tag | 71e7a33de9bea11830b17e6b624771f61a811fbb | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Tue Mar 16 10:15:30 2021 -0700 |
object | 6b5fabb24683ed75a6dd1f21a254fe218663e1da |
Platform Tools Release 31.0.0 (7110759)
commit | 6b5fabb24683ed75a6dd1f21a254fe218663e1da | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Jan 29 07:33:18 2021 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Jan 29 07:33:18 2021 +0000 |
tree | 82ed506dd29d7a64131f60afdc82f6600e0f877b | |
parent | e7b0cde384a6809ee995a537b0f202c1cdfd8aa4 [diff] | |
parent | 97157061e8c3535f4d4633bd59b04af12f35d416 [diff] |
Snap for 7110675 from 97157061e8c3535f4d4633bd59b04af12f35d416 to sdk-release Change-Id: I1cdc4e1eaf0098a96d5119f44aecd8e6361eb264
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you‘ll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio’s SDK manager, or via direct download.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the releases page.