| /* |
| * Copyright 2012 Advanced Micro Devices, Inc. |
| * |
| * SPDX-License-Identifier: MIT |
| */ |
| |
| #include "si_build_pm4.h" |
| |
| #include "util/hash_table.h" |
| #define XXH_INLINE_ALL |
| #include "util/xxhash.h" |
| #include "util/u_cpu_detect.h" |
| #include "util/u_index_modify.h" |
| #include "util/u_prim.h" |
| #include "util/u_upload_mgr.h" |
| #include "ac_rtld.h" |
| #include "si_build_pm4.h" |
| #include "si_tracepoints.h" |
| |
| #if (GFX_VER == 6) |
| #define GFX(name) name##GFX6 |
| #elif (GFX_VER == 7) |
| #define GFX(name) name##GFX7 |
| #elif (GFX_VER == 8) |
| #define GFX(name) name##GFX8 |
| #elif (GFX_VER == 9) |
| #define GFX(name) name##GFX9 |
| #elif (GFX_VER == 10) |
| #define GFX(name) name##GFX10 |
| #elif (GFX_VER == 103) |
| #define GFX(name) name##GFX10_3 |
| #elif (GFX_VER == 11) |
| #define GFX(name) name##GFX11 |
| #elif (GFX_VER == 115) |
| #define GFX(name) name##GFX11_5 |
| #elif (GFX_VER == 12) |
| #define GFX(name) name##GFX12 |
| #else |
| #error "Unknown gfx level" |
| #endif |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG> |
| static bool si_update_shaders(struct si_context *sctx) |
| { |
| struct pipe_context *ctx = (struct pipe_context *)sctx; |
| struct si_shader *old_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current; |
| unsigned old_pa_cl_vs_out_cntl = old_vs ? old_vs->pa_cl_vs_out_cntl : 0; |
| bool old_uses_vs_state_provoking_vertex = old_vs ? old_vs->uses_vs_state_provoking_vertex : false; |
| bool old_uses_gs_state_outprim = old_vs ? old_vs->uses_gs_state_outprim : false; |
| struct si_shader *old_ps = sctx->shader.ps.current; |
| unsigned old_spi_shader_col_format = |
| old_ps ? old_ps->key.ps.part.epilog.spi_shader_col_format : 0; |
| int r; |
| |
| /* Update TCS and TES. */ |
| if (HAS_TESS) { |
| if (!sctx->has_tessellation) { |
| si_init_tess_factor_ring(sctx); |
| if (!sctx->has_tessellation) |
| return false; |
| } |
| |
| if (!sctx->is_user_tcs) { |
| if (!si_set_tcs_to_fixed_func_shader(sctx)) |
| return false; |
| } |
| |
| r = si_shader_select(ctx, &sctx->shader.tcs); |
| if (r) |
| return false; |
| si_pm4_bind_state(sctx, hs, sctx->shader.tcs.current); |
| |
| if (!HAS_GS || GFX_VERSION <= GFX8) { |
| r = si_shader_select(ctx, &sctx->shader.tes); |
| if (r) |
| return false; |
| |
| if (HAS_GS) { |
| /* TES as ES */ |
| assert(GFX_VERSION <= GFX8); |
| si_pm4_bind_state(sctx, es, sctx->shader.tes.current); |
| } else if (NGG) { |
| si_pm4_bind_state(sctx, gs, sctx->shader.tes.current); |
| } else { |
| si_pm4_bind_state(sctx, vs, sctx->shader.tes.current); |
| } |
| } |
| } else { |
| /* Reset TCS to clear fixed function shader. */ |
| if (!sctx->is_user_tcs && sctx->shader.tcs.cso) { |
| sctx->shader.tcs.cso = NULL; |
| sctx->shader.tcs.current = NULL; |
| } |
| |
| if (GFX_VERSION <= GFX8) { |
| si_pm4_bind_state(sctx, ls, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_LS; |
| } |
| si_pm4_bind_state(sctx, hs, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_HS; |
| } |
| |
| /* Update GS. */ |
| if (HAS_GS) { |
| r = si_shader_select(ctx, &sctx->shader.gs); |
| if (r) |
| return false; |
| si_pm4_bind_state(sctx, gs, sctx->shader.gs.current); |
| if (!NGG) { |
| si_pm4_bind_state(sctx, vs, sctx->shader.gs.current->gs_copy_shader); |
| |
| if (!si_update_gs_ring_buffers(sctx)) |
| return false; |
| } else if (GFX_VERSION < GFX11) { |
| si_pm4_bind_state(sctx, vs, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_VS; |
| } |
| } else { |
| if (!NGG) { |
| si_pm4_bind_state(sctx, gs, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_GS; |
| if (GFX_VERSION <= GFX8) { |
| si_pm4_bind_state(sctx, es, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_ES; |
| } |
| } |
| } |
| |
| /* Update VS. */ |
| if ((!HAS_TESS && !HAS_GS) || GFX_VERSION <= GFX8) { |
| r = si_shader_select(ctx, &sctx->shader.vs); |
| if (r) |
| return false; |
| |
| if (!HAS_TESS && !HAS_GS) { |
| if (NGG) { |
| si_pm4_bind_state(sctx, gs, sctx->shader.vs.current); |
| if (GFX_VERSION < GFX11) { |
| si_pm4_bind_state(sctx, vs, NULL); |
| sctx->prefetch_L2_mask &= ~SI_PREFETCH_VS; |
| } |
| } else { |
| si_pm4_bind_state(sctx, vs, sctx->shader.vs.current); |
| } |
| } else if (HAS_TESS) { |
| si_pm4_bind_state(sctx, ls, sctx->shader.vs.current); |
| } else { |
| assert(HAS_GS); |
| si_pm4_bind_state(sctx, es, sctx->shader.vs.current); |
| } |
| } |
| |
| if (GFX_VERSION >= GFX9 && HAS_TESS) |
| sctx->vs_uses_base_instance = sctx->queued.named.hs->uses_base_instance; |
| else if (GFX_VERSION >= GFX9 && HAS_GS) |
| sctx->vs_uses_base_instance = sctx->shader.gs.current->uses_base_instance; |
| else |
| sctx->vs_uses_base_instance = sctx->shader.vs.current->uses_base_instance; |
| |
| /* Update VGT_SHADER_STAGES_EN. */ |
| uint32_t vgt_stages = 0; |
| |
| if (HAS_TESS) { |
| if (GFX_VERSION >= GFX12) { |
| vgt_stages |= S_028A98_HS_EN(1) | |
| S_028A98_HS_W32_EN(sctx->queued.named.hs->wave_size == 32); |
| } else { |
| vgt_stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) | |
| S_028B54_HS_EN(1) | |
| S_028B54_DYNAMIC_HS(1) | |
| S_028B54_HS_W32_EN(GFX_VERSION >= GFX10 && |
| sctx->queued.named.hs->wave_size == 32); |
| } |
| } |
| |
| if (NGG) { |
| vgt_stages |= si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ngg.vgt_shader_stages_en; |
| } else { |
| if (HAS_GS) { |
| /* Legacy GS only supports Wave64. */ |
| assert(sctx->shader.gs.current->wave_size == 64); |
| |
| vgt_stages |= S_028B54_ES_EN(HAS_TESS ? V_028B54_ES_STAGE_DS : V_028B54_ES_STAGE_REAL) | |
| S_028B54_GS_EN(1) | |
| S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER) | |
| S_028B54_VS_W32_EN(GFX_VERSION >= GFX10 && |
| sctx->shader.gs.current->gs_copy_shader->wave_size == 32); |
| } else if (HAS_TESS) { |
| vgt_stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS); |
| } |
| |
| vgt_stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(GFX_VERSION >= GFX9 ? 2 : 0) | |
| S_028B54_VS_W32_EN(!HAS_GS && GFX_VERSION >= GFX10 && |
| si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->wave_size == 32); |
| } |
| |
| /* Update GE_CNTL. */ |
| uint32_t ge_cntl = 0; |
| |
| if (GFX_VERSION >= GFX10) { |
| union si_vgt_param_key key = sctx->ia_multi_vgt_param_key; |
| |
| if (NGG) { |
| if (HAS_TESS) { |
| if (GFX_VERSION >= GFX11) { |
| ge_cntl = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ge_cntl | |
| S_03096C_BREAK_PRIMGRP_AT_EOI(key.u.tess_uses_prim_id); |
| } else { |
| /* PRIM_GRP_SIZE_GFX10 is set by si_emit_vgt_pipeline_state. */ |
| ge_cntl = S_03096C_VERT_GRP_SIZE(0) | |
| S_03096C_BREAK_WAVE_AT_EOI(key.u.tess_uses_prim_id); |
| } |
| } else { |
| ge_cntl = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ge_cntl; |
| } |
| } else { |
| unsigned primgroup_size; |
| unsigned vertgroup_size; |
| assert(GFX_VERSION < GFX11); |
| |
| if (HAS_TESS) { |
| primgroup_size = 0; /* this is set by si_emit_vgt_pipeline_state */ |
| vertgroup_size = 0; |
| } else if (HAS_GS) { |
| unsigned vgt_gs_onchip_cntl = sctx->shader.gs.current->gs.vgt_gs_onchip_cntl; |
| primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl); |
| vertgroup_size = G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl); |
| } else { |
| primgroup_size = 128; /* recommended without a GS and tess */ |
| vertgroup_size = 0; |
| } |
| |
| ge_cntl = S_03096C_PRIM_GRP_SIZE_GFX10(primgroup_size) | |
| S_03096C_VERT_GRP_SIZE(vertgroup_size) | |
| S_03096C_BREAK_WAVE_AT_EOI(key.u.uses_tess && key.u.tess_uses_prim_id); |
| } |
| |
| /* Note: GE_CNTL.PACKET_TO_ONE_PA should only be set if LINE_STIPPLE_TEX_ENA == 1. |
| * Since we don't use that, we don't have to do anything. |
| */ |
| } |
| |
| if (vgt_stages != sctx->vgt_shader_stages_en || |
| (GFX_VERSION >= GFX10 && ge_cntl != sctx->ge_cntl)) { |
| sctx->vgt_shader_stages_en = vgt_stages; |
| sctx->ge_cntl = ge_cntl; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.vgt_pipeline_state); |
| } |
| |
| struct si_shader *hw_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current; |
| |
| if (old_pa_cl_vs_out_cntl != hw_vs->pa_cl_vs_out_cntl) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs); |
| |
| /* If we start to use any of these, we need to update the SGPR. */ |
| if ((hw_vs->uses_vs_state_provoking_vertex && !old_uses_vs_state_provoking_vertex) || |
| (hw_vs->uses_gs_state_outprim && !old_uses_gs_state_outprim)) { |
| si_update_ngg_sgpr_state_out_prim(sctx, hw_vs, NGG); |
| si_update_ngg_sgpr_state_provoking_vtx(sctx, hw_vs, NGG); |
| } |
| |
| r = si_shader_select(ctx, &sctx->shader.ps); |
| if (r) |
| return false; |
| si_pm4_bind_state(sctx, ps, sctx->shader.ps.current); |
| |
| unsigned db_shader_control = sctx->shader.ps.current->ps.db_shader_control; |
| if (sctx->ps_db_shader_control != db_shader_control) { |
| sctx->ps_db_shader_control = db_shader_control; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state); |
| if (sctx->screen->dpbb_allowed) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state); |
| } |
| |
| unsigned pa_sc_hisz_control = sctx->shader.ps.current->ps.pa_sc_hisz_control; |
| if (GFX_VERSION >= GFX12 && sctx->screen->dpbb_allowed && |
| sctx->ps_pa_sc_hisz_control != pa_sc_hisz_control) { |
| sctx->ps_pa_sc_hisz_control = pa_sc_hisz_control; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state); |
| } |
| |
| if (si_pm4_state_changed(sctx, ps) || |
| (!NGG && si_pm4_state_changed(sctx, vs)) || |
| (NGG && si_pm4_state_changed(sctx, gs))) { |
| sctx->atoms.s.spi_map.emit = sctx->emit_spi_map[sctx->shader.ps.current->ps.num_interp]; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map); |
| } |
| |
| if ((GFX_VERSION >= GFX10_3 || (GFX_VERSION >= GFX9 && sctx->screen->info.rbplus_allowed)) && |
| si_pm4_state_changed(sctx, ps) && |
| (!old_ps || old_spi_shader_col_format != |
| sctx->shader.ps.current->key.ps.part.epilog.spi_shader_col_format)) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state); |
| |
| if (sctx->smoothing_enabled != |
| sctx->shader.ps.current->key.ps.mono.poly_line_smoothing) { |
| sctx->smoothing_enabled = sctx->shader.ps.current->key.ps.mono.poly_line_smoothing; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config); |
| |
| /* NGG cull state uses smoothing_enabled. */ |
| if (GFX_VERSION >= GFX10 && sctx->screen->use_ngg_culling) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state); |
| |
| if (GFX_VERSION == GFX11 && sctx->screen->info.has_export_conflict_bug) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state); |
| |
| if (sctx->framebuffer.nr_samples <= 1) |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_locations); |
| } |
| |
| if (HAS_TESS) |
| si_update_tess_io_layout_state(sctx); |
| |
| if (GFX_VERSION >= GFX9 && unlikely(sctx->sqtt)) { |
| /* Pretend the bound shaders form a vk pipeline. Include the scratch size in |
| * the hash calculation to force re-emitting the pipeline if the scratch bo |
| * changes. |
| */ |
| uint64_t scratch_bo_size = sctx->scratch_buffer ? sctx->scratch_buffer->bo_size : 0; |
| uint32_t total_size = 0; |
| |
| /* Compute pipeline code hash. */ |
| XXH64_state_t* xh = XXH64_createState(); |
| XXH64_reset(xh, scratch_bo_size); |
| |
| for (int i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) { |
| struct si_shader *shader = sctx->shaders[i].current; |
| if (sctx->shaders[i].cso && shader) { |
| /* Hash the key. */ |
| XXH64_update(xh, &shader->key, sizeof(shader->key)); |
| /* Hash the main part binary. */ |
| XXH64_update(xh, shader->binary.code_buffer, shader->binary.code_size); |
| |
| total_size += (uint32_t)align_uintptr(shader->binary.uploaded_code_size, 256); |
| } |
| } |
| |
| XXH64_hash_t pipeline_code_hash = XXH64_digest(xh); |
| XXH64_freeState(xh); |
| |
| struct si_sqtt_fake_pipeline *pipeline = NULL; |
| if (!si_sqtt_pipeline_is_registered(sctx->sqtt, pipeline_code_hash)) { |
