commit | d9072a113b2041cebfa10e6e27b5ce2687a02126 | [log] [tgz] |
---|---|---|
author | Rhys Perry <pendingchaos02@gmail.com> | Mon Jul 20 16:54:22 2020 +0100 |
committer | Marge Bot <eric+marge@anholt.net> | Tue Jul 21 11:34:23 2020 +0000 |
tree | bd7dde5428c73832b24d7756f3e97b2f473991f5 | |
parent | 51bc11abc206ae5ea0946f5a79c68527701c24e0 [diff] |
radv: replace discard with demote for Quantic Dream games Detroit: Become Human uses dFdx/dFdy immediately after a quad-divergent discard, which can cause the image to become white. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Cc: <mesa-stable@lists.freedesktop.org> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3212 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5991>