commit | de1805faedc742e021754b571b5949bed019b38f | [log] [tgz] |
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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Tue Mar 28 11:37:30 2023 +0200 |
committer | Marge Bot <emma+marge@anholt.net> | Fri Jan 26 08:56:54 2024 +0000 |
tree | 2630c576e872b716454f0a565d8c7d7448e7cb81 | |
parent | 9351a4c51a928da641b830d1d36d02e5e8bd214e [diff] |
radv: enable prologs/epilogs in-memory cache for shader objects Shader objects always use VS prologs/PS epilogs/TCS epilogs. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26930>