| /* This is a new pipeline. Allocate a new bo to hold all the shaders. Without |
| * this, shader code export process creates huge rgp files because RGP assumes |
| * the shaders live sequentially in memory (shader N address = shader 0 + offset N) |
| */ |
| struct si_resource *bo = si_aligned_buffer_create( |
| &sctx->screen->b, |
| SI_RESOURCE_FLAG_DRIVER_INTERNAL | SI_RESOURCE_FLAG_32BIT, |
| PIPE_USAGE_IMMUTABLE, align(total_size, SI_CPDMA_ALIGNMENT), 256); |
| |
| char *ptr = (char *) (bo ? sctx->screen->ws->buffer_map(sctx->screen->ws, |
| bo->buf, NULL, |
| (enum pipe_map_flags)(PIPE_MAP_READ_WRITE | PIPE_MAP_UNSYNCHRONIZED | RADEON_MAP_TEMPORARY)) : |
| NULL); |
| |
| uint32_t offset = 0; |
| uint64_t scratch_va = sctx->scratch_buffer ? sctx->scratch_buffer->gpu_address : 0; |
| |
| if (ptr) { |
| pipeline = (struct si_sqtt_fake_pipeline *) |
| CALLOC(1, sizeof(struct si_sqtt_fake_pipeline)); |
| |
| pipeline->code_hash = pipeline_code_hash; |
| pipeline->bo = bo; |
| |
| /* Re-upload all gfx shaders and init PM4. */ |
| si_pm4_clear_state(&pipeline->pm4, sctx->screen, false); |
| |
| uint32_t gfx_sh_offsets[SI_NUM_GRAPHICS_SHADERS] = { 0 }; |
| for (int i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) { |
| struct si_shader *shader = sctx->shaders[i].current; |
| if (sctx->shaders[i].cso && shader) { |
| struct si_resource *original_bo = shader->bo; |
| |
| /* Temp override for si_shader_binary_upload_at to work. */ |
| shader->bo = pipeline->bo; |
| |
| int size = si_shader_binary_upload_at(sctx->screen, shader, scratch_va, offset); |
| |
| shader->bo = original_bo; |
| |
| assert(size == (int)shader->binary.uploaded_code_size); |
| |
| gfx_sh_offsets[i] = offset; |
| offset += align(size, 256); |
| |
| struct si_pm4_state *pm4 = &shader->pm4; |
| |
| /* Patch the SPI_SHADER_PGM_LO_* register to point to the new bo address, |
| * with the proper offset. |
| */ |
| uint64_t va_low = shader->gpu_address >> 8; |
| uint32_t reg = pm4->base.spi_shader_pgm_lo_reg; |
| ac_pm4_set_reg(&pipeline->pm4.base, reg, va_low); |
| } |
| } |
| ac_pm4_finalize(&pipeline->pm4.base); |
| sctx->screen->ws->buffer_unmap(sctx->screen->ws, bo->buf); |
| |
| _mesa_hash_table_u64_insert(sctx->sqtt->pipeline_bos, |
| pipeline_code_hash, pipeline); |
| |
| si_sqtt_register_pipeline(sctx, pipeline, gfx_sh_offsets); |
| } else { |
| if (bo) |
| si_resource_reference(&bo, NULL); |
| } |
| } else { |
| pipeline = (struct si_sqtt_fake_pipeline *)_mesa_hash_table_u64_search( |
| sctx->sqtt->pipeline_bos, pipeline_code_hash); |
| } |
| assert(pipeline); |
| |
| si_sqtt_describe_pipeline_bind(sctx, pipeline_code_hash, 0); |
| si_pm4_bind_state(sctx, sqtt_pipeline, pipeline); |
| } |
| |
| if ((GFX_VERSION <= GFX8 && |
| (si_pm4_state_enabled_and_changed(sctx, ls) || si_pm4_state_enabled_and_changed(sctx, es))) || |
| si_pm4_state_enabled_and_changed(sctx, hs) || si_pm4_state_enabled_and_changed(sctx, gs) || |
| (!NGG && si_pm4_state_enabled_and_changed(sctx, vs)) || si_pm4_state_enabled_and_changed(sctx, ps)) { |
| unsigned scratch_size = 0; |
| |
| if (HAS_TESS) { |
| if (GFX_VERSION <= GFX8) /* LS */ |
| scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave); |
| |
| scratch_size = MAX2(scratch_size, sctx->queued.named.hs->config.scratch_bytes_per_wave); |
| |
| if (HAS_GS) { |
| if (GFX_VERSION <= GFX8) /* ES */ |
| scratch_size = MAX2(scratch_size, sctx->shader.tes.current->config.scratch_bytes_per_wave); |
| |
| scratch_size = MAX2(scratch_size, sctx->shader.gs.current->config.scratch_bytes_per_wave); |
| } else { |
| scratch_size = MAX2(scratch_size, sctx->shader.tes.current->config.scratch_bytes_per_wave); |
| } |
| } else if (HAS_GS) { |
| if (GFX_VERSION <= GFX8) /* ES */ |
| scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave); |
| |
| scratch_size = MAX2(scratch_size, sctx->shader.gs.current->config.scratch_bytes_per_wave); |
| } else { |
| scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave); |
| } |
| |
| scratch_size = MAX2(scratch_size, sctx->shader.ps.current->config.scratch_bytes_per_wave); |
| |
| if (scratch_size && !si_update_spi_tmpring_size(sctx, scratch_size)) |
| return false; |
| |
| if (GFX_VERSION >= GFX7) { |
| if (GFX_VERSION <= GFX8 && HAS_TESS && si_pm4_state_enabled_and_changed(sctx, ls)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_LS; |
| |
| if (HAS_TESS && si_pm4_state_enabled_and_changed(sctx, hs)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_HS; |
| |
| if (GFX_VERSION <= GFX8 && HAS_GS && si_pm4_state_enabled_and_changed(sctx, es)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_ES; |
| |
| if ((HAS_GS || NGG) && si_pm4_state_enabled_and_changed(sctx, gs)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_GS; |
| |
| if (!NGG && si_pm4_state_enabled_and_changed(sctx, vs)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_VS; |
| |
| if (si_pm4_state_enabled_and_changed(sctx, ps)) |
| sctx->prefetch_L2_mask |= SI_PREFETCH_PS; |
| } |
| } |
| |
| /* si_shader_select_with_key can clear the ngg_culling in the shader key if the shader |
| * compilation hasn't finished. Set it to the same value in si_context. |
| */ |
| if (GFX_VERSION >= GFX10 && NGG) |
| sctx->ngg_culling = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->key.ge.opt.ngg_culling; |
| |
| sctx->do_update_shaders = false; |
| return true; |
| } |
| |
| ALWAYS_INLINE |
| static unsigned si_conv_pipe_prim(unsigned mode) |
| { |
| static const unsigned prim_conv[] = { |
| [MESA_PRIM_POINTS] = V_008958_DI_PT_POINTLIST, |
| [MESA_PRIM_LINES] = V_008958_DI_PT_LINELIST, |
| [MESA_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP, |
| [MESA_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP, |
| [MESA_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST, |
| [MESA_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP, |
| [MESA_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN, |
| [MESA_PRIM_QUADS] = V_008958_DI_PT_QUADLIST, |
| [MESA_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP, |
| [MESA_PRIM_POLYGON] = V_008958_DI_PT_POLYGON, |
| [MESA_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ, |
| [MESA_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ, |
| [MESA_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ, |
| [MESA_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ, |
| [MESA_PRIM_PATCHES] = V_008958_DI_PT_PATCH, |
| [SI_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST}; |
| assert(mode < ARRAY_SIZE(prim_conv)); |
| return prim_conv[mode]; |
| } |
| |
| template<amd_gfx_level GFX_VERSION> |
| static void si_cp_dma_prefetch_inline(struct si_context *sctx, uint64_t address, unsigned size) |
| { |
| assert(GFX_VERSION >= GFX7); |
| assert(sctx->screen->info.has_cp_dma); |
| |
| if (GFX_VERSION >= GFX11) |
| size = MIN2(size, 32768 - SI_CPDMA_ALIGNMENT); |
| |
| /* The prefetch address and size must be aligned, so that we don't have to apply |
| * the complicated hw bug workaround. |
| * |
| * The size should also be less than 2 MB, so that we don't have to use a loop. |
| * Callers shouldn't need to prefetch more than 2 MB. |
| */ |
| assert(size % SI_CPDMA_ALIGNMENT == 0); |
| assert(address % SI_CPDMA_ALIGNMENT == 0); |
| assert(size < S_415_BYTE_COUNT_GFX6(~0u)); |
| |
| uint32_t header = S_411_SRC_SEL(V_411_SRC_ADDR_TC_L2); |
| uint32_t command = S_415_BYTE_COUNT_GFX6(size); |
| |
| if (GFX_VERSION >= GFX9) { |
| command |= S_415_DISABLE_WR_CONFIRM_GFX9(1); |
| header |= S_411_DST_SEL(V_411_NOWHERE); |
| } else { |
| command |= S_415_DISABLE_WR_CONFIRM_GFX6(1); |
| header |= S_411_DST_SEL(V_411_DST_ADDR_TC_L2); |
| } |
| |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| radeon_begin(cs); |
| radeon_emit(PKT3(PKT3_DMA_DATA, 5, 0)); |
| radeon_emit(header); |
| radeon_emit(address); /* SRC_ADDR_LO [31:0] */ |
| radeon_emit(address >> 32); /* SRC_ADDR_HI [31:0] */ |
| radeon_emit(address); /* DST_ADDR_LO [31:0] */ |
| radeon_emit(address >> 32); /* DST_ADDR_HI [31:0] */ |
| radeon_emit(command); |
| radeon_end(); |
| } |
| |
| #if GFX_VER == 6 /* declare this function only once because it handles all chips. */ |
| |
| void si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf, |
| unsigned offset, unsigned size) |
| { |
| uint64_t address = si_resource(buf)->gpu_address + offset; |
| switch (sctx->gfx_level) { |
| case GFX7: |
| si_cp_dma_prefetch_inline<GFX7>(sctx, address, size); |
| break; |
| case GFX8: |
| si_cp_dma_prefetch_inline<GFX8>(sctx, address, size); |
| break; |
| case GFX9: |
| si_cp_dma_prefetch_inline<GFX9>(sctx, address, size); |
| break; |
| case GFX10: |
| si_cp_dma_prefetch_inline<GFX10>(sctx, address, size); |
| break; |
| case GFX10_3: |
| si_cp_dma_prefetch_inline<GFX10_3>(sctx, address, size); |
| break; |
| case GFX11: |
| si_cp_dma_prefetch_inline<GFX11>(sctx, address, size); |
| break; |
| case GFX11_5: |
| si_cp_dma_prefetch_inline<GFX11_5>(sctx, address, size); |
| break; |
| case GFX12: |
| si_cp_dma_prefetch_inline<GFX12>(sctx, address, size); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| #endif |
| |
| template<amd_gfx_level GFX_VERSION> |
| static void si_prefetch_shader_async(struct si_context *sctx, struct si_shader *shader) |
| { |
| struct pipe_resource *bo = &shader->bo->b.b; |
| si_cp_dma_prefetch_inline<GFX_VERSION>(sctx, shader->gpu_address, bo->width0); |
| } |
| |
| /** |
| * Prefetch shaders. |
| */ |
| template<amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG> |
| ALWAYS_INLINE |
| static void si_prefetch_shaders(struct si_context *sctx) |
| { |
| unsigned mask = sctx->prefetch_L2_mask; |
| |
| /* GFX6 doesn't support the L2 prefetch. */ |
| if (GFX_VERSION < GFX7 || !mask) |
| return; |
| |
| /* Prefetch shaders and VBO descriptors into L2. */ |
| if (GFX_VERSION >= GFX11) { |
| if (HAS_TESS && mask & SI_PREFETCH_HS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs); |
| |
| if (mask & SI_PREFETCH_GS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs); |
| } else if (GFX_VERSION >= GFX9) { |
| if (HAS_TESS) { |
| if (mask & SI_PREFETCH_HS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs); |
| } |
| if ((HAS_GS || NGG) && mask & SI_PREFETCH_GS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs); |
| if (!NGG && mask & SI_PREFETCH_VS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.vs); |
| } else { |
| /* GFX6-GFX8 */ |
| /* Choose the right spot for the VBO prefetch. */ |
| if (HAS_TESS) { |
| if (mask & SI_PREFETCH_LS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.ls); |
| if (mask & SI_PREFETCH_HS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs); |
| if (mask & SI_PREFETCH_ES) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.es); |
| if (mask & SI_PREFETCH_GS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs); |
| } else if (HAS_GS) { |
| if (mask & SI_PREFETCH_ES) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.es); |
| if (mask & SI_PREFETCH_GS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs); |
| } |
| if (mask & SI_PREFETCH_VS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.vs); |
| } |
| |
| if (mask & SI_PREFETCH_PS) |
| si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.ps); |
| |
| /* This must be cleared only when AFTER_DRAW is true. */ |
| sctx->prefetch_L2_mask = 0; |
| } |
| |
| static unsigned si_num_prims_for_vertices(enum mesa_prim prim, |
| unsigned count, unsigned vertices_per_patch) |
| { |
| switch (prim) { |
| case MESA_PRIM_PATCHES: |
| return count / vertices_per_patch; |
| case MESA_PRIM_POLYGON: |
| /* It's a triangle fan with different edge flags. */ |
| return count >= 3 ? count - 2 : 0; |
| case SI_PRIM_RECTANGLE_LIST: |
| return count / 3; |
| default: |
| return u_decomposed_prims_for_vertices(prim, count); |
| } |
| } |
| |
