anv: Place images into the aux-map when safe to do so
At image bind time, if an image's addresses can be placed into the
aux-map without causing conflicts with a pre-existing mapping, do so.
The code aux management code in the binding function operates on a
per-plane basis. So, use the per-plane CCS memory range from the image
rather than the CCS memory region for the entire BO.
Another way to avoid aux-map conflicts is to rely solely on having a
dedicated allocation for an image. Unfortunately, not all workloads
change their behavior when drivers report a preference for dedicated
allocations. In particular, 3DMark Wild Life Extreme does not make more
dedicated allocations and such a solution was measured to perform ~16%
worse than this solution. With this solution, I did not measure a loss
of CCS on that benchmark.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6304
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
4 files changed