commit | ec9920e72b0161642eccb0a2506eccc5b2c99a92 | [log] [tgz] |
---|---|---|
author | Rhys Perry <pendingchaos02@gmail.com> | Tue Jun 23 17:38:37 2020 +0100 |
committer | Marge Bot <eric+marge@anholt.net> | Mon Jul 13 14:11:50 2020 +0000 |
tree | 82d0a27c2f0b000edcb6d96a4b70ee6eb2ba12e8 | |
parent | 7ba645d5cb3974d90db0dc7f78d935c7be29448d [diff] |
radv: use lower_shuffle_to_swizzle_amd Affects a few shaders in Detroit: Become Human and Doom Eternal. fossil-db (Navi): Totals from 9 (0.01% of 135946) affected shaders: CodeSize: 31188 -> 25096 (-19.53%) Instrs: 6136 -> 4999 (-18.53%) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5695>