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<hr><h1>oscl_types.h File Reference</h1>This file contains basic type definitions for common use across platforms.
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<p>
<code>#include "<a class="el" href="osclconfig_8h-source.html">osclconfig.h</a>"</code><br>
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<a href="oscl__types_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Data Structures</h2></td></tr>
<tr><td nowrap align=right valign=top>struct &nbsp;</td><td valign=bottom><a class="el" href="structOsclMemoryFragment.html">OsclMemoryFragment</a></td></tr>
<tr><td colspan=2><br><h2>Typedefs</h2></td></tr>
<tr><td nowrap align=right valign=top>typedef int&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a24">c_bool</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The c_bool type is mapped to an integer to provide a bool type for C interfaces.</em> <a href="group__osclbase.html#a24"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef void&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a25">OsclAny</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The OsclAny is meant to be used the context of a generic pointer (i.e., no specific type).</em> <a href="group__osclbase.html#a25"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef char&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a26">mbchar</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>mbchar is multi-byte char (e.g., UTF-8) with null termination.</em> <a href="group__osclbase.html#a26"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef unsigned int&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a27">uint</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The uint type is a convenient abbreviation for unsigned int.</em> <a href="group__osclbase.html#a27"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef uint8&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a28">octet</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The octet type is meant to be used for referring to a byte or collection bytes without suggesting anything about the underlying meaning of the bytes.</em> <a href="group__osclbase.html#a28"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef float&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a29">OsclFloat</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>The Float type defined as OsclFloat.</em> <a href="group__osclbase.html#a29"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>typedef OSCL_NATIVE_INT64_TYPE&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a30">int64</a></td></tr>
<tr><td nowrap align=right valign=top>typedef OSCL_NATIVE_UINT64_TYPE&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a31">uint64</a></td></tr>
<tr><td nowrap align=right valign=top>typedef OSCL_NATIVE_WCHAR_TYPE&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a32">oscl_wchar</a></td></tr>
<tr><td nowrap align=right valign=top>typedef <a class="el" href="group__osclbase.html#a32">oscl_wchar</a>&nbsp;</td><td valign=bottom><a class="el" href="group__osclbase.html#a33">OSCL_TCHAR</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>define OSCL_TCHAR</em> <a href="group__osclbase.html#a33"></a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This file contains basic type definitions for common use across platforms.
<p>
<p>
<hr size="1"><img src="pvlogo_small.jpg"><address style="align: right;"><small>OSCL API</small>
<address style="align: left;"><small>Posting Version: OPENCORE_20090310 </small>
</small></address>
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