| /* |
| * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #include "basetexture9.h" |
| #include "device9.h" |
| |
| /* For UploadSelf: */ |
| #include "texture9.h" |
| #include "cubetexture9.h" |
| #include "volumetexture9.h" |
| |
| #ifdef DEBUG |
| #include "nine_pipe.h" |
| #include "nine_dump.h" |
| #endif |
| |
| #include "util/u_format.h" |
| |
| #define DBG_CHANNEL DBG_BASETEXTURE |
| |
| HRESULT |
| NineBaseTexture9_ctor( struct NineBaseTexture9 *This, |
| struct NineUnknownParams *pParams, |
| struct pipe_resource *initResource, |
| D3DRESOURCETYPE Type, |
| D3DFORMAT format, |
| D3DPOOL Pool, |
| DWORD Usage) |
| { |
| BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource && |
| (format != D3DFMT_NULL); |
| HRESULT hr; |
| |
| DBG("This=%p, pParams=%p initResource=%p Type=%d format=%d Pool=%d Usage=%d\n", |
| This, pParams, initResource, Type, format, Pool, Usage); |
| |
| user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)) || |
| Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); |
| user_assert(!(Usage & D3DUSAGE_DYNAMIC) || |
| !(Pool == D3DPOOL_MANAGED || |
| Pool == D3DPOOL_SCRATCH), D3DERR_INVALIDCALL); |
| |
| hr = NineResource9_ctor(&This->base, pParams, initResource, alloc, Type, Pool, Usage); |
| if (FAILED(hr)) |
| return hr; |
| |
| This->format = format; |
| This->mipfilter = (Usage & D3DUSAGE_AUTOGENMIPMAP) ? |
| D3DTEXF_LINEAR : D3DTEXF_NONE; |
| This->managed.lod = 0; |
| This->managed.lod_resident = -1; |
| /* Mark the texture as dirty to trigger first upload when we need the texture, |
| * even if it wasn't set by the application */ |
| if (Pool == D3DPOOL_MANAGED) |
| This->managed.dirty = TRUE; |
| /* When a depth buffer is sampled, it is for shadow mapping, except for |
| * D3DFMT_INTZ, D3DFMT_DF16 and D3DFMT_DF24. |
| * In addition D3DFMT_INTZ can be used for both texturing and depth buffering |
| * if z write is disabled. This particular feature may not work for us in |
| * practice because OGL doesn't have that. However apparently it is known |
| * some cards have performance issues with this feature, so real apps |
| * shouldn't use it. */ |
| This->shadow = (This->format != D3DFMT_INTZ && This->format != D3DFMT_DF16 && |
| This->format != D3DFMT_DF24) && |
| util_format_has_depth(util_format_description(This->base.info.format)); |
| |
| list_inithead(&This->list); |
| list_inithead(&This->list2); |
| if (Pool == D3DPOOL_MANAGED) |
| list_add(&This->list2, &This->base.base.device->managed_textures); |
| |
| return D3D_OK; |
| } |
| |
| void |
| NineBaseTexture9_dtor( struct NineBaseTexture9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| pipe_sampler_view_reference(&This->view[0], NULL); |
| pipe_sampler_view_reference(&This->view[1], NULL); |
| |
| if (This->list.prev != NULL && This->list.next != NULL) |
| list_del(&This->list); |
| if (This->list2.prev != NULL && This->list2.next != NULL) |
| list_del(&This->list2); |
| |
| NineResource9_dtor(&This->base); |
| } |
| |
| DWORD NINE_WINAPI |
| NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This, |
| DWORD LODNew ) |
| { |
| DWORD old = This->managed.lod; |
| DWORD max_level; |
| |
| DBG("This=%p LODNew=%d\n", This, LODNew); |
| |
| user_assert(This->base.pool == D3DPOOL_MANAGED, 0); |
| |
| max_level = (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) ? |
| 0 : This->base.info.last_level; |
| This->managed.lod = MIN2(LODNew, max_level); |
| |
| if (This->managed.lod != old && This->bind_count && LIST_IS_EMPTY(&This->list)) |
| list_add(&This->list, &This->base.base.device->update_textures); |
| |
| return old; |
| } |
| |
| DWORD NINE_WINAPI |
| NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| return This->managed.lod; |
