v3dv: assert on vkCreateComputePipelines
So we can quickly identify tests that crash because they use compute shaders
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
diff --git a/src/broadcom/vulkan/v3dv_pipeline.c b/src/broadcom/vulkan/v3dv_pipeline.c
index eab5559..b1ed9ae 100644
--- a/src/broadcom/vulkan/v3dv_pipeline.c
+++ b/src/broadcom/vulkan/v3dv_pipeline.c
@@ -2012,3 +2012,14 @@
return result;
}
+
+VkResult
+v3dv_CreateComputePipelines(VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t createInfoCount,
+ const VkComputePipelineCreateInfo *pCreateInfos,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipelines)
+{
+ unreachable("vkCreateComputePipelines not implemented");
+}