| static unsigned si_get_init_multi_vgt_param(struct si_screen *sscreen, union si_vgt_param_key *key) |
| { |
| STATIC_ASSERT(sizeof(union si_vgt_param_key) == 2); |
| unsigned max_primgroup_in_wave = 2; |
| |
| /* SWITCH_ON_EOP(0) is always preferable. */ |
| bool wd_switch_on_eop = false; |
| bool ia_switch_on_eop = false; |
| bool ia_switch_on_eoi = false; |
| bool partial_vs_wave = false; |
| bool partial_es_wave = false; |
| |
| if (key->u.uses_tess) { |
| /* SWITCH_ON_EOI must be set if PrimID is used. */ |
| if (key->u.tess_uses_prim_id) |
| ia_switch_on_eoi = true; |
| |
| /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */ |
| if ((sscreen->info.family == CHIP_TAHITI || sscreen->info.family == CHIP_PITCAIRN || |
| sscreen->info.family == CHIP_BONAIRE) && |
| key->u.uses_gs) |
| partial_vs_wave = true; |
| |
| /* Needed for 028B6C_DISTRIBUTION_MODE != 0. (implies >= GFX8) */ |
| if (sscreen->info.has_distributed_tess) { |
| if (key->u.uses_gs) { |
| if (sscreen->info.gfx_level == GFX8) |
| partial_es_wave = true; |
| } else { |
| partial_vs_wave = true; |
| } |
| } |
| } |
| |
| /* This is a hardware requirement. */ |
| if (key->u.line_stipple_enabled || (sscreen->debug_flags & DBG(SWITCH_ON_EOP))) { |
| ia_switch_on_eop = true; |
| wd_switch_on_eop = true; |
| } |
| |
| if (sscreen->info.gfx_level >= GFX7) { |
| /* WD_SWITCH_ON_EOP has no effect on GPUs with less than |
| * 4 shader engines. Set 1 to pass the assertion below. |
| * The other cases are hardware requirements. |
| * |
| * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0 |
| * for points, line strips, and tri strips. |
| */ |
| if (sscreen->info.max_se <= 2 || key->u.prim == MESA_PRIM_POLYGON || |
| key->u.prim == MESA_PRIM_LINE_LOOP || key->u.prim == MESA_PRIM_TRIANGLE_FAN || |
| key->u.prim == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY || |
| (key->u.primitive_restart && |
| (sscreen->info.family < CHIP_POLARIS10 || |
| (key->u.prim != MESA_PRIM_POINTS && key->u.prim != MESA_PRIM_LINE_STRIP && |
| key->u.prim != MESA_PRIM_TRIANGLE_STRIP))) || |
| key->u.count_from_stream_output) |
| wd_switch_on_eop = true; |
| |
| /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0. |
| * We don't know that for indirect drawing, so treat it as |
| * always problematic. */ |
| if (sscreen->info.family == CHIP_HAWAII && key->u.uses_instancing) |
| wd_switch_on_eop = true; |
| |
| /* Performance recommendation for 4 SE Gfx7-8 parts if |
| * instances are smaller than a primgroup. |
| * Assume indirect draws always use small instances. |
| * This is needed for good VS wave utilization. |
| */ |
| if (sscreen->info.gfx_level <= GFX8 && sscreen->info.max_se == 4 && |
| key->u.multi_instances_smaller_than_primgroup) |
| wd_switch_on_eop = true; |
| |
| /* Required on GFX7 and later. */ |
| if (sscreen->info.max_se == 4 && !wd_switch_on_eop) |
| ia_switch_on_eoi = true; |
| |
| /* HW engineers suggested that PARTIAL_VS_WAVE_ON should be set |
| * to work around a GS hang. |
| */ |
| if (key->u.uses_gs && |
| (sscreen->info.family == CHIP_TONGA || sscreen->info.family == CHIP_FIJI || |
| sscreen->info.family == CHIP_POLARIS10 || sscreen->info.family == CHIP_POLARIS11 || |
| sscreen->info.family == CHIP_POLARIS12 || sscreen->info.family == CHIP_VEGAM)) |
| partial_vs_wave = true; |
| |
| /* Required by Hawaii and, for some special cases, by GFX8. */ |
| if (ia_switch_on_eoi && |
| (sscreen->info.family == CHIP_HAWAII || |
| (sscreen->info.gfx_level == GFX8 && (key->u.uses_gs || max_primgroup_in_wave != 2)))) |
| partial_vs_wave = true; |
| |
| /* Instancing bug on Bonaire. */ |
| if (sscreen->info.family == CHIP_BONAIRE && ia_switch_on_eoi && key->u.uses_instancing) |
| partial_vs_wave = true; |
| |
| /* This only applies to Polaris10 and later 4 SE chips. |
| * wd_switch_on_eop is already true on all other chips. |
| */ |
| if (!wd_switch_on_eop && key->u.primitive_restart) |
| partial_vs_wave = true; |
| |
| /* If the WD switch is false, the IA switch must be false too. */ |
| assert(wd_switch_on_eop || !ia_switch_on_eop); |
| } |
| |
| /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */ |
| if (sscreen->info.gfx_level <= GFX8 && ia_switch_on_eoi) |
| partial_es_wave = true; |
| |
| return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) | |
| S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | |
| S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) | |
| S_028AA8_WD_SWITCH_ON_EOP(sscreen->info.gfx_level >= GFX7 ? wd_switch_on_eop : 0) | |
| /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */ |
| S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->info.gfx_level == GFX8 ? max_primgroup_in_wave |
| : 0) | |
| S_030960_EN_INST_OPT_BASIC(sscreen->info.gfx_level >= GFX9) | |
| S_030960_EN_INST_OPT_ADV(sscreen->info.gfx_level >= GFX9); |
| } |
| |
| static void si_init_ia_multi_vgt_param_table(struct si_context *sctx) |
| { |
| for (int prim = 0; prim <= SI_PRIM_RECTANGLE_LIST; prim++) |
| for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++) |
| for (int multi_instances = 0; multi_instances < 2; multi_instances++) |
| for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++) |
| for (int count_from_so = 0; count_from_so < 2; count_from_so++) |
| for (int line_stipple = 0; line_stipple < 2; line_stipple++) |
| for (int uses_tess = 0; uses_tess < 2; uses_tess++) |
| for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++) |
| for (int uses_gs = 0; uses_gs < 2; uses_gs++) { |
| union si_vgt_param_key key; |
| |
| key.index = 0; |
| key.u.prim = prim; |
| key.u.uses_instancing = uses_instancing; |
| key.u.multi_instances_smaller_than_primgroup = multi_instances; |
| key.u.primitive_restart = primitive_restart; |
| key.u.count_from_stream_output = count_from_so; |
| key.u.line_stipple_enabled = line_stipple; |
| key.u.uses_tess = uses_tess; |
| key.u.tess_uses_prim_id = tess_uses_primid; |
| key.u.uses_gs = uses_gs; |
| |
| sctx->ia_multi_vgt_param[key.index] = |
| si_get_init_multi_vgt_param(sctx->screen, &key); |
| } |
| } |
| |
| static bool si_is_line_stipple_enabled(struct si_context *sctx) |
| { |
| struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; |
| |
| return rs->line_stipple_enable && sctx->current_rast_prim != MESA_PRIM_POINTS && |
| (rs->polygon_mode_is_lines || util_prim_is_lines(sctx->current_rast_prim)); |
| } |
| |
| enum si_is_draw_vertex_state { |
| DRAW_VERTEX_STATE_OFF, |
| DRAW_VERTEX_STATE_ON, |
| }; |
| |
| enum si_has_sh_pairs_packed { |
| HAS_SH_PAIRS_PACKED_OFF, |
| HAS_SH_PAIRS_PACKED_ON, |
| }; |
| |
| enum si_alt_hiz_logic { |
| ALT_HIZ_LOGIC_OFF, |
| ALT_HIZ_LOGIC_ON, |
| }; |
| |
| template <si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE |
| static bool num_instanced_prims_less_than(const struct pipe_draw_indirect_info *indirect, |
| enum mesa_prim prim, |
| unsigned min_vertex_count, |
| unsigned instance_count, |
| unsigned num_prims, |
| uint8_t vertices_per_patch) |
| { |
| if (IS_DRAW_VERTEX_STATE) |
| return 0; |
| |
| if (indirect) { |
| return indirect->buffer || |
| (instance_count > 1 && indirect->count_from_stream_output); |
| } else { |
| return instance_count > 1 && |
| si_num_prims_for_vertices(prim, min_vertex_count, vertices_per_patch) < num_prims; |
| } |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE |
| static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, |
| const struct pipe_draw_indirect_info *indirect, |
| enum mesa_prim prim, unsigned instance_count, |
| bool primitive_restart, unsigned min_vertex_count) |
| { |
| union si_vgt_param_key key = sctx->ia_multi_vgt_param_key; |
| unsigned primgroup_size; |
| unsigned ia_multi_vgt_param; |
| |
| if (HAS_TESS) { |
| primgroup_size = sctx->num_patches_per_workgroup; |
| } else if (HAS_GS) { |
| primgroup_size = 64; /* recommended with a GS */ |
| } else { |
| primgroup_size = 128; /* recommended without a GS and tess */ |
| } |
| |
| key.u.prim = prim; |
| key.u.uses_instancing = !IS_DRAW_VERTEX_STATE && |
| ((indirect && indirect->buffer) || instance_count > 1); |
| if (GFX_VERSION == GFX7 || GFX_VERSION == GFX8) { |
| key.u.multi_instances_smaller_than_primgroup = |
| num_instanced_prims_less_than<IS_DRAW_VERTEX_STATE>(indirect, prim, min_vertex_count, |
| instance_count, primgroup_size, |
| sctx->patch_vertices); |
| } else { |
| key.u.multi_instances_smaller_than_primgroup = 0; |
| } |
| key.u.primitive_restart = !IS_DRAW_VERTEX_STATE && primitive_restart; |
| key.u.count_from_stream_output = !IS_DRAW_VERTEX_STATE && indirect && |
| indirect->count_from_stream_output; |
| key.u.line_stipple_enabled = si_is_line_stipple_enabled(sctx); |
| |
| ia_multi_vgt_param = |
| sctx->ia_multi_vgt_param[key.index] | S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1); |
| |
| if (HAS_GS) { |
| /* GS requirement. */ |
| if (GFX_VERSION <= GFX8 && |
| SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3) |
| ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1); |
| |
| /* GS hw bug with single-primitive instances and SWITCH_ON_EOI. |
| * The hw doc says all multi-SE chips are affected, but Vulkan |
| * only applies it to Hawaii. Do what Vulkan does. |
| */ |
| if (GFX_VERSION == GFX7 && |
| sctx->family == CHIP_HAWAII && G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) && |
| num_instanced_prims_less_than<IS_DRAW_VERTEX_STATE>(indirect, prim, min_vertex_count, |
| instance_count, 2, sctx->patch_vertices)) { |
| /* The cache flushes should have been emitted already. */ |
| assert(sctx->barrier_flags == 0); |
| sctx->barrier_flags = SI_BARRIER_EVENT_VGT_FLUSH; |
| si_emit_barrier_direct(sctx); |
| } |
| } |
| |
| return ia_multi_vgt_param; |
| } |
| |
| /* rast_prim is the primitive type after GS. */ |
| template<amd_gfx_level GFX_VERSION, si_has_gs HAS_GS, si_has_ngg NGG> ALWAYS_INLINE |
| static void si_emit_rasterizer_prim_state(struct si_context *sctx) |
| { |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| |
| radeon_begin(cs); |
| |
| if (unlikely(si_is_line_stipple_enabled(sctx))) { |
| /* For lines, reset the stipple pattern at each primitive. Otherwise, |
| * reset the stipple pattern at each packet (line strips, line loops). |
| */ |
| enum mesa_prim rast_prim = sctx->current_rast_prim; |
| bool reset_per_prim = rast_prim == MESA_PRIM_LINES || |
| rast_prim == MESA_PRIM_LINES_ADJACENCY; |
| /* 0 = no reset, 1 = reset per prim, 2 = reset per packet */ |
| if (GFX_VERSION >= GFX12) { |
| radeon_opt_set_context_reg(R_028A44_PA_SC_LINE_STIPPLE_RESET, |
| SI_TRACKED_PA_SC_LINE_STIPPLE_RESET, |
| S_028A44_AUTO_RESET_CNTL(reset_per_prim ? 1 : 2)); |
| } else { |
| struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; |
| |
| radeon_opt_set_context_reg(R_028A0C_PA_SC_LINE_STIPPLE, |
| SI_TRACKED_PA_SC_LINE_STIPPLE, |
| rs->pa_sc_line_stipple | |
| S_028A0C_AUTO_RESET_CNTL(reset_per_prim ? 1 : 2)); |
| } |
| } |
| |
| if (NGG || HAS_GS) { |
| if (GFX_VERSION >= GFX11) { |
| radeon_opt_set_uconfig_reg(R_030998_VGT_GS_OUT_PRIM_TYPE, |
| SI_TRACKED_VGT_GS_OUT_PRIM_TYPE_UCONFIG, sctx->gs_out_prim); |
| } else { |
| radeon_opt_set_context_reg(R_028A6C_VGT_GS_OUT_PRIM_TYPE, |
| SI_TRACKED_VGT_GS_OUT_PRIM_TYPE, sctx->gs_out_prim); |
| } |
| } |
| |
| if (GFX_VERSION == GFX9) |
| radeon_end_update_context_roll(); |
| else |
| radeon_end(); |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED> ALWAYS_INLINE |
| static void si_emit_vs_state(struct si_context *sctx, unsigned index_size) |
| { |
| if (!IS_DRAW_VERTEX_STATE && sctx->num_vs_blit_sgprs) { |
| /* Re-emit the state after we leave u_blitter. */ |
| sctx->last_vs_state = ~0; |
| sctx->last_gs_state = ~0; |
| return; |
| } |
| |
| unsigned vs_state = sctx->current_vs_state; /* all VS bits */ |
| unsigned gs_state = sctx->current_gs_state; /* only GS and NGG bits; VS bits will be copied here */ |
| |
| if (sctx->shader.vs.cso->info.uses_base_vertex && index_size) |