| } |
| |
| DWORD NINE_WINAPI |
| NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) |
| return 1; |
| return This->base.info.last_level + 1; |
| } |
| |
| HRESULT NINE_WINAPI |
| NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This, |
| D3DTEXTUREFILTERTYPE FilterType ) |
| { |
| DBG("This=%p FilterType=%d\n", This, FilterType); |
| |
| if (!(This->base.usage & D3DUSAGE_AUTOGENMIPMAP)) |
| return D3D_OK; |
| user_assert(FilterType != D3DTEXF_NONE, D3DERR_INVALIDCALL); |
| |
| This->mipfilter = FilterType; |
| This->dirty_mip = TRUE; |
| NineBaseTexture9_GenerateMipSubLevels(This); |
| |
| return D3D_OK; |
| } |
| |
| D3DTEXTUREFILTERTYPE NINE_WINAPI |
| NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| return This->mipfilter; |
| } |
| |
| HRESULT |
| NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) |
| { |
| HRESULT hr; |
| unsigned last_level = This->base.info.last_level; |
| unsigned l, min_level_dirty = This->managed.lod; |
| BOOL update_lod; |
| |
| DBG("This=%p dirty=%i type=%s\n", This, This->managed.dirty, |
| nine_D3DRTYPE_to_str(This->base.type)); |
| |
| assert(This->base.pool == D3DPOOL_MANAGED); |
| |
| if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) |
| last_level = 0; |
| |
| update_lod = This->managed.lod_resident != This->managed.lod; |
| if (!update_lod && !This->managed.dirty) |
| return D3D_OK; |
| |
| /* Allocate a new resource with the correct number of levels, |
| * Mark states for update, and tell the nine surfaces/volumes |
| * their new resource. */ |
| if (update_lod) { |
| struct pipe_resource *res; |
| |
| DBG("updating LOD from %u to %u ...\n", This->managed.lod_resident, This->managed.lod); |
| |
| pipe_sampler_view_reference(&This->view[0], NULL); |
| pipe_sampler_view_reference(&This->view[1], NULL); |
| |
| /* Allocate a new resource */ |
| hr = NineBaseTexture9_CreatePipeResource(This, This->managed.lod_resident != -1); |
| if (FAILED(hr)) |
| return hr; |
| res = This->base.resource; |
| |
| if (This->managed.lod_resident == -1) {/* no levels were resident */ |
| This->managed.dirty = FALSE; /* We are going to upload everything. */ |
| This->managed.lod_resident = This->base.info.last_level + 1; |
| } |
| |
| if (This->base.type == D3DRTYPE_TEXTURE) { |
| struct NineTexture9 *tex = NineTexture9(This); |
| |
| /* last content (if apply) has been copied to the new resource. |
| * Note: We cannot render to surfaces of managed textures. |
| * Note2: the level argument passed is to get the level offset |
| * right when the texture is uploaded (the texture first level |
| * corresponds to This->managed.lod). |
| * Note3: We don't care about the value passed for the surfaces |
| * before This->managed.lod, negative with this implementation. */ |
| for (l = 0; l <= This->base.info.last_level; ++l) |
| NineSurface9_SetResource(tex->surfaces[l], res, l - This->managed.lod); |
| } else |
| if (This->base.type == D3DRTYPE_CUBETEXTURE) { |
| struct NineCubeTexture9 *tex = NineCubeTexture9(This); |
| unsigned z; |
| |
| for (l = 0; l <= This->base.info.last_level; ++l) { |
| for (z = 0; z < 6; ++z) |
| NineSurface9_SetResource(tex->surfaces[l * 6 + z], |
| res, l - This->managed.lod); |
| } |
| } else |
| if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { |
| struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); |
| |
| for (l = 0; l <= This->base.info.last_level; ++l) |
| NineVolume9_SetResource(tex->volumes[l], res, l - This->managed.lod); |
| } else { |
| assert(!"invalid texture type"); |
| } |
| |
| /* We are going to fully upload the new levels, |
| * no need to update dirty parts of the texture for these */ |
| min_level_dirty = MAX2(