commit | eda5634e25735b26b56f3dda8cec2c4c4302ae59 | [log] [tgz] |
---|---|---|
author | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | Thu Jul 01 15:20:36 2021 -0400 |
committer | Marge Bot <eric+marge@anholt.net> | Wed Oct 13 17:03:26 2021 +0000 |
tree | 1f09a1652fa9433884fd14176d4239b531d9c257 | |
parent | c335a4d70edec49aa49b03142b2fc40f8202dc54 [diff] |
radv: pre-calc "simple" dynamic vertex input values when the shader pipeline is known to not require any of the more complex calculations, those calculations can be excluded from the dynamic update code Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13320>