| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package com.squareup.okhttp; |
| |
| import com.squareup.okhttp.internal.Platform; |
| import com.squareup.okhttp.internal.Util; |
| import java.net.SocketException; |
| import java.util.ArrayList; |
| import java.util.LinkedList; |
| import java.util.List; |
| import java.util.ListIterator; |
| import java.util.concurrent.Executor; |
| import java.util.concurrent.LinkedBlockingQueue; |
| import java.util.concurrent.ThreadPoolExecutor; |
| import java.util.concurrent.TimeUnit; |
| |
| /** |
| * Manages reuse of HTTP and SPDY connections for reduced network latency. HTTP |
| * requests that share the same {@link com.squareup.okhttp.Address} may share a |
| * {@link com.squareup.okhttp.Connection}. This class implements the policy of |
| * which connections to keep open for future use. |
| * |
| * <p>The {@link #getDefault() system-wide default} uses system properties for |
| * tuning parameters: |
| * <ul> |
| * <li>{@code http.keepAlive} true if HTTP and SPDY connections should be |
| * pooled at all. Default is true. |
| * <li>{@code http.maxConnections} maximum number of idle connections to |
| * each to keep in the pool. Default is 5. |
| * <li>{@code http.keepAliveDuration} Time in milliseconds to keep the |
| * connection alive in the pool before closing it. Default is 5 minutes. |
| * This property isn't used by {@code HttpURLConnection}. |
| * </ul> |
| * |
| * <p>The default instance <i>doesn't</i> adjust its configuration as system |
| * properties are changed. This assumes that the applications that set these |
| * parameters do so before making HTTP connections, and that this class is |
| * initialized lazily. |
| */ |
| public final class ConnectionPool { |
| private static final long DEFAULT_KEEP_ALIVE_DURATION_MS = 5 * 60 * 1000; // 5 min |
| |
| private static final ConnectionPool systemDefault; |
| |
| static { |
| String keepAlive = System.getProperty("http.keepAlive"); |
| String keepAliveDuration = System.getProperty("http.keepAliveDuration"); |
| String maxIdleConnections = System.getProperty("http.maxConnections"); |
| long keepAliveDurationMs = keepAliveDuration != null ? Long.parseLong(keepAliveDuration) |
| : DEFAULT_KEEP_ALIVE_DURATION_MS; |
| if (keepAlive != null && !Boolean.parseBoolean(keepAlive)) { |
| systemDefault = new ConnectionPool(0, keepAliveDurationMs); |
| } else if (maxIdleConnections != null) { |
| systemDefault = new ConnectionPool(Integer.parseInt(maxIdleConnections), keepAliveDurationMs); |
| } else { |
| systemDefault = new ConnectionPool(5, keepAliveDurationMs); |
| } |
| } |
| |
| /** The maximum number of idle connections for each address. */ |
| private final int maxIdleConnections; |
| private final long keepAliveDurationNs; |
| |
| private final LinkedList<Connection> connections = new LinkedList<>(); |
| |
| /** |
| * A background thread is used to cleanup expired connections. There will be, at most, a single |
| * thread running per connection pool. |
| * |
| * <p>A {@link ThreadPoolExecutor} is used and not a |
| * {@link java.util.concurrent.ScheduledThreadPoolExecutor}; ScheduledThreadPoolExecutors do not |
| * shrink. This executor shrinks the thread pool after a period of inactivity, and starts threads |
| * as needed. Delays are instead handled by the {@link #connectionsCleanupRunnable}. It is |
| * important that the {@link #connectionsCleanupRunnable} stops eventually, otherwise it will pin |
| * the thread, and thus the connection pool, in memory. |
| */ |
| private Executor executor = new ThreadPoolExecutor( |
| 0 /* corePoolSize */, 1 /* maximumPoolSize */, 60L /* keepAliveTime */, TimeUnit.SECONDS, |
| new LinkedBlockingQueue<Runnable>(), Util.threadFactory("OkHttp ConnectionPool", true)); |
| |
| private final Runnable connectionsCleanupRunnable = new Runnable() { |
| @Override public void run() { |
| runCleanupUntilPoolIsEmpty(); |
| } |
