panfrost: Size UBO#0 accurately We explicitly calculated its size as (sysvals + uniforms). We don't need to check the shader metadata for that. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>