Oboe Docs Home

Tech Note: Disconnected Streams

When Oboe is using OpenSL ES, and a headset is plugged in or out, then OpenSL ES will automatically switch between devices. This is convenient but can cause problems because the new device may have different burst sizes and different latency.

When Oboe is using AAudio, and a headset is plugged in or out, then the stream is no longer available and becomes “disconnected”. The app will then be notified in one of two ways.

  1. If the app is using a callback then the OboeStreamCallback object will be called. It will launch a thread, which will call onErrorBeforeClose(). Then it stops and closes the stream. Then onErrorAfterClose() will be called. An app may choose to reopen a stream in the onErrorAfterClose() method.

  2. If an app is using read()/write() calls then they will return an error when a disconnect occurs. The app should then stop() and close() the stream. An app may then choose to reopen a stream.

Workaround for not Disconnecting Properly

On some versions of Android the disconnect message does not reach AAudio and the app will not know that the device has changed. As a workaround you can listen for a Java Intent.HEADSET_PLUG, which is fired when a head set is plugged in or out.

// Receive a broadcast Intent when a headset is plugged in or unplugged.
public class PluginBroadcastReceiver extends BroadcastReceiver {
    @Override
    public void onReceive(Context context, Intent intent) {
        // Close the stream if it was not disconnected.
    }
}

private BroadcastReceiver mPluginReceiver = new PluginBroadcastReceiver();

You can register for the Intent when your app resumes and unregister when it pauses.

@Override
public void onResume() {
    super.onResume();
    IntentFilter filter = new IntentFilter(Intent.ACTION_HEADSET_PLUG);
    this.registerReceiver(mPluginReceiver, filter);
}

@Override
public void onPause() {
    this.unregisterReceiver(mPluginReceiver);
    super.onPause();
}