| vs_state |= ENCODE_FIELD(VS_STATE_INDEXED, 1); |
| |
| /* Copy all state bits from vs_state to gs_state. */ |
| gs_state |= vs_state; |
| |
| if (vs_state != sctx->last_vs_state || |
| ((HAS_GS || NGG) && gs_state != sctx->last_gs_state)) { |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| |
| /* These are all constant expressions. */ |
| unsigned vs_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG, |
| PIPE_SHADER_VERTEX); |
| unsigned tes_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG, |
| PIPE_SHADER_TESS_EVAL); |
| unsigned gs_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG, |
| PIPE_SHADER_GEOMETRY); |
| unsigned gs_copy_base = R_00B130_SPI_SHADER_USER_DATA_VS_0; |
| |
| radeon_begin(cs); |
| if (HAS_GS) { |
| radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, vs_state); |
| |
| /* GS always uses the state bits for emulating VGT_ESGS_RING_ITEMSIZE on Gfx9 |
| * (via nir_load_esgs_vertex_stride_amd) and for emulating GS pipeline statistics |
| * on gfx10.x. NGG GS also has lots of states in there. |
| */ |
| if (GFX_VERSION >= GFX9) |
| radeon_set_or_push_gfx_sh_reg(gs_base + SI_SGPR_VS_STATE_BITS * 4, gs_state); |
| |
| /* The GS copy shader (for legacy GS) always uses the state bits. */ |
| if (!NGG) |
| radeon_set_or_push_gfx_sh_reg(gs_copy_base + SI_SGPR_VS_STATE_BITS * 4, gs_state); |
| } else if (HAS_TESS) { |
| radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, vs_state); |
| radeon_set_or_push_gfx_sh_reg(tes_base + SI_SGPR_VS_STATE_BITS * 4, NGG ? gs_state : vs_state); |
| } else { |
| radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, NGG ? gs_state : vs_state); |
| } |
| radeon_end(); |
| |
| sctx->last_vs_state = vs_state; |
| if (HAS_GS || NGG) |
| sctx->last_gs_state = gs_state; |
| } |
| } |
| |
| template <amd_gfx_level GFX_VERSION> ALWAYS_INLINE |
| static bool si_prim_restart_index_changed(struct si_context *sctx, unsigned index_size, |
| bool primitive_restart, unsigned restart_index) |
| { |
| if (!primitive_restart) |
| return false; |
| |
| if (sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN) |
| return true; |
| |
| /* GFX8+ only compares the index type number of bits of the restart index, so the unused bits |
| * are "don't care". |
| * |
| * Summary of restart index comparator behavior: |
| * - GFX6-7: Compare all bits. |
| * - GFX8: Only compare index type bits. |
| * - GFX9+: If MATCH_ALL_BITS, compare all bits, else only compare index type bits. |
| */ |
| if (GFX_VERSION >= GFX8) { |
| /* This masking eliminates no-op 0xffffffff -> 0xffff restart index changes that cause |
| * unnecessary context rolls when switching the index type. |
| */ |
| unsigned index_mask = BITFIELD_MASK(index_size * 8); |
| return (restart_index & index_mask) != (sctx->last_restart_index & index_mask); |
| } else { |
| return restart_index != sctx->last_restart_index; |
| } |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE |
| static void si_emit_ia_multi_vgt_param(struct si_context *sctx, |
| const struct pipe_draw_indirect_info *indirect, |
| enum mesa_prim prim, unsigned instance_count, |
| bool primitive_restart, unsigned min_vertex_count) |
| { |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| unsigned ia_multi_vgt_param; |
| |
| ia_multi_vgt_param = |
| si_get_ia_multi_vgt_param<GFX_VERSION, HAS_TESS, HAS_GS, IS_DRAW_VERTEX_STATE> |
| (sctx, indirect, prim, instance_count, primitive_restart, min_vertex_count); |
| |
| radeon_begin(cs); |
| if (GFX_VERSION == GFX9) { |
| /* Workaround for SpecviewPerf13 Catia hang on GFX9. */ |
| if (prim != sctx->last_prim) |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, SI_TRACKED_IA_MULTI_VGT_PARAM_UCONFIG); |
| |
| radeon_opt_set_uconfig_reg_idx(R_030960_IA_MULTI_VGT_PARAM, |
| SI_TRACKED_IA_MULTI_VGT_PARAM_UCONFIG, |
| 4, ia_multi_vgt_param); |
| } else if (GFX_VERSION >= GFX7) { |
| radeon_opt_set_context_reg_idx(R_028AA8_IA_MULTI_VGT_PARAM, |
| SI_TRACKED_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param); |
| } else { |
| radeon_opt_set_context_reg(R_028AA8_IA_MULTI_VGT_PARAM, |
| SI_TRACKED_IA_MULTI_VGT_PARAM, ia_multi_vgt_param); |
| } |
| radeon_end(); |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE |
| static void si_emit_draw_registers(struct si_context *sctx, |
| const struct pipe_draw_indirect_info *indirect, |
| enum mesa_prim prim, unsigned index_size, |
| unsigned instance_count, bool primitive_restart, |
| unsigned restart_index, unsigned min_vertex_count) |
| { |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| |
| if (GFX_VERSION <= GFX9) { |
| si_emit_ia_multi_vgt_param<GFX_VERSION, HAS_TESS, HAS_GS, IS_DRAW_VERTEX_STATE> |
| (sctx, indirect, prim, instance_count, primitive_restart, min_vertex_count); |
| } |
| |
| radeon_begin(cs); |
| |
| if (prim != sctx->last_prim) { |
| unsigned vgt_prim = HAS_TESS ? V_008958_DI_PT_PATCH : si_conv_pipe_prim(prim); |
| |
| if (GFX_VERSION >= GFX12 && HAS_TESS) |
| vgt_prim |= S_030908_NUM_INPUT_CP(sctx->patch_vertices); |
| |
| if (GFX_VERSION >= GFX10) |
| radeon_set_uconfig_reg(R_030908_VGT_PRIMITIVE_TYPE, vgt_prim); |
| else if (GFX_VERSION >= GFX7) |
| radeon_set_uconfig_reg_idx(R_030908_VGT_PRIMITIVE_TYPE, 1, vgt_prim); |
| else |
| radeon_set_config_reg(R_008958_VGT_PRIMITIVE_TYPE, vgt_prim); |
| |
| sctx->last_prim = prim; |
| } |
| |
| /* Primitive restart. */ |
| if (GFX_VERSION >= GFX11) { |
| /* GFX11+ can ignore primitive restart for non-indexed draws because it has no effect. |
| * (it's disabled for non-indexed draws by setting DISABLE_FOR_AUTO_INDEX in the preamble) |
| */ |
| if (index_size) { |
| if (primitive_restart != sctx->last_primitive_restart_en) { |
| radeon_set_uconfig_reg(R_03092C_GE_MULTI_PRIM_IB_RESET_EN, |
| S_03092C_RESET_EN(primitive_restart) | |
| /* This disables primitive restart for non-indexed draws. |
| * By keeping this set, we don't have to unset RESET_EN |
| * for non-indexed draws. */ |
| S_03092C_DISABLE_FOR_AUTO_INDEX(1)); |
| sctx->last_primitive_restart_en = primitive_restart; |
| } |
| if (si_prim_restart_index_changed<GFX_VERSION>(sctx, index_size, primitive_restart, |
| restart_index)) { |
| radeon_set_context_reg(R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, restart_index); |
| sctx->last_restart_index = restart_index; |
| } |
| } |
| } else { |
| if (primitive_restart != sctx->last_primitive_restart_en) { |
| if (GFX_VERSION >= GFX9) |
| radeon_set_uconfig_reg(R_03092C_VGT_MULTI_PRIM_IB_RESET_EN, primitive_restart); |
| else |
| radeon_set_context_reg(R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, primitive_restart); |
| sctx->last_primitive_restart_en = primitive_restart; |
| } |
| if (si_prim_restart_index_changed<GFX_VERSION>(sctx, index_size, primitive_restart, |
| restart_index)) { |
| radeon_set_context_reg(R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, restart_index); |
| sctx->last_restart_index = restart_index; |
| if (GFX_VERSION == GFX9) |
| sctx->context_roll = true; |
| } |
| } |
| radeon_end(); |
| } |
| |
| static ALWAYS_INLINE void |
| gfx11_emit_buffered_sh_regs_inline(struct si_context *sctx, unsigned *num_regs, |
| struct gfx11_reg_pair *reg_pairs) |
| { |
| unsigned reg_count = *num_regs; |
| |
| if (!reg_count) |
| return; |
| |
| *num_regs = 0; |
| |
| /* If there is only one register, we can't use the packed SET packet. */ |
| if (reg_count == 1) { |
| radeon_begin(&sctx->gfx_cs); |
| radeon_emit(PKT3(PKT3_SET_SH_REG, 1, 0)); |
| radeon_emit(reg_pairs[0].reg_offset[0]); |
| radeon_emit(reg_pairs[0].reg_value[0]); |
| radeon_end(); |
| return; |
| } |
| |
| unsigned packet = reg_count <= 14 ? PKT3_SET_SH_REG_PAIRS_PACKED_N : |
| PKT3_SET_SH_REG_PAIRS_PACKED; |
| unsigned padded_reg_count = align(reg_count, 2); |
| |
| radeon_begin(&sctx->gfx_cs); |
| radeon_emit(PKT3(packet, (padded_reg_count / 2) * 3, 0) | PKT3_RESET_FILTER_CAM_S(1)); |
| radeon_emit(padded_reg_count); |
| radeon_emit_array(reg_pairs, (reg_count / 2) * 3); |
| |
| if (reg_count % 2 == 1) { |
| unsigned i = reg_count / 2; |
| |
| /* Pad the packet by setting the first register again at the end because the register |
| * count must be even and 2 consecutive offsets must not be equal. |
| */ |
| radeon_emit(reg_pairs[i].reg_offset[0] | ((uint32_t)reg_pairs[0].reg_offset[0] << 16)); |
| radeon_emit(reg_pairs[i].reg_value[0]); |
| radeon_emit(reg_pairs[0].reg_value[0]); |
| } |
| radeon_end(); |
| } |
| |
| #define gfx12_emit_buffered_sh_regs_inline(num_regs, regs) do { \ |
| unsigned __reg_count = *(num_regs); \ |
| if (__reg_count) { \ |
| radeon_emit(PKT3(PKT3_SET_SH_REG_PAIRS, __reg_count * 2 - 1, 0) | PKT3_RESET_FILTER_CAM_S(1)); \ |
| radeon_emit_array(regs, __reg_count * 2); \ |
| *(num_regs) = 0; \ |
| } \ |
| } while (0) |
| |
| #if GFX_VER == 6 /* declare this function only once because there is only one variant. */ |
| |
| void si_emit_buffered_compute_sh_regs(struct si_context *sctx) |
| { |
| if (sctx->gfx_level >= GFX12) { |
| radeon_begin(&sctx->gfx_cs); |
| gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_compute_sh_regs, |
| sctx->gfx12.buffered_compute_sh_regs); |
| radeon_end(); |
| } else { |
| gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_compute_sh_regs, |
| sctx->gfx11.buffered_compute_sh_regs); |
| } |
| } |
| |
| #endif |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, |
| si_alt_hiz_logic ALT_HIZ_LOGIC> ALWAYS_INLINE |
| static void si_emit_draw_packets(struct si_context *sctx, const struct pipe_draw_info *info, |
| unsigned drawid_base, |
| const struct pipe_draw_indirect_info *indirect, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws, |
| struct pipe_resource *indexbuf, unsigned index_size, |
| unsigned index_offset, unsigned instance_count) |
| { |
| struct radeon_cmdbuf *cs = &sctx->gfx_cs; |
| |
| if (unlikely(sctx->sqtt_enabled)) { |
| si_sqtt_write_event_marker(sctx, &sctx->gfx_cs, sctx->sqtt_next_event, |
| UINT_MAX, UINT_MAX, UINT_MAX); |
| } |
| |
| uint32_t use_opaque = 0; |
| |
| if (!IS_DRAW_VERTEX_STATE && indirect && indirect->count_from_stream_output) { |
| struct si_streamout_target *t = (struct si_streamout_target *)indirect->count_from_stream_output; |
| |
| radeon_begin(cs); |
| radeon_set_context_reg(R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride); |
| radeon_end(); |
| |
| if (GFX_VERSION >= GFX9) { |
| /* Use PKT3_LOAD_CONTEXT_REG_INDEX instead of si_cp_copy_data to support state shadowing. */ |
| uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_draw_count_offset; |
| |
| radeon_begin(cs); |
| |
| // TODO: GFX12: This may be discarded by PFP if the shadow base address is provided by the MQD. |
| radeon_emit(PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0)); |
| radeon_emit(va); |
| radeon_emit(va >> 32); |
| radeon_emit((R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE - SI_CONTEXT_REG_OFFSET) >> 2); |
| radeon_emit(1); |
| |
| radeon_end(); |
| } else { |
| si_cp_copy_data(sctx, &sctx->gfx_cs, COPY_DATA_REG, NULL, |
| R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2, COPY_DATA_SRC_MEM, |
| t->buf_filled_size, t->buf_filled_size_draw_count_offset); |
| } |
| use_opaque = S_0287F0_USE_OPAQUE(1); |
| indirect = NULL; |
| } |
| |
| uint32_t index_max_size = 0; |
| uint64_t index_va = 0; |
| bool disable_instance_packing = false; |
| |
| radeon_begin(cs); |
| |
| if (GFX_VERSION == GFX10_3) { |
| /* Workaround for incorrect stats with adjacent primitive types |
| * (see PAL's waDisableInstancePacking). |
| */ |
| if (sctx->num_pipeline_stat_queries && |
| sctx->shader.gs.cso == NULL && |
| (instance_count > 1 || indirect) && |
| (1 << info->mode) & (1 << MESA_PRIM_LINES_ADJACENCY | |
| 1 << MESA_PRIM_LINE_STRIP_ADJACENCY | |
| 1 << MESA_PRIM_TRIANGLES_ADJACENCY | |
| 1 << MESA_PRIM_TRIANGLE_STRIP_ADJACENCY)) { |
| disable_instance_packing = true; |
