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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PLATFORM_BASE_SOCKET_STATE_H_
#define PLATFORM_BASE_SOCKET_STATE_H_
#include <cstdint>
#include <memory>
#include <string>
namespace openscreen {
// SocketState should be used by TCP and TLS sockets for indicating
// current state. NOTE: socket state transitions should only happen in
// the listed order. New states should be added in appropriate order.
enum class SocketState {
// Socket is not connected.
kNotConnected = 0,
// Socket is actively listening for incoming connections.
kListening,
// Socket is currently being connected.
kConnecting,
// Socket is actively connected to a remote address.
kConnected,
// The socket connection has been terminated, either by Close() or
// by the remote side.
kClosed
};
} // namespace openscreen
#endif // PLATFORM_BASE_SOCKET_STATE_H_