexpWordBoundary: |
| return EmptyWidth(kEmptyWordBoundary); |
| |
| case kRegexpNoWordBoundary: |
| return EmptyWidth(kEmptyNonWordBoundary); |
| } |
| LOG(DFATAL) << "Missing case in Compiler: " << re->op(); |
| failed_ = true; |
| return NoMatch(); |
| } |
| |
| // Is this regexp required to start at the beginning of the text? |
| // Only approximate; can return false for complicated regexps like (\Aa|\Ab), |
| // but handles (\A(a|b)). Could use the Walker to write a more exact one. |
| static bool IsAnchorStart(Regexp** pre, int depth) { |
| Regexp* re = *pre; |
| Regexp* sub; |
| // The depth limit makes sure that we don't overflow |
| // the stack on a deeply nested regexp. As the comment |
| // above says, IsAnchorStart is conservative, so returning |
| // a false negative is okay. The exact limit is somewhat arbitrary. |
| if (re == NULL || depth >= 4) |
| return false; |
| switch (re->op()) { |
| default: |
| break; |
| case kRegexpConcat: |
| if (re->nsub() > 0) { |
| sub = re->sub()[0]->Incref(); |
| if (IsAnchorStart(&sub, depth+1)) { |
| Regexp** subcopy = new Regexp*[re->nsub()]; |
| subcopy[0] = sub; // already have reference |
| for (int i = 1; i < re->nsub(); i++) |
| subcopy[i] = re->sub()[i]->Incref(); |
| *pre = Regexp::Concat(subcopy, re->nsub(), re->parse_flags()); |
| delete[] subcopy; |
| re->Decref(); |
| return true; |
| } |
| sub->Decref(); |
| } |
| break; |
| case kRegexpCapture: |
| sub = re->sub()[0]->Incref(); |
| if (IsAnchorStart(&sub, depth+1)) { |
| *pre = Regexp::Capture(sub, re->parse_flags(), re->cap()); |
| re->Decref(); |
| return true; |
| } |
| sub->Decref(); |
| break; |
| case kRegexpBeginText: |
| *pre = Regexp::LiteralString(NULL, 0, re->parse_flags()); |
| re->Decref(); |
| return true; |
| } |
| return false; |
| } |
| |
| // Is this regexp required to start at the end of the text? |
| // Only approximate; can return false for complicated regexps like (a\z|b\z), |
| // but handles ((a|b)\z). Could use the Walker to write a more exact one. |
| static bool IsAnchorEnd(Regexp** pre, int depth) { |
| Regexp* re = *pre; |
| Regexp* sub; |
| // The depth limit makes sure that we don't overflow |
| // the stack on a deeply nested regexp. As the comment |
| // above says, IsAnchorEnd is conservative, so returning |
| // a false negative is okay. The exact limit is somewhat arbitrary. |
| if (re == NULL || depth >= 4) |
| return false; |
| switch (re->op()) { |
| default: |
| break; |
| case kRegexpConcat: |
| if (re->nsub() > 0) { |
| sub = re->sub()[re->nsub() - 1]->Incref(); |
| if (IsAnchorEnd(&sub, depth+1)) { |
| Regexp** subcopy = new Regexp*[re->nsub()]; |
| subcopy[re->nsub() - 1] = sub; // already have reference |
| for (int i = 0; i < re->nsub() - 1; i++) |
| subcopy[i] = re->sub()[i]->Incref(); |
| *pre = Regexp::Concat(subcopy, re->nsub(), re->parse_flags()); |
| delete[] subcopy; |
| re->Decref(); |
| return true; |
| } |
| sub->Decref(); |
| } |
| break; |
| case kRegexpCapture: |
| sub = re->sub()[0]->Incref(); |
| if (IsAnchorEnd(&sub, depth+1)) { |
| *pre = Regexp::Capture(sub, re->parse_flags(), re->cap()); |
| re->Decref(); |
| return true; |
| } |
| sub->Decref(); |
| break; |
| case kRegexpEndText: |
| *pre = Regexp::LiteralString(NULL, 0, re->parse_flags()); |
| re->Decref(); |
| return true; |
| } |
| return false; |
| } |
| |
| void Compiler::Setup(Regexp::ParseFlags flags, int64 max_mem, |
| RE2::Anchor anchor) { |
| prog_->set_flags(flags); |
| |
| if (flags & Regexp::Latin1) |
| encoding_ = kEncodingLatin1; |
| max_mem_ = max_mem; |
| if (max_mem <= 0) { |
| max_inst_ = 100000; // more than enough |
| } else if (max_mem <= sizeof(Prog)) { |
| // No room for anything. |
| max_inst_ = 0; |
| } else { |
| int64 m = (max_mem - sizeof(Prog)) / sizeof(Prog::Inst); |
| // Limit instruction count so that inst->id() fits nicely in an int. |
| // SparseArray also assumes that the indices (inst->id()) are ints. |
| // The call to WalkExponential uses 2*max_inst_ below, |
| // and other places in the code use 2 or 3 * prog->size(). |
| // Limiting to 2^24 should avoid overflow in those places. |
| // (The point of allowing more than 32 bits of memory is to |
| // have plenty of room for the DFA states, not to use it up |
| // on the program.) |
| if (m >= 1<<24) |
| m = 1<<24; |
| |
| // Inst imposes its own limit (currently bigger than 2^24 but be safe). |
| if (m > Prog::Inst::kMaxInst) |
| m = Prog::Inst::kMaxInst; |
| |
| max_inst_ = m; |