| } |
| } |
| |
| /* draw packet */ |
| if (index_size) { |
| /* Register shadowing doesn't shadow INDEX_TYPE. */ |
| if (index_size != sctx->last_index_size || |
| (GFX_VERSION == GFX10_3 && disable_instance_packing != sctx->disable_instance_packing)) { |
| unsigned index_type; |
| |
| /* Index type computation. When we look at how we need to translate index_size, |
| * we can see that we just need 2 shifts to get the hw value. |
| * |
| * 1 = 001b --> 10b = 2 |
| * 2 = 010b --> 00b = 0 |
| * 4 = 100b --> 01b = 1 |
| */ |
| index_type = (((index_size >> 2) | (index_size << 1)) & 0x3) | |
| S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing); |
| |
| if (GFX_VERSION <= GFX7 && UTIL_ARCH_BIG_ENDIAN) { |
| /* GFX7 doesn't support ubyte indices. */ |
| index_type |= index_size == 2 ? V_028A7C_VGT_DMA_SWAP_16_BIT |
| : V_028A7C_VGT_DMA_SWAP_32_BIT; |
| } |
| |
| if (GFX_VERSION >= GFX9) { |
| radeon_set_uconfig_reg_idx(R_03090C_VGT_INDEX_TYPE, 2, index_type); |
| } else { |
| radeon_emit(PKT3(PKT3_INDEX_TYPE, 0, 0)); |
| radeon_emit(index_type); |
| } |
| |
| sctx->last_index_size = index_size; |
| if (GFX_VERSION == GFX10_3) |
| sctx->disable_instance_packing = disable_instance_packing; |
| } |
| |
| index_max_size = (indexbuf->width0 - index_offset) >> util_logbase2(index_size); |
| /* Skip draw calls with 0-sized index buffers. |
| * They cause a hang on some chips, like Navi10-14. |
| */ |
| if (!index_max_size) { |
| radeon_end(); |
| return; |
| } |
| |
| index_va = si_resource(indexbuf)->gpu_address + index_offset; |
| |
| radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(indexbuf), |
| RADEON_USAGE_READ | RADEON_PRIO_INDEX_BUFFER); |
| } else { |
| /* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE, |
| * so the state must be re-emitted before the next indexed draw. |
| */ |
| if (GFX_VERSION >= GFX7) |
| sctx->last_index_size = -1; |
| if (GFX_VERSION == GFX10_3 && disable_instance_packing != sctx->disable_instance_packing) { |
| radeon_set_uconfig_reg_idx(R_03090C_VGT_INDEX_TYPE, 2, |
| S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing)); |
| sctx->disable_instance_packing = disable_instance_packing; |
| } |
| } |
| |
| unsigned sh_base_reg = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG, |
| PIPE_SHADER_VERTEX); |
| bool render_cond_bit = sctx->render_cond_enabled; |
| const unsigned tracked_base_vertex_reg = |
| HAS_TESS ? SI_TRACKED_SPI_SHADER_USER_DATA_LS__BASE_VERTEX : |
| HAS_GS || NGG ? SI_TRACKED_SPI_SHADER_USER_DATA_ES__BASE_VERTEX : |
| SI_TRACKED_SPI_SHADER_USER_DATA_VS__BASE_VERTEX; |
| |
| if (!IS_DRAW_VERTEX_STATE && indirect) { |
| assert(num_draws == 1); |
| uint64_t indirect_va = si_resource(indirect->buffer)->gpu_address; |
| |
| assert(indirect_va % 8 == 0); |
| |
| if (GFX_VERSION >= GFX12) { |
| gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_gfx_sh_regs, |
| sctx->gfx12.buffered_gfx_sh_regs); |
| } else if (HAS_SH_PAIRS_PACKED) { |
| radeon_end(); |
| gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_gfx_sh_regs, |
| sctx->gfx11.buffered_gfx_sh_regs); |
| radeon_begin_again(cs); |
| } |
| |
| /* Invalidate tracked draw constants because DrawIndirect overwrites them. */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 2); /* StartInstance */ |
| sctx->last_instance_count = SI_INSTANCE_COUNT_UNKNOWN; |
| |
| radeon_emit(PKT3(PKT3_SET_BASE, 2, 0)); |
| radeon_emit(1); |
| radeon_emit(indirect_va); |
| radeon_emit(indirect_va >> 32); |
| |
| radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(indirect->buffer), |
| RADEON_USAGE_READ | RADEON_PRIO_DRAW_INDIRECT); |
| |
| unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA : V_0287F0_DI_SRC_SEL_AUTO_INDEX; |
| |
| assert(indirect->offset % 4 == 0); |
| |
| if (index_size) { |
| radeon_emit(PKT3(PKT3_INDEX_BASE, 1, 0)); |
| radeon_emit(index_va); |
| radeon_emit(index_va >> 32); |
| |
| radeon_emit(PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0)); |
| radeon_emit(index_max_size); |
| } |
| |
| if (!sctx->screen->has_draw_indirect_multi) { |
| radeon_emit(PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT : PKT3_DRAW_INDIRECT, 3, |
| render_cond_bit)); |
| radeon_emit(indirect->offset); |
| radeon_emit((sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2); |
| radeon_emit((sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2); |
| radeon_emit(di_src_sel); |
| |
| radeon_emit_alt_hiz_logic(); |
| } else { |
| uint64_t count_va = 0; |
| |
| if (indirect->indirect_draw_count) { |
| struct si_resource *params_buf = si_resource(indirect->indirect_draw_count); |
| |
| radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, params_buf, |
| RADEON_USAGE_READ | RADEON_PRIO_DRAW_INDIRECT); |
| |
| count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset; |
| } |
| |
| radeon_emit(PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI : PKT3_DRAW_INDIRECT_MULTI, 8, |
| render_cond_bit)); |
| radeon_emit(indirect->offset); |
| radeon_emit((sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2); |
| radeon_emit((sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2); |
| radeon_emit(((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) | |
| S_2C3_DRAW_INDEX_ENABLE(sctx->shader.vs.cso->info.uses_drawid) | |
| S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count)); |
| radeon_emit(indirect->draw_count); |
| radeon_emit(count_va); |
| radeon_emit(count_va >> 32); |
| radeon_emit(indirect->stride); |
| radeon_emit(di_src_sel); |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| } else { |
| if (sctx->last_instance_count == SI_INSTANCE_COUNT_UNKNOWN || |
| sctx->last_instance_count != instance_count) { |
| radeon_emit(PKT3(PKT3_NUM_INSTANCES, 0, 0)); |
| radeon_emit(instance_count); |
| sctx->last_instance_count = instance_count; |
| } |
| |
| /* Base vertex and start instance. */ |
| int base_vertex = index_size ? draws[0].index_bias : draws[0].start; |
| |
| bool set_draw_id = !IS_DRAW_VERTEX_STATE && sctx->vs_uses_draw_id; |
| bool set_base_instance = sctx->vs_uses_base_instance; |
| bool is_blit = !IS_DRAW_VERTEX_STATE && sctx->num_vs_blit_sgprs; |
| |
| if (!is_blit) { |
| /* Prefer SET_SH_REG_PAIRS_PACKED* on Gfx11+. */ |
| if (GFX_VERSION >= GFX12) { |
| gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, |
| tracked_base_vertex_reg, base_vertex); |
| if (set_draw_id) { |
| gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4, |
| tracked_base_vertex_reg + 1, drawid_base); |
| } |
| if (set_base_instance) { |
| gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_START_INSTANCE * 4, |
| tracked_base_vertex_reg + 2, info->start_instance); |
| } |
| } else if (HAS_SH_PAIRS_PACKED) { |
| gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, |
| tracked_base_vertex_reg, base_vertex); |
| if (set_draw_id) { |
| gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4, |
| tracked_base_vertex_reg + 1, drawid_base); |
| } |
| if (set_base_instance) { |
| gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_START_INSTANCE * 4, |
| tracked_base_vertex_reg + 2, info->start_instance); |
| } |
| } else { |
| if (set_base_instance) { |
| radeon_opt_set_sh_reg3(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, |
| tracked_base_vertex_reg, base_vertex, drawid_base, |
| info->start_instance); |
| } else if (set_draw_id) { |
| radeon_opt_set_sh_reg2(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, |
| tracked_base_vertex_reg, base_vertex, drawid_base); |
| } else { |
| radeon_opt_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, |
| tracked_base_vertex_reg, base_vertex); |
| } |
| } |
| } |
| |
| if (GFX_VERSION >= GFX12) { |
| gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_gfx_sh_regs, |
| sctx->gfx12.buffered_gfx_sh_regs); |
| } else if (HAS_SH_PAIRS_PACKED) { |
| radeon_end(); |
| gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_gfx_sh_regs, |
| sctx->gfx11.buffered_gfx_sh_regs); |
| radeon_begin_again(cs); |
| } |
| |
| /* Blit SGPRs must be set after gfx1X_emit_buffered_sh_regs_inline because they can |
| * overwrite them. |
| */ |
| if (is_blit) { |
| /* Re-emit draw constants after we leave u_blitter. */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 2); /* StartInstance */ |
| |
| /* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */ |
| radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_VS_BLIT_DATA * 4, sctx->num_vs_blit_sgprs); |
| radeon_emit_array(sctx->vs_blit_sh_data, sctx->num_vs_blit_sgprs); |
| } |
| |
| /* Don't update draw_id in the following code if it doesn't increment. */ |
| bool increment_draw_id = !IS_DRAW_VERTEX_STATE && num_draws > 1 && |
| set_draw_id && info->increment_draw_id; |
| |
| if (index_size) { |
| /* NOT_EOP allows merging multiple draws into 1 wave, but only user VGPRs |
| * can be changed between draws, and GS fast launch must be disabled. |
| * NOT_EOP doesn't work on gfx9 and older. |
| * |
| * Instead of doing this, which evaluates the case conditions repeatedly: |
| * for (all draws) { |
| * if (case1); |
| * else; |
| * } |
| * |
| * Use this structuring to evaluate the case conditions once: |
| * if (case1) for (all draws); |
| * else for (all draws); |
| * |
| */ |
| bool index_bias_varies = !IS_DRAW_VERTEX_STATE && num_draws > 1 && |
| info->index_bias_varies; |
| |
| if (increment_draw_id) { |
| if (index_bias_varies) { |
| for (unsigned i = 0; i < num_draws; i++) { |
| uint64_t va = index_va + draws[i].start * index_size; |
| |
| if (i > 0) { |
| radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2); |
| radeon_emit(draws[i].index_bias); |
| radeon_emit(drawid_base + i); |
| } |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit)); |
| radeon_emit(index_max_size); |
| radeon_emit(va); |
| radeon_emit(va >> 32); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */ |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| if (num_draws > 1) { |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */ |
| } |
| } else { |
| /* Only DrawID varies. */ |
| for (unsigned i = 0; i < num_draws; i++) { |
| uint64_t va = index_va + draws[i].start * index_size; |
| |
| if (i > 0) |
| radeon_set_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4, drawid_base + i); |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit)); |
| radeon_emit(index_max_size); |
| radeon_emit(va); |
| radeon_emit(va >> 32); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */ |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| if (num_draws > 1) { |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */ |
| } |
| } |
| } else { |
| if (index_bias_varies) { |
| /* Only BaseVertex varies. */ |
| for (unsigned i = 0; i < num_draws; i++) { |
| uint64_t va = index_va + draws[i].start * index_size; |
| |
| if (i > 0) |
| radeon_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, draws[i].index_bias); |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit)); |
| radeon_emit(index_max_size); |
| radeon_emit(va); |
| radeon_emit(va >> 32); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */ |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| if (num_draws > 1) { |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| } |
| } else { |
| /* DrawID and BaseVertex are constant. */ |
| if (GFX_VERSION == GFX10) { |
| /* GFX10 has a bug that consecutive draw packets with NOT_EOP must not have |
| * count == 0 in the last draw (which doesn't set NOT_EOP). |
| * |
| * So remove all trailing draws with count == 0. |
| */ |
| while (num_draws > 1 && !draws[num_draws - 1].count) |
| num_draws--; |
| } |
| |
| for (unsigned i = 0; i < num_draws; i++) { |
| uint64_t va = index_va + draws[i].start * index_size; |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit)); |
| radeon_emit(index_max_size); |
| radeon_emit(va); |
| radeon_emit(va >> 32); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_DMA | |
