blob: 7820595affa07f2a3e220313fbe7d2eeb12f0e0d [file] [log] [blame] [view]
This directory contains the low-level tensor libraries for PyTorch.
This code traces its lineage from the original Torch. There are
multiple variants of the library, summarized here:
* TH = TorcH
* THC = TorcH Cuda
* THCS = TorcH Cuda Sparse
* THCUNN = TorcH CUda Neural Network (see cunn)
* THD = TorcH Distributed
* THNN = TorcH Neural Network
* THPP = TorcH C++ (note: this library is not the same as https://github.com/facebook/thpp, but rather a standalone C++ wrapper of Torch Tensors)
* THS = TorcH Sparse
(You'll also see these abbreviations show up in symbol names.)
## Reference counting
PyTorch employs reference counting in order to permit tensors to provide
differing views on a common underlying storage. For example, when you call
view() on a Tensor, a new THTensor is allocated with differing dimensions,
but it shares the same THStorage with the original tensor.
Unfortunately, this means we are in the business of manually tracking reference
counts inside our C library code. Fortunately, for most of our library code implementing
tensor operations, there is only one rule you have to remember:
> **Golden Rule of Reference Counting:** You must either FREE or RETURN
> a pointer which was returned by a function whose name begins with
> `new` or which you called `retain` on.
> If you return this pointer, your function name must begin with `new`.
In a long function, there may be many invocations of functions with `new` in
their name. Your responsibility is to go through each of them and ensure
that there is a matching `free` for it for EACH exit point of the function.
### Examples
Suppose you want to get a reference to the indices of a sparse tensor. This
function is called `newIndices`. The `new` means you MUST free it when you're
done (usually at the end of your function.) (It's worth noting that
`newIndices` doesn't actually allocate a fresh indices tensor; it just gives
you a pointer to the existing one.) DO NOT directly access the member
variables of the struct.
```
THIndexTensor *indices = THSTensor_(newIndices)(state, sparse);
// ... do some stuff ...
THIndexTensor_(free)(state, indices);
```
Let's take a look at the implementation of `newIndices`. This doesn't free the
return result of `newNarrow`, but returns it. This justifies the `new` in its
name.
```
THIndexTensor *THSTensor_(newIndices)(const THSTensor *self) {
// ...
return THIndexTensor_(newNarrow)(self->indices, 1, 0, self->nnz);
}
```
Passing an object to another function does NOT absolve you of responsibility
of freeing it. If that function holds on to a pointer to the object, it
will `retain` it itself.
```
THLongStorage *inferred_size = THLongStorage_newInferSize(size, numel);
THTensor_(setStorage)(self, tensor->storage, tensor->storageOffset, inferred_size, NULL);
THLongStorage_free(inferred_size);
```
Sometimes, you have a tensor in hand which you'd like to use directly, but
under some conditions you have to have to call, e.g., `newContiguous`, to get
it into the correct form:
```
if (!(k_->stride[3] == 1) || !(k_->stride[2] == k_->size[3])) {
kernel = THTensor_(newContiguous)(k_);
} else {
THTensor_(retain)(k_);
kernel = k_;
}
...
THTensor_(free)(kernel);
```
In this case, we have (redundantly) called `retain` on `k_`, so that we can
unconditionally free `kernel` at the end of the function; intuitively, you
want it to be possible to replace the conditional expression with an equivalent
function call, e.g., `kernel = THTensor_(newContiguous2D)(k_)`.
### Tips
* If you have an early exit in a function (via a `return`), don't forget to
`free` any pointers which you allocated up to this point. If at all possible,
move early exits prior to these allocations, so that you don't have to clean up.
* Very occasionally, you may be able to implement an algorithm more efficiently
if you "destroy" its input. This is a `move`; after moving an object away,
you must NOT `free` it. This is the one exception to the rule, and at the
moment there is only one instance of `move` in the code base.
* We use `THError` to signal error cases, and fortunately,
you do NOT need to make sure you've freed everything before calling `THError`,
because by default, it aborts the entire process. However, it's good style
to call `THError` before performing any allocations, since in some cases we
sketchily throw a C++ exception and try to recover (in particular, the test
suite does this.)