commit | f65182931dbcae545034ae7230bbcdcfea7d91da | [log] [tgz] |
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author | Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> | Wed Feb 19 10:14:10 2020 -0800 |
committer | Marge Bot <eric+marge@anholt.net> | Thu Nov 05 23:36:45 2020 +0000 |
tree | 38b8048f90e57db258b376653d162c6ccc6eb2db | |
parent | 1882a02d83b134877b9effa268da7ac5b62cb1dc [diff] |
compiler: Add new Vulkan shader stages This particular ordering makes them conveniently match VkShaderStageFlagBits, which is a property we already take advantage of in the previous shader stages. Abbreviations are based on the ones used in glslangValidator. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>