| S_0287F0_NOT_EOP(GFX_VERSION >= GFX10 && GFX_VERSION < GFX12 && |
| i < num_draws - 1)); |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| } |
| } |
| } else { |
| if (GFX_VERSION == GFX12 && !IS_DRAW_VERTEX_STATE && |
| indirect && indirect->count_from_stream_output) { |
| /* DrawTransformFeedback requires 3 SQ_NON_EVENTs after the packet. */ |
| assert(num_draws == 1); |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit)); |
| radeon_emit(0); |
| radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque); |
| |
| radeon_emit_alt_hiz_logic(); |
| for (unsigned i = 0; i < 3; i++) |
| radeon_event_write(V_028A90_SQ_NON_EVENT); |
| } else if (increment_draw_id) { |
| for (unsigned i = 0; i < num_draws; i++) { |
| if (i > 0) { |
| unsigned draw_id = drawid_base + i; |
| |
| radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2); |
| radeon_emit(draws[i].start); |
| radeon_emit(draw_id); |
| } |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit)); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque); |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| if (num_draws > 1 && (IS_DRAW_VERTEX_STATE || !sctx->num_vs_blit_sgprs)) { |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */ |
| } |
| } else { |
| for (unsigned i = 0; i < num_draws; i++) { |
| if (i > 0) |
| radeon_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, draws[i].start); |
| |
| radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit)); |
| radeon_emit(draws[i].count); |
| radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque); |
| |
| radeon_emit_alt_hiz_logic(); |
| } |
| if (num_draws > 1 && (IS_DRAW_VERTEX_STATE || !sctx->num_vs_blit_sgprs)) { |
| BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */ |
| } |
| } |
| } |
| } |
| |
| if (GFX_VERSION >= GFX9 && unlikely(sctx->sqtt_enabled)) |
| radeon_event_write(V_028A90_THREAD_TRACE_MARKER); |
| radeon_end(); |
| } |
| |
| /* Return false if not bound. */ |
| template<amd_gfx_level GFX_VERSION> |
| static void ALWAYS_INLINE si_set_vb_descriptor(struct si_vertex_elements *velems, |
| const struct pipe_vertex_buffer *vb, |
| unsigned index, /* vertex element index */ |
| uint32_t *desc) /* where to upload descriptors */ |
| { |
| struct si_resource *buf = si_resource(vb->buffer.resource); |
| int64_t offset = (int64_t)((int)vb->buffer_offset) + velems->elem[index].src_offset; |
| |
| if (!buf || offset >= buf->b.b.width0) { |
| memset(desc, 0, 16); |
| return; |
| } |
| |
| uint64_t va = buf->gpu_address + offset; |
| unsigned stride = velems->elem[index].stride; |
| |
| int64_t num_records = (int64_t)buf->b.b.width0 - offset; |
| if (GFX_VERSION != GFX8 && stride) { |
| /* Round up by rounding down and adding 1 */ |
| num_records = (num_records - velems->elem[index].format_size) / stride + 1; |
| } |
| assert(num_records >= 0 && num_records <= UINT_MAX); |
| |
| desc[0] = va; |
| desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) | S_008F04_STRIDE(stride); |
| desc[2] = num_records; |
| desc[3] = velems->elem[index].rsrc_word3; |
| } |
| |
| #if GFX_VER == 6 /* declare this function only once because it supports all chips. */ |
| |
| void si_set_vertex_buffer_descriptor(struct si_screen *sscreen, struct si_vertex_elements *velems, |
| const struct pipe_vertex_buffer *vb, unsigned element_index, |
| uint32_t *out) |
| { |
| switch (sscreen->info.gfx_level) { |
| case GFX6: |
| si_set_vb_descriptor<GFX6>(velems, vb, element_index, out); |
| break; |
| case GFX7: |
| si_set_vb_descriptor<GFX7>(velems, vb, element_index, out); |
| break; |
| case GFX8: |
| si_set_vb_descriptor<GFX8>(velems, vb, element_index, out); |
| break; |
| case GFX9: |
| si_set_vb_descriptor<GFX9>(velems, vb, element_index, out); |
| break; |
| case GFX10: |
| si_set_vb_descriptor<GFX10>(velems, vb, element_index, out); |
| break; |
| case GFX10_3: |
| si_set_vb_descriptor<GFX10_3>(velems, vb, element_index, out); |
| break; |
| case GFX11: |
| si_set_vb_descriptor<GFX11>(velems, vb, element_index, out); |
| break; |
| case GFX11_5: |
| si_set_vb_descriptor<GFX11_5>(velems, vb, element_index, out); |
| break; |
| case GFX12: |
| si_set_vb_descriptor<GFX12>(velems, vb, element_index, out); |
| break; |
| default: |
| unreachable("unhandled gfx level"); |
| } |
| } |
| |
| #endif |
| |
| template<util_popcnt POPCNT> |
| static ALWAYS_INLINE unsigned get_next_vertex_state_elem(struct pipe_vertex_state *state, |
| uint32_t *partial_velem_mask) |
| { |
| unsigned semantic_index = u_bit_scan(partial_velem_mask); |
| assert(state->input.full_velem_mask & BITFIELD_BIT(semantic_index)); |
| /* A prefix mask of the full mask gives us the index in pipe_vertex_state. */ |
| return util_bitcount_fast<POPCNT>(state->input.full_velem_mask & BITFIELD_MASK(semantic_index)); |
| } |
| |
| template<amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG> |
| static unsigned get_vb_descriptor_sgpr_ptr_offset(void) |
| { |
| /* Find the location of the VB descriptor pointer. */ |
| unsigned dw_offset = SI_VS_NUM_USER_SGPR; |
| if (GFX_VERSION >= GFX9) { |
| if (HAS_TESS) |
| dw_offset = GFX9_TCS_NUM_USER_SGPR; |
| else if (HAS_GS || NGG) |
| dw_offset = GFX9_GS_NUM_USER_SGPR; |
| } |
| return dw_offset * 4; |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, |
| util_popcnt POPCNT> ALWAYS_INLINE |
| static bool si_upload_and_prefetch_VB_descriptors(struct si_context *sctx, |
| struct pipe_vertex_state *state, |
| uint32_t partial_velem_mask) |
| { |
| struct si_vertex_state *vstate = (struct si_vertex_state *)state; |
| unsigned count = IS_DRAW_VERTEX_STATE ? util_bitcount_fast<POPCNT>(partial_velem_mask) : |
| sctx->num_vertex_elements; |
| unsigned sh_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG, |
| PIPE_SHADER_VERTEX); |
| unsigned num_vbos_in_user_sgprs = si_num_vbos_in_user_sgprs_inline(GFX_VERSION); |
| |
| assert(count <= SI_MAX_ATTRIBS); |
| |
| if (sctx->vertex_buffers_dirty || IS_DRAW_VERTEX_STATE) { |
| assert(count || IS_DRAW_VERTEX_STATE); |
| assert(IS_DRAW_VERTEX_STATE || !sctx->vertex_elements_but_no_buffers); |
| |
| struct si_vertex_elements *velems = sctx->vertex_elements; |
| unsigned alloc_size = IS_DRAW_VERTEX_STATE ? |
| vstate->velems.vb_desc_list_alloc_size : |
| velems->vb_desc_list_alloc_size; |
| uint64_t vb_descriptors_address = 0; |
| uint32_t *ptr; |
| |
| if (alloc_size) { |
| unsigned offset; |
| |
| /* Vertex buffer descriptors are the only ones which are uploaded directly |
| * and don't go through si_upload_graphics_shader_descriptors. |
| */ |
| u_upload_alloc(sctx->b.const_uploader, 0, alloc_size, |
| si_optimal_tcc_alignment(sctx, alloc_size), &offset, |
| (struct pipe_resource **)&sctx->last_const_upload_buffer, (void **)&ptr); |
| if (!sctx->last_const_upload_buffer) |
| return false; |
| |
| radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, sctx->last_const_upload_buffer, |
| RADEON_USAGE_READ | RADEON_PRIO_DESCRIPTORS); |
| vb_descriptors_address = sctx->last_const_upload_buffer->gpu_address + offset; |
| |
| /* GFX6 doesn't support the L2 prefetch. */ |
| if (GFX_VERSION >= GFX7) { |
| uint64_t address = sctx->last_const_upload_buffer->gpu_address + offset; |
| si_cp_dma_prefetch_inline<GFX_VERSION>(sctx, address, alloc_size); |
| } |
| } |
| |
| unsigned count_in_user_sgprs = MIN2(count, num_vbos_in_user_sgprs); |
| unsigned i = 0; |
| |
| if (IS_DRAW_VERTEX_STATE) { |
| radeon_begin(&sctx->gfx_cs); |
| |
| if (count_in_user_sgprs) { |
| radeon_set_sh_reg_seq(sh_base + SI_SGPR_VS_VB_DESCRIPTOR_FIRST * 4, count_in_user_sgprs * 4); |
| |
| /* the first iteration always executes */ |
| do { |
| unsigned velem_index = get_next_vertex_state_elem<POPCNT>(state, &partial_velem_mask); |
| |
| radeon_emit_array(&vstate->descriptors[velem_index * 4], 4); |
| } while (++i < count_in_user_sgprs); |
| } |
| |
| if (partial_velem_mask) { |
| assert(alloc_size); |
| |
| unsigned vb_desc_offset = |
| sh_base + get_vb_descriptor_sgpr_ptr_offset<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(); |
| |
| radeon_set_or_push_gfx_sh_reg(vb_desc_offset, vb_descriptors_address); |
| |
| /* the first iteration always executes */ |
| do { |
| unsigned velem_index = get_next_vertex_state_elem<POPCNT>(state, &partial_velem_mask); |
| uint32_t *desc = &ptr[(i - num_vbos_in_user_sgprs) * 4]; |
| |
| memcpy(desc, &vstate->descriptors[velem_index * 4], 16); |
| i++; |
| } while (partial_velem_mask); |
| } |
| radeon_end(); |
| |
| if (vstate->b.input.vbuffer.buffer.resource != vstate->b.input.indexbuf) { |
| radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, |
| si_resource(vstate->b.input.vbuffer.buffer.resource), |
| RADEON_USAGE_READ | RADEON_PRIO_VERTEX_BUFFER); |
| } |
| |
| /* The next draw_vbo should recompute and rebind vertex buffer descriptors. */ |
| sctx->vertex_buffers_dirty = sctx->num_vertex_elements > 0; |
| } else { |
| if (count_in_user_sgprs) { |
| radeon_begin(&sctx->gfx_cs); |
| radeon_set_sh_reg_seq(sh_base + SI_SGPR_VS_VB_DESCRIPTOR_FIRST * 4, |
| count_in_user_sgprs * 4); |
| |
| /* the first iteration always executes */ |
| do { |
| unsigned vbo_index = velems->vertex_buffer_index[i]; |
| const struct pipe_vertex_buffer *vb = &sctx->vertex_buffer[vbo_index]; |
| uint32_t *desc; |
| |
| radeon_emit_array_get_ptr(4, &desc); |
| |
| si_set_vb_descriptor<GFX_VERSION>(velems, vb, i, desc); |
| } while (++i < count_in_user_sgprs); |
| |
| radeon_end(); |
| } |
| |
| if (alloc_size) { |
| /* the first iteration always executes */ |
| do { |
| unsigned vbo_index = velems->vertex_buffer_index[i]; |
| const struct pipe_vertex_buffer *vb = &sctx->vertex_buffer[vbo_index]; |
| uint32_t *desc = &ptr[(i - num_vbos_in_user_sgprs) * 4]; |
| |
| si_set_vb_descriptor<GFX_VERSION>(velems, vb, i, desc); |
| } while (++i < count); |
| |
| unsigned vb_desc_ptr_offset = |
| sh_base + get_vb_descriptor_sgpr_ptr_offset<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(); |
| radeon_begin(&sctx->gfx_cs); |
| radeon_set_or_push_gfx_sh_reg(vb_desc_ptr_offset, vb_descriptors_address); |
| radeon_end(); |
| } |
| |
| sctx->vertex_buffers_dirty = false; |
| } |
| } |
| |
| return true; |
| } |
| |
| static void si_get_draw_start_count(struct si_context *sctx, const struct pipe_draw_info *info, |
| const struct pipe_draw_indirect_info *indirect, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws, unsigned *start, unsigned *count) |
| { |
| if (indirect && !indirect->count_from_stream_output) { |
| unsigned indirect_count; |
| struct pipe_transfer *transfer; |
| unsigned begin, end; |
| unsigned map_size; |
| unsigned *data; |
| |
| if (indirect->indirect_draw_count) { |
| data = (unsigned*) |
| pipe_buffer_map_range(&sctx->b, indirect->indirect_draw_count, |
| indirect->indirect_draw_count_offset, sizeof(unsigned), |
| PIPE_MAP_READ, &transfer); |
| |
| indirect_count = *data; |
| |
| pipe_buffer_unmap(&sctx->b, transfer); |
| } else { |
| indirect_count = indirect->draw_count; |
| } |
| |
| if (!indirect_count) { |
| *start = *count = 0; |
| return; |
| } |
| |
| map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned); |
| data = (unsigned*) |
| pipe_buffer_map_range(&sctx->b, indirect->buffer, indirect->offset, map_size, |
| PIPE_MAP_READ, &transfer); |
| |
| begin = UINT_MAX; |
| end = 0; |
| |
| for (unsigned i = 0; i < indirect_count; ++i) { |
| unsigned count = data[0]; |
| unsigned start = data[2]; |
| |
| if (count > 0) { |
| begin = MIN2(begin, start); |
| end = MAX2(end, start + count); |
| } |
| |
| data += indirect->stride / sizeof(unsigned); |
| } |
| |
| pipe_buffer_unmap(&sctx->b, transfer); |
| |
| if (begin < end) { |
| *start = begin; |
| *count = end - begin; |
| } else { |
| *start = *count = 0; |
| } |
| } else { |
| unsigned min_element = UINT_MAX; |
| unsigned max_element = 0; |
| |
| for (unsigned i = 0; i < num_draws; i++) { |
| min_element = MIN2(min_element, draws[i].start); |
| max_element = MAX2(max_element, draws[i].start + draws[i].count); |
| } |
| |
| *start = min_element; |
| *count = max_element - min_element; |
| } |
| } |
| |
| ALWAYS_INLINE |
| static void si_emit_all_states(struct si_context *sctx, uint64_t skip_atom_mask) |
| { |
| /* Emit states by calling their emit functions. */ |
| uint64_t dirty = sctx->dirty_atoms & ~skip_atom_mask; |
| |
| if (dirty) { |
| sctx->dirty_atoms &= skip_atom_mask; |
| |
| /* u_bit_scan64 is too slow on i386. */ |
| if (sizeof(void*) == 8) { |
| do { |
| unsigned i = u_bit_scan64(&dirty); |
| sctx->atoms.array[i].emit(sctx, i); |
| } while (dirty); |
| } else { |
| unsigned dirty_lo = dirty; |
| unsigned dirty_hi = dirty >> 32; |
| |
| while (dirty_lo) { |
| unsigned i = u_bit_scan(&dirty_lo); |
| sctx->atoms.array[i].emit(sctx, i); |
| } |
| while (dirty_hi) { |
| unsigned i = 32 + u_bit_scan(&dirty_hi); |
| sctx->atoms.array[i].emit(sctx, i); |
| } |
| } |
| } |
| } |
| |
| #define DRAW_CLEANUP do { \ |
| if (index_size && indexbuf != info->index.resource) \ |
| pipe_resource_reference(&indexbuf, NULL); \ |
| } while (0) |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, |
| util_popcnt POPCNT, si_alt_hiz_logic ALT_HIZ_LOGIC> ALWAYS_INLINE |
| static void si_draw(struct pipe_context *ctx, |
| const struct pipe_draw_info *info, |
| unsigned drawid_offset, |
| const struct pipe_draw_indirect_info *indirect, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws, |
| struct pipe_vertex_state *state, |
| uint32_t partial_velem_mask) |
| { |
| /* Keep code that uses the least number of local variables as close to the beginning |
| * of this function as possible to minimize register pressure. |
| * |
| * It doesn't matter where we return due to invalid parameters because such cases |
| * shouldn't occur in practice. |
| */ |
| struct si_context *sctx = (struct si_context *)ctx; |
| |
| si_check_dirty_buffers_textures(sctx); |
| |
| if (GFX_VERSION < GFX11) |
| gfx6_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)); |
| else if (GFX_VERSION < GFX12) |
| gfx11_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)); |
| |
| si_need_gfx_cs_space(sctx, num_draws, ALT_HIZ_LOGIC ? 8 : 0); |
| |
| if (u_trace_perfetto_active(&sctx->ds.trace_context)) |
| trace_si_begin_draw(&sctx->trace); |
| |
| unsigned instance_count = info->instance_count; |
| |
| /* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is |
| * no workaround for indirect draws, but we can at least skip |
| * direct draws. |
| * 'instance_count == 0' seems to be problematic on Renoir chips (#4866), |
| * so simplify the condition and drop these draws for all <= GFX9 chips. |
| */ |
| if (GFX_VERSION <= GFX9 && unlikely(!IS_DRAW_VERTEX_STATE && !indirect && !instance_count)) |
| return; |
| |
| struct si_shader_selector *vs = sctx->shader.vs.cso; |
| struct si_vertex_state *vstate = (struct si_vertex_state *)state; |
| const unsigned num_vertex_elements = IS_DRAW_VERTEX_STATE ? vstate->velems.count |
| : sctx->num_vertex_elements; |
| if (unlikely(!vs || !sctx->shader.ps.cso || (HAS_TESS != (info->mode == MESA_PRIM_PATCHES))) || |
| num_vertex_elements < vs->info.num_vs_inputs) { |
| #ifndef NDEBUG |
| if (!vs) |
| fprintf(stderr, "radeonsi: draw: missing vertex shader\n"); |
| |
| if (!sctx->shader.ps.cso) |
| fprintf(stderr, "radeonsi: draw: missing fragment shader\n"); |
| |
| if (HAS_TESS != (info->mode == MESA_PRIM_PATCHES)) { |
| fprintf(stderr, HAS_TESS ? "radeonsi: draw: invalid primitive type (expected PATCHES)\n" |
| : "radeonsi: draw: invalid primitive type (not expected PATCHES)\n"); |
| } |
| |
| if (num_vertex_elements < vs->info.num_vs_inputs) { |
| fprintf(stderr, "radeonsi: draw: not enough vertex elements for a vertex shader " |
| "(has: %u, need: %u)\n", num_vertex_elements, vs->info.num_vs_inputs); |
| } |
| #endif |
| assert(0); |
| return; |
| } |
| |
| enum mesa_prim prim = HAS_TESS ? MESA_PRIM_PATCHES : (enum mesa_prim)info->mode; |
| |
| if (GFX_VERSION <= GFX9 && HAS_GS) { |
| /* Determine whether the GS triangle strip adjacency fix should |
| * be applied. Rotate every other triangle if triangle strips with |
| * adjacency are fed to the GS. This doesn't work if primitive |
| * restart occurs after an odd number of triangles. |
| */ |
| bool gs_tri_strip_adj_fix = |
| !HAS_TESS && prim == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY; |
| |
| if (gs_tri_strip_adj_fix != sctx->shader.gs.key.ge.mono.u.gs_tri_strip_adj_fix) { |
| sctx->shader.gs.key.ge.mono.u.gs_tri_strip_adj_fix = gs_tri_strip_adj_fix; |
| sctx->do_update_shaders = true; |
| } |
| } |
| |
| struct pipe_resource *indexbuf = info->index.resource; |
| unsigned index_size = info->index_size; |
| unsigned index_offset = indirect && indirect->buffer ? draws[0].start * index_size : 0; |
| |
| if (index_size) { |
| /* Translate or upload, if needed. */ |
| /* 8-bit indices are supported on GFX8. */ |
| if (!IS_DRAW_VERTEX_STATE && GFX_VERSION <= GFX7 && index_size == 1) { |
| unsigned start, count, start_offset, size; |
| |
| si_get_draw_start_count(sctx, info, indirect, draws, num_draws, &start, &count); |
| start_offset = start * 2; |
| size = count * 2; |
| |
| /* Don't use u_upload_alloc because we don't need to map the buffer for CPU access. */ |
| indexbuf = pipe_buffer_create(&sctx->screen->b, 0, PIPE_USAGE_IMMUTABLE, start_offset + size); |
| if (unlikely(!indexbuf)) |
| return; |
| |
| si_compute_shorten_ubyte_buffer(sctx, indexbuf, info->index.resource, start_offset, |
| index_offset + start, count, sctx->render_cond_enabled); |
| si_barrier_after_simple_buffer_op(sctx, 0, indexbuf, info->index.resource); |
| |
| index_offset = 0; |
| index_size = 2; |
| |
| /* GFX6-7 don't read index buffers through L2. */ |
| sctx->barrier_flags |= SI_BARRIER_WB_L2 | SI_BARRIER_PFP_SYNC_ME; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier); |
| si_resource(indexbuf)->L2_cache_dirty = false; |
| } else if (!IS_DRAW_VERTEX_STATE && info->has_user_indices) { |
| unsigned start_offset; |
| |
| assert(!indirect); |
| assert(num_draws == 1); |
| start_offset = draws[0].start * index_size; |
| |
| indexbuf = NULL; |
| u_upload_data(ctx->stream_uploader, start_offset, draws[0].count * index_size, |
| sctx->screen->info.tcc_cache_line_size, |
| (char *)info->index.user + start_offset, &index_offset, &indexbuf); |
| if (unlikely(!indexbuf)) |
| return; |
| |
| /* info->start will be added by the drawing code */ |
| index_offset -= start_offset; |
| } else if ((GFX_VERSION <= GFX7 || GFX_VERSION == GFX12) && |
| si_resource(indexbuf)->L2_cache_dirty) { |
| /* GFX8-GFX11 reads index buffers through L2, so it doesn't |
| * need this. */ |
| sctx->barrier_flags |= SI_BARRIER_WB_L2 | SI_BARRIER_PFP_SYNC_ME; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier); |
| si_resource(indexbuf)->L2_cache_dirty = false; |
| } |
| } |
| |
| #define NEED_MIN_DIRECT_COUNT (GFX_VERSION == GFX7 || GFX_VERSION == GFX8) |
| #define NEED_TOTAL_DIRECT_COUNT (NGG && !HAS_TESS && !HAS_GS) |
| unsigned min_direct_count = 0; |
| unsigned total_direct_count = 0; |
| |
| if (!IS_DRAW_VERTEX_STATE && indirect) { |
| /* Indirect buffers use L2 on GFX9-GFX11, but not other hw. */ |
| if (GFX_VERSION <= GFX8 || GFX_VERSION == GFX12) { |
| if (indirect->buffer && si_resource(indirect->buffer)->L2_cache_dirty) { |
| sctx->barrier_flags |= SI_BARRIER_WB_L2 | SI_BARRIER_PFP_SYNC_ME; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier); |
| si_resource(indirect->buffer)->L2_cache_dirty = false; |
| } |
| |
| if (indirect->indirect_draw_count && |
| si_resource(indirect->indirect_draw_count)->L2_cache_dirty) { |
| sctx->barrier_flags |= SI_BARRIER_WB_L2 | SI_BARRIER_PFP_SYNC_ME; |
| si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier); |
| si_resource(indirect->indirect_draw_count)->L2_cache_dirty = false; |
| } |
| } |
| |
| if (NEED_TOTAL_DIRECT_COUNT) |
| total_direct_count = INT_MAX; /* just set something other than 0 to enable shader culling */ |
| } else if (NEED_MIN_DIRECT_COUNT || NEED_TOTAL_DIRECT_COUNT) { |
| if (NEED_TOTAL_DIRECT_COUNT) |
| total_direct_count = draws[0].count; |
| if (NEED_MIN_DIRECT_COUNT) |
| min_direct_count = draws[0].count; |
| |
| for (unsigned i = 1; i < num_draws; i++) { |
| unsigned count = draws[i].count; |
| |
| if (NEED_TOTAL_DIRECT_COUNT) |
| total_direct_count += count; |
| if (NEED_MIN_DIRECT_COUNT) |
| min_direct_count = MIN2(min_direct_count, count); |
| } |
| } |
| |
| /* Set the rasterization primitive type. |
| * |
| * This must be done after si_decompress_textures, which can call |
| * draw_vbo recursively, and before si_update_shaders, which uses |
| * current_rast_prim for this draw_vbo call. |
| */ |
| if (!HAS_GS && !HAS_TESS) { |
| enum mesa_prim rast_prim; |
| |
| if (util_rast_prim_is_triangles(prim)) { |
| rast_prim = MESA_PRIM_TRIANGLES; |
| } else { |
| /* Only possibilities, POINTS, LINE*, RECTANGLES */ |
| rast_prim = prim; |
| } |
| |
| si_set_rasterized_prim(sctx, rast_prim, si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current, |
| NGG); |
| } |
| |
| if (IS_DRAW_VERTEX_STATE) { |
| /* draw_vertex_state doesn't use the current vertex buffers and vertex elements, |
| * so disable all VS input lowering. |
| */ |
| if (!sctx->force_trivial_vs_inputs) { |
| sctx->force_trivial_vs_inputs = true; |
| |
| /* Update shaders to disable VS input lowering. */ |
| if (sctx->uses_nontrivial_vs_inputs) { |
| si_vs_key_update_inputs(sctx); |
| sctx->do_update_shaders = true; |
| } |
| } |
| } else { |
| if (sctx->force_trivial_vs_inputs) { |
| sctx->force_trivial_vs_inputs = false; |
| |
| /* Update shaders to possibly enable VS input lowering. */ |
| if (sctx->uses_nontrivial_vs_inputs) { |
| si_vs_key_update_inputs(sctx); |
| sctx->do_update_shaders = true; |
| } |
| } |
| } |
| |
| /* Update NGG culling settings. */ |
| uint16_t old_ngg_culling = sctx->ngg_culling; |
| if (GFX_VERSION >= GFX10) { |
| struct si_shader_selector *hw_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->cso; |
| |
| if (NGG && |
| /* Tessellation and GS set ngg_cull_vert_threshold to UINT_MAX if the prim type |
| * is not points, so this check is only needed for VS. */ |
| (HAS_TESS || HAS_GS || sctx->current_rast_prim != MESA_PRIM_POINTS) && |
| /* Only the first draw for a shader starts with culling disabled and it's disabled |
| * until we pass the total_direct_count check and then it stays enabled until |
| * the shader is changed. This eliminates most culling on/off state changes. */ |
| (old_ngg_culling || |
| /* If tess or GS is enabled, the shader just has to allow culling. */ |
| /* If tess and GS are disabled, the draw has to pass the total_direct_count check. */ |
| (HAS_TESS || HAS_GS ? hw_vs->ngg_cull_vert_threshold == 0 |
| : total_direct_count > hw_vs->ngg_cull_vert_threshold))) { |
| struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; |
| |
| /* Check that the current shader allows culling. */ |
| assert(hw_vs->ngg_cull_vert_threshold != UINT_MAX); |
| |
| uint16_t ngg_culling; |
| |
| if (util_prim_is_lines(sctx->current_rast_prim)) { |
| /* Overwrite it to mask out face cull flags. */ |
| ngg_culling = rs->ngg_cull_flags_lines | |
| (!HAS_TESS && !HAS_GS ? SI_NGG_CULL_VS_LINES : 0); |
| } else { |
| ngg_culling = rs->ngg_cull_flags_tris | |
| (!HAS_TESS && !HAS_GS ? SI_NGG_CULL_VS_TRIANGLES : 0); |
| } |
| |
| if (ngg_culling != old_ngg_culling) { |
| /* If shader compilation is not ready, this setting will be rejected. */ |
| sctx->ngg_culling = ngg_culling; |
| sctx->do_update_shaders = true; |
| } |
| } else if (old_ngg_culling) { |
| sctx->ngg_culling = 0; |
| sctx->do_update_shaders = true; |
| } |
| } |
| |
| if (unlikely(sctx->do_update_shaders)) { |
