commit | cbbf75424a2fe6dc258781fe0ac9c1f4f6d0292e | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Wed Aug 21 14:57:23 2019 -0700 |
committer | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Thu Aug 22 12:55:49 2019 -0700 |
tree | 9bb8aec918eca44c98a9002dc161cc0f4d93e835 | |
parent | 9b067d96f7b0ca6c11655ba49d472fde3f3a01be [diff] |
pan/decode: Validate mali_shader_meta stats We can infer these stats in many cases from the disassembly, so we should try to sanity check where we can. We may need to be fuzzy about analysis, since analysis gives us a bound but we don't mind if it's not used fully by the shader. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>