| }; |
| |
| public ConnectionPool(int maxIdleConnections, long keepAliveDurationMs) { |
| this.maxIdleConnections = maxIdleConnections; |
| this.keepAliveDurationNs = keepAliveDurationMs * 1000 * 1000; |
| } |
| |
| public static ConnectionPool getDefault() { |
| return systemDefault; |
| } |
| |
| /** Returns total number of connections in the pool. */ |
| public synchronized int getConnectionCount() { |
| return connections.size(); |
| } |
| |
| /** @deprecated Use {@link #getMultiplexedConnectionCount()}. */ |
| @Deprecated |
| public synchronized int getSpdyConnectionCount() { |
| return getMultiplexedConnectionCount(); |
| } |
| |
| /** Returns total number of multiplexed connections in the pool. */ |
| public synchronized int getMultiplexedConnectionCount() { |
| int total = 0; |
| for (Connection connection : connections) { |
| if (connection.isFramed()) total++; |
| } |
| return total; |
| } |
| |
| /** Returns total number of http connections in the pool. */ |
| public synchronized int getHttpConnectionCount() { |
| return connections.size() - getMultiplexedConnectionCount(); |
| } |
| |
| /** Returns a recycled connection to {@code address}, or null if no such connection exists. */ |
| public synchronized Connection get(Address address) { |
| Connection foundConnection = null; |
| for (ListIterator<Connection> i = connections.listIterator(connections.size()); |
| i.hasPrevious(); ) { |
| Connection connection = i.previous(); |
| if (!connection.getRoute().getAddress().equals(address) |
| || !connection.isAlive() |
| || System.nanoTime() - connection.getIdleStartTimeNs() >= keepAliveDurationNs) { |
| continue; |
| } |
| i.remove(); |
| if (!connection.isFramed()) { |
| try { |
| Platform.get().tagSocket(connection.getSocket()); |
| } catch (SocketException e) { |
| Util.closeQuietly(connection.getSocket()); |
| // When unable to tag, skip recycling and close |
| Platform.get().logW("Unable to tagSocket(): " + e); |
| continue; |
| } |
| } |
| foundConnection = connection; |
| break; |
| } |
| |
| if (foundConnection != null && foundConnection.isFramed()) { |
| connections.addFirst(foundConnection); // Add it back after iteration. |
| } |
| |
| return foundConnection; |
| } |
| |
| /** |
| * Gives {@code connection} to the pool. The pool may store the connection, |
| * or close it, as its policy describes. |
| * |
| * <p>It is an error to use {@code connection} after calling this method. |
| */ |
| void recycle(Connection connection) { |
| if (connection.isFramed()) { |
| return; |
| } |
| |
| if (!connection.clearOwner()) { |
| return; // This connection isn't eligible for reuse. |
| } |
| |
| if (!connection.isAlive()) { |
| Util.closeQuietly(connection.getSocket()); |
| return; |
| } |
| |
| try { |
| Platform.get().untagSocket(connection.getSocket()); |
| } catch (SocketException e) { |
| // When unable to remove tagging, skip recycling and close. |
| Platform.get().logW("Unable to untagSocket(): " + e); |
| Util.closeQuietly(connection.getSocket()); |
| return; |
| } |
| |
| synchronized (this) { |
| addConnection(connection); |
| connection.incrementRecycleCount(); |
| connection.resetIdleStartTime(); |
| } |
| } |
| |
| private void addConnection(Connection connection) { |
| boolean empty = connections.isEmpty(); |
| connections.addFirst(connection); |
| if (empty) { |
| executor.execute(connectionsCleanupRunnable); |
| } else { |
| notifyAll(); |
| } |
| } |
| |
| /** |
| * Shares the SPDY connection with the pool. Callers to this method may |
| * continue to use {@code connection}. |
| */ |
| void share(Connection connection) { |
| if (!connection.isFramed()) throw new IllegalArgumentException(); |
| if (!connection.isAlive()) return; |
| synchronized (this) { |
| addConnection(connection); |
| } |
| } |
| |
| /** Close and remove all connections in the pool. */ |
| public void evictAll() { |
| List<Connection> toEvict; |
| synchronized (this) { |