| if (unlikely(!(si_update_shaders<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(sctx)))) { |
| DRAW_CLEANUP; |
| return; |
| } |
| } |
| |
| /* This is the optimal packet order: |
| * Set all states first, so that all SET packets are processed in parallel with previous |
| * draw calls. Then flush caches and wait if needed. Then draw and prefetch at the end. |
| * It's better to draw before prefetches because we want to start fetching indices before |
| * shaders. The idea is to minimize the time when the CUs are idle. |
| */ |
| |
| /* Vega10/Raven scissor bug workaround. When any context register is |
| * written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR |
| * registers must be written too. |
| */ |
| bool gfx9_scissor_bug = false; |
| uint64_t masked_atoms = 0; |
| |
| if (GFX_VERSION == GFX9 && sctx->screen->info.has_gfx9_scissor_bug) { |
| masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.scissors); |
| gfx9_scissor_bug = true; |
| |
| if ((!IS_DRAW_VERTEX_STATE && indirect && indirect->count_from_stream_output) || |
| sctx->dirty_atoms & si_atoms_that_always_roll_context()) |
| sctx->context_roll = true; |
| } |
| |
| bool primitive_restart = !IS_DRAW_VERTEX_STATE && info->primitive_restart; |
| |
| /* Emit states. */ |
| si_emit_rasterizer_prim_state<GFX_VERSION, HAS_GS, NGG>(sctx); |
| /* This emits states and flushes caches. */ |
| si_emit_all_states(sctx, masked_atoms); |
| /* This can be done after si_emit_all_states because it doesn't set barrier flags. */ |
| si_emit_draw_registers<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE> |
| (sctx, indirect, prim, index_size, instance_count, primitive_restart, |
| info->restart_index, min_direct_count); |
| |
| /* <-- CUs are idle here if the barrier atom waited. */ |
| |
| /* This must be done after si_emit_all_states, which can affect this. */ |
| si_emit_vs_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, HAS_SH_PAIRS_PACKED> |
| (sctx, index_size); |
| |
| /* This needs to be done after cache flushes because ACQUIRE_MEM rolls the context. */ |
| if (GFX_VERSION == GFX9 && gfx9_scissor_bug && |
| (sctx->context_roll || si_is_atom_dirty(sctx, &sctx->atoms.s.scissors))) { |
| sctx->atoms.s.scissors.emit(sctx, -1); |
| sctx->dirty_atoms &= ~si_get_atom_bit(sctx, &sctx->atoms.s.scissors); |
| } |
| assert(sctx->dirty_atoms == 0); |
| |
| /* This uploads VBO descriptors, sets user SGPRs, and executes the L2 prefetch. |
| * It should done after cache flushing. |
| */ |
| if (unlikely((!si_upload_and_prefetch_VB_descriptors |
| <GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, HAS_SH_PAIRS_PACKED, POPCNT> |
| (sctx, state, partial_velem_mask)))) { |
| DRAW_CLEANUP; |
| return; |
| } |
| |
| si_emit_draw_packets<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, |
| HAS_SH_PAIRS_PACKED, ALT_HIZ_LOGIC> |
| (sctx, info, drawid_offset, indirect, draws, num_draws, indexbuf, |
| index_size, index_offset, instance_count); |
| /* <-- CUs start to get busy here if we waited. */ |
| |
| /* Start prefetches after the draw has been started. Both will run |
| * in parallel, but starting the draw first is more important. |
| */ |
| si_prefetch_shaders<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(sctx); |
| |
| /* Clear the context roll flag after the draw call. |
| * Only used by the gfx9 scissor bug. |
| */ |
| if (GFX_VERSION == GFX9) |
| sctx->context_roll = false; |
| |
| if (unlikely(sctx->current_saved_cs)) { |
| si_trace_emit(sctx); |
| si_log_draw_state(sctx, sctx->log); |
| } |
| |
| /* Workaround for a VGT hang when streamout is enabled. |
| * It must be done after drawing. */ |
| if (((GFX_VERSION == GFX7 && sctx->family == CHIP_HAWAII) || |
| (GFX_VERSION == GFX8 && (sctx->family == CHIP_TONGA || sctx->family == CHIP_FIJI))) && |
| si_get_strmout_en(sctx)) { |
| radeon_begin(&sctx->gfx_cs); |
| radeon_event_write(V_028A90_VGT_STREAMOUT_SYNC); |
| radeon_end(); |
| } |
| |
| if (unlikely(GFX_VERSION < GFX12 && sctx->decompression_enabled)) { |
| sctx->num_decompress_calls++; |
| } else { |
| sctx->num_draw_calls += num_draws; |
| } |
| |
| /* On Gfx12, this is only used to detect whether a depth texture is in the cleared state. */ |
| if (sctx->framebuffer.state.zsbuf) { |
| struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture; |
| zstex->depth_cleared_level_mask &= ~BITFIELD_BIT(sctx->framebuffer.state.zsbuf->u.tex.level); |
| } |
| |
| if (u_trace_perfetto_active(&sctx->ds.trace_context)) { |
| /* Just use the draw[0] vertex count for perfetto. */ |
| trace_si_end_draw(&sctx->trace, draws[0].count); |
| } |
| |
| DRAW_CLEANUP; |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, si_alt_hiz_logic ALT_HIZ_LOGIC> |
| static void si_draw_vbo(struct pipe_context *ctx, |
| const struct pipe_draw_info *info, |
| unsigned drawid_offset, |
| const struct pipe_draw_indirect_info *indirect, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws) |
| { |
| si_draw<GFX_VERSION, HAS_TESS, HAS_GS, NGG, DRAW_VERTEX_STATE_OFF, HAS_SH_PAIRS_PACKED, |
| POPCNT_NO, ALT_HIZ_LOGIC> |
| (ctx, info, drawid_offset, indirect, draws, num_draws, NULL, 0); |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, util_popcnt POPCNT, |
| si_alt_hiz_logic ALT_HIZ_LOGIC> |
| static void si_draw_vertex_state(struct pipe_context *ctx, |
| struct pipe_vertex_state *vstate, |
| uint32_t partial_velem_mask, |
| struct pipe_draw_vertex_state_info info, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws) |
| { |
| struct si_vertex_state *state = (struct si_vertex_state *)vstate; |
| struct pipe_draw_info dinfo = {}; |
| |
| dinfo.mode = info.mode; |
| dinfo.index_size = 4; |
| dinfo.instance_count = 1; |
| dinfo.index.resource = state->b.input.indexbuf; |
| |
| si_draw<GFX_VERSION, HAS_TESS, HAS_GS, NGG, DRAW_VERTEX_STATE_ON, HAS_SH_PAIRS_PACKED, POPCNT, |
| ALT_HIZ_LOGIC> |
| (ctx, &dinfo, 0, NULL, draws, num_draws, vstate, partial_velem_mask); |
| |
| if (info.take_vertex_state_ownership) |
| pipe_vertex_state_reference(&vstate, NULL); |
| } |
| |
| static void si_draw_rectangle(struct blitter_context *blitter, void *vertex_elements_cso, |
| blitter_get_vs_func get_vs, int x1, int y1, int x2, int y2, |
| float depth, unsigned num_instances, enum blitter_attrib_type type, |
| const struct blitter_attrib *attrib) |
| { |
| struct pipe_context *pipe = util_blitter_get_pipe(blitter); |
| struct si_context *sctx = (struct si_context *)pipe; |
| uint32_t attribute_ring_address_lo = |
| sctx->gfx_level >= GFX11 ? sctx->screen->attribute_pos_prim_ring->gpu_address : 0; |
| |
| if (MAX2(abs(x1), abs(x2)) > INT16_MAX || MAX2(abs(y1), abs(y2)) > INT16_MAX) { |
| /* Fallback when coordinates can't fit in int16. */ |
| util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements); |
| util_blitter_draw_rectangle(blitter, vertex_elements_cso, get_vs, x1, y1, x2, y2, |
| depth, num_instances, type, attrib); |
| return; |
| } |
| |
| /* Pack position coordinates as signed int16. */ |
| sctx->vs_blit_sh_data[0] = (uint32_t)(x1 & 0xffff) | ((uint32_t)(y1 & 0xffff) << 16); |
| sctx->vs_blit_sh_data[1] = (uint32_t)(x2 & 0xffff) | ((uint32_t)(y2 & 0xffff) << 16); |
| sctx->vs_blit_sh_data[2] = fui(depth); |
| |
| switch (type) { |
| case UTIL_BLITTER_ATTRIB_TEXCOORD_XY: |
| case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW: |
| memcpy(&sctx->vs_blit_sh_data[3], &attrib->texcoord, sizeof(attrib->texcoord)); |
| sctx->vs_blit_sh_data[9] = attribute_ring_address_lo; |
| break; |
| case UTIL_BLITTER_ATTRIB_NONE:; |
| } |
| |
| pipe->bind_vs_state(pipe, si_get_blitter_vs(sctx, type, num_instances)); |
| |
| struct pipe_draw_info info = {}; |
| struct pipe_draw_start_count_bias draw; |
| |
| info.mode = SI_PRIM_RECTANGLE_LIST; |
| info.instance_count = num_instances; |
| |
| draw.start = 0; |
| draw.count = 3; |
| |
| /* Blits don't use vertex buffers. */ |
| sctx->vertex_buffers_dirty = false; |
| |
| pipe->draw_vbo(pipe, &info, 0, NULL, &draw, 1); |
| } |
| |
| template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG, |
| util_popcnt POPCNT> |
| static void si_init_draw_vbo(struct si_context *sctx) |
| { |
| if (NGG && GFX_VERSION < GFX10) |
| return; |
| |
| if (!NGG && GFX_VERSION >= GFX11) |
| return; |
| |
| if (GFX_VERSION == GFX12 && sctx->screen->options.alt_hiz_logic) { |
| sctx->draw_vbo[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vbo<GFX12, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF, ALT_HIZ_LOGIC_ON>; |
| |
| sctx->draw_vertex_state[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vertex_state<GFX12, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF, POPCNT, |
| ALT_HIZ_LOGIC_ON>; |
| } else if (GFX_VERSION >= GFX11 && GFX_VERSION < GFX12 && |
| sctx->screen->info.has_set_sh_pairs_packed) { |
| sctx->draw_vbo[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vbo<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_ON, ALT_HIZ_LOGIC_OFF>; |
| |
| sctx->draw_vertex_state[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vertex_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_ON, POPCNT, |
| ALT_HIZ_LOGIC_OFF>; |
| } else { |
| sctx->draw_vbo[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vbo<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF, ALT_HIZ_LOGIC_OFF>; |
| |
| sctx->draw_vertex_state[HAS_TESS][HAS_GS][NGG] = |
| si_draw_vertex_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF, POPCNT, |
| ALT_HIZ_LOGIC_OFF>; |
| } |
| } |
| |
| template <amd_gfx_level GFX_VERSION> |
| static void si_init_draw_vbo_all_pipeline_options(struct si_context *sctx) |
| { |
| if (util_get_cpu_caps()->has_popcnt) { |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_OFF, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_OFF, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_OFF, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_OFF, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_ON, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_ON, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_ON, POPCNT_YES>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_ON, POPCNT_YES>(sctx); |
| } else { |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_OFF, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_OFF, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_OFF, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_OFF, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_ON, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_ON, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_ON, POPCNT_NO>(sctx); |
| si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_ON, POPCNT_NO>(sctx); |
| } |
| } |
| |
| static void si_invalid_draw_vbo(struct pipe_context *pipe, |
| const struct pipe_draw_info *info, |
| unsigned drawid_offset, |
| const struct pipe_draw_indirect_info *indirect, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws) |
| { |
| unreachable("vertex shader not bound"); |
| } |
| |
| static void si_invalid_draw_vertex_state(struct pipe_context *ctx, |
| struct pipe_vertex_state *vstate, |
| uint32_t partial_velem_mask, |
| struct pipe_draw_vertex_state_info info, |
| const struct pipe_draw_start_count_bias *draws, |
| unsigned num_draws) |
| { |
| unreachable("vertex shader not bound"); |
| } |
| |
| extern "C" |
| void GFX(si_init_draw_functions_)(struct si_context *sctx) |
| { |
| assert(sctx->gfx_level == GFX()); |
| |
| si_init_draw_vbo_all_pipeline_options<GFX()>(sctx); |
| |
| /* Bind a fake draw_vbo, so that draw_vbo isn't NULL, which would skip |
| * initialization of callbacks in upper layers (such as u_threaded_context). |
| */ |
| sctx->b.draw_vbo = si_invalid_draw_vbo; |
| sctx->b.draw_vertex_state = si_invalid_draw_vertex_state; |
| sctx->blitter->draw_rectangle = si_draw_rectangle; |
| |
| si_init_ia_multi_vgt_param_table(sctx); |
| } |