blob: 5fc63252ee10fcc59560f76edc271c3a1bca799f [file] [log] [blame]
/* Copyright (C) 2009 The Android Open Source Project
** This software is licensed under the terms of the GNU General Public
** License version 2, as published by the Free Software Foundation, and
** may be copied, distributed, and modified under those terms.
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** GNU General Public License for more details.
#include "android/avd/info.h"
#include <stdint.h>
/* a structure used to model the user-configuration settings
* At the moment, this is only used to store the last position
* of the emulator window and a unique 64-bit UUID. We might
* add more AVD-specific preferences here in the future.
* By definition, these settings should be optional and we
* should be able to work without them, unlike the AVD
* configuration information found in config.ini
typedef struct AUserConfig AUserConfig;
/* Create a new AUserConfig object from a given AvdInfo */
AUserConfig* auserConfig_new( AvdInfo* info );
/* Retrieve the unique UID for this AVD */
uint64_t auserConfig_getUUID( AUserConfig* uconfig );
/* Retrieve the stored window position for this AVD */
void auserConfig_getWindowPos( AUserConfig* uconfig, int *pX, int *pY );
/* Change the stored window position for this AVD */
void auserConfig_setWindowPos( AUserConfig* uconfig, int x, int y );
/* Save the user configuration back to the content directory.
* Should be used in an atexit() handler. This will effectively
* only save the user configuration to disk if its content
* has changed.
void auserConfig_save( AUserConfig* uconfig );
/* */