| } |
| |
| anchor_ = anchor; |
| } |
| |
| // Compiles re, returning program. |
| // Caller is responsible for deleting prog_. |
| // If reversed is true, compiles a program that expects |
| // to run over the input string backward (reverses all concatenations). |
| // The reversed flag is also recorded in the returned program. |
| Prog* Compiler::Compile(Regexp* re, bool reversed, int64 max_mem) { |
| Compiler c; |
| |
| c.Setup(re->parse_flags(), max_mem, RE2::ANCHOR_BOTH /* unused */); |
| c.reversed_ = reversed; |
| |
| // Simplify to remove things like counted repetitions |
| // and character classes like \d. |
| Regexp* sre = re->Simplify(); |
| if (sre == NULL) |
| return NULL; |
| |
| // Record whether prog is anchored, removing the anchors. |
| // (They get in the way of other optimizations.) |
| bool is_anchor_start = IsAnchorStart(&sre, 0); |
| bool is_anchor_end = IsAnchorEnd(&sre, 0); |
| |
| // Generate fragment for entire regexp. |
| Frag f = c.WalkExponential(sre, kNullFrag, 2*c.max_inst_); |
| sre->Decref(); |
| if (c.failed_) |
| return NULL; |
| |
| // Success! Finish by putting Match node at end, and record start. |
| // Turn off c.reversed_ (if it is set) to force the remaining concatenations |
| // to behave normally. |
| c.reversed_ = false; |
| Frag all = c.Cat(f, c.Match(0)); |
| c.prog_->set_start(all.begin); |
| |
| if (reversed) { |
| c.prog_->set_anchor_start(is_anchor_end); |
| c.prog_->set_anchor_end(is_anchor_start); |
| } else { |
| c.prog_->set_anchor_start(is_anchor_start); |
| c.prog_->set_anchor_end(is_anchor_end); |
| } |
| |
| // Also create unanchored version, which starts with a .*? loop. |
| if (c.prog_->anchor_start()) { |
| c.prog_->set_start_unanchored(c.prog_->start()); |
| } else { |
| Frag unanchored = c.Cat(c.DotStar(), all); |
| c.prog_->set_start_unanchored(unanchored.begin); |
| } |
| |
| c.prog_->set_reversed(reversed); |
| |
| // Hand ownership of prog_ to caller. |
| return c.Finish(); |
| } |
| |
| Prog* Compiler::Finish() { |
| if (failed_) |
| return NULL; |
| |
| if (prog_->start() == 0 && prog_->start_unanchored() == 0) { |
| // No possible matches; keep Fail instruction only. |
| inst_len_ = 1; |
| } |
| |
| // Trim instruction to minimum array and transfer to Prog. |
| Trim(); |
| prog_->inst_ = inst_; |
| prog_->size_ = inst_len_; |
| inst_ = NULL; |
| |
| // Compute byte map. |
| prog_->ComputeByteMap(); |
| |
| prog_->Optimize(); |
| |
| // Record remaining memory for DFA. |
| if (max_mem_ <= 0) { |
| prog_->set_dfa_mem(1<<20); |
| } else { |
| int64 m = max_mem_ - sizeof(Prog) - inst_len_*sizeof(Prog::Inst); |
| if (m < 0) |
| m = 0; |
| prog_->set_dfa_mem(m); |
| } |
| |
| Prog* p = prog_; |
| prog_ = NULL; |
| return p; |
| } |
| |
| // Converts Regexp to Prog. |
| Prog* Regexp::CompileToProg(int64 max_mem) { |
| return Compiler::Compile(this, false, max_mem); |
| } |
| |
| Prog* Regexp::CompileToReverseProg(int64 max_mem) { |
| return Compiler::Compile(this, true, max_mem); |
| } |
| |
| Frag Compiler::DotStar() { |
| return Star(ByteRange(0x00, 0xff, false), true); |
| } |
| |
| // Compiles RE set to Prog. |
| Prog* Compiler::CompileSet(const RE2::Options& options, RE2::Anchor anchor, |
| Regexp* re) { |
| Compiler c; |
| |
| Regexp::ParseFlags pf = static_cast<Regexp::ParseFlags>(options.ParseFlags()); |
| c.Setup(pf, options.max_mem(), anchor); |
| |
| // Compile alternation of fragments. |
| Frag all = c.WalkExponential(re, kNullFrag, 2*c.max_inst_); |
| re->Decref(); |
| if (c.failed_) |
| return NULL; |
| |
| if (anchor == RE2::UNANCHORED) { |
| // The trailing .* was added while handling kRegexpHaveMatch. |
| // We just have to add the leading one. |
| all = c.Cat(c.DotStar(), all); |
| } |
| |
| c.prog_->set_start(all.begin); |
| c.prog_->set_start_unanchored(all.begin); |
| c.prog_->set_anchor_start(true); |
| c.prog_->set_anchor_end(true); |
| |
| Prog* prog = c.Finish(); |
| if (prog == NULL) |
| return NULL; |
| |
| // Make sure DFA has enough memory to operate, |
| // since we're not going to fall back to the NFA. |
| bool failed; |
| StringPiece sp = "hello, world"; |
| prog->SearchDFA(sp, sp, Prog::kAnchored, Prog::kManyMatch, |
| NULL, &failed, NULL); |
| if (failed) { |
| delete prog; |
| return NULL; |
| } |
| |
| return prog; |
| } |
| |
| Prog* Prog::CompileSet(const RE2::Options& options, RE2::Anchor anchor, |
| Regexp* re) { |
| return Compiler::CompileSet(options, anchor, re); |
| } |
| |
| } // namespace re2 |