| toEvict = new ArrayList<>(connections); |
| connections.clear(); |
| notifyAll(); |
| } |
| |
| for (int i = 0, size = toEvict.size(); i < size; i++) { |
| Util.closeQuietly(toEvict.get(i).getSocket()); |
| } |
| } |
| |
| private void runCleanupUntilPoolIsEmpty() { |
| while (true) { |
| if (!performCleanup()) return; // Halt cleanup. |
| } |
| } |
| |
| /** |
| * Attempts to make forward progress on connection eviction. There are three possible outcomes: |
| * |
| * <h3>The pool is empty.</h3> |
| * In this case, this method returns false and the eviction job should exit because there are no |
| * further cleanup tasks coming. (If additional connections are added to the pool, another cleanup |
| * job must be enqueued.) |
| * |
| * <h3>Connections were evicted.</h3> |
| * At least one connections was eligible for immediate eviction and was evicted. The method |
| * returns true and cleanup should continue. |
| * |
| * <h3>We waited to evict.</h3> |
| * None of the pooled connections were eligible for immediate eviction. Instead, we waited until |
| * either a connection became eligible for eviction, or the connections list changed. In either |
| * case, the method returns true and cleanup should continue. |
| */ |
| // VisibleForTesting |
| boolean performCleanup() { |
| List<Connection> evictableConnections; |
| |
| synchronized (this) { |
| if (connections.isEmpty()) return false; // Halt cleanup. |
| |
| evictableConnections = new ArrayList<>(); |
| int idleConnectionCount = 0; |
| long now = System.nanoTime(); |
| long nanosUntilNextEviction = keepAliveDurationNs; |
| |
| // Collect connections eligible for immediate eviction. |
| for (ListIterator<Connection> i = connections.listIterator(connections.size()); |
| i.hasPrevious(); ) { |
| Connection connection = i.previous(); |
| long nanosUntilEviction = connection.getIdleStartTimeNs() + keepAliveDurationNs - now; |
| if (nanosUntilEviction <= 0 || !connection.isAlive()) { |
| i.remove(); |
| evictableConnections.add(connection); |
| } else if (connection.isIdle()) { |
| idleConnectionCount++; |
| nanosUntilNextEviction = Math.min(nanosUntilNextEviction, nanosUntilEviction); |
| } |
| } |
| |
| // If the pool has too many idle connections, gather more! Oldest to newest. |
| for (ListIterator<Connection> i = connections.listIterator(connections.size()); |
| i.hasPrevious() && idleConnectionCount > maxIdleConnections; ) { |
| Connection connection = i.previous(); |
| if (connection.isIdle()) { |
| evictableConnections.add(connection); |
| i.remove(); |
| --idleConnectionCount; |
| } |
| } |
| |
| // If there's nothing to evict, wait. (This will be interrupted if connections are added.) |
| if (evictableConnections.isEmpty()) { |
| try { |
| long millisUntilNextEviction = nanosUntilNextEviction / (1000 * 1000); |
| long remainderNanos = nanosUntilNextEviction - millisUntilNextEviction * (1000 * 1000); |
| this.wait(millisUntilNextEviction, (int) remainderNanos); |
| return true; // Cleanup continues. |
| } catch (InterruptedException ignored) { |
| } |
| } |
| } |
| |
| // Actually do the eviction. Note that we avoid synchronized() when closing sockets. |
| for (int i = 0, size = evictableConnections.size(); i < size; i++) { |
| Connection expiredConnection = evictableConnections.get(i); |
| Util.closeQuietly(expiredConnection.getSocket()); |
| } |
| |
| return true; // Cleanup continues. |
| } |
| |
| /** |
| * Replace the default {@link Executor} with a different one. Only use in tests. |
| */ |
| // VisibleForTesting |
| void replaceCleanupExecutorForTests(Executor cleanupExecutor) { |
| this.executor = cleanupExecutor; |
| } |
| |
| /** |
| * Returns a snapshot of the connections in this pool, ordered from newest to |
| * oldest. Only use in tests. |
| */ |
| // VisibleForTesting |
| synchronized List<Connection> getConnections() { |
| return new ArrayList<>(connections); |
| } |
| } |