commit | f62eb6c7eb22cd97c691ebdb5f25eb5fe8e9ed11 | [log] [tgz] |
---|---|---|
author | Timothy Arceri <timothy.arceri@collabora.com> | Sat Nov 05 09:24:51 2016 +1100 |
committer | Timothy Arceri <timothy.arceri@collabora.com> | Fri Jan 06 11:21:41 2017 +1100 |
tree | 6ffcf849dfef0c490d475a880a8208a4ab2fbf9b | |
parent | 0e7eec1ab5f27ced1aa4b2d77c2c63512d299694 [diff] |
st/mesa/glsl/i965: set num_ssbos directly in shader_info Here we also remove the duplicate field in gl_linked_shader and always get the value from shader_info instead. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>