v3dv: fix crash on 32-bit builds

Command buffer private object destroy callbacks receive a 64-integer so their
signature should respect that to avoid alignment issues when passing pointers.
This is the same we were already doing for color pipelines, but now for D/S
pipelines too.

Fixes crash on 32-bit build with:
dEQP-VK.synchronization2.op.single_queue.fence.write_clear_attachments_read_copy_image_to_buffer.image_128x128_d16_unorm

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33463>
1 file changed