)]}'
{
  "commit": "e137bbb87fa8ce9a4ab1f24bba26f12c1f65cbc9",
  "tree": "288eb0a28fc269670b8bb061207fdf2e9d3570a1",
  "parents": [
    "6c7383d315f615bb5f003e1af130112f964853cc"
  ],
  "author": {
    "name": "Dave Airlie",
    "email": "airlied@redhat.com",
    "time": "Fri Jun 19 15:27:51 2020 +1000"
  },
  "committer": {
    "name": "Dave Airlie",
    "email": "airlied@redhat.com",
    "time": "Wed Aug 19 10:16:14 2020 +1000"
  },
  "message": "llvmpipe/cs: update compute counters not fragment shader.\n\nThis was updating the wrong counters.\n\nReviewed-by: Eric Engestrom \u003ceric@engestrom.ch\u003e\nFixes: a6f6ca37c82bb6810971 (\"llvmpipe: add initial shader create/bind/destroy variants framework.\")\nPart-of: \u003chttps://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6339\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "be6d648cd537a830259a5aadc54343812d5af96c",
      "old_mode": 33188,
      "old_path": "src/gallium/drivers/llvmpipe/lp_state_cs.c",
      "new_id": "3a437185ad63b1f446a4d154cf2b908e557cd310",
      "new_mode": 33188,
      "new_path": "src/gallium/drivers/llvmpipe/lp_state_cs.c"
    }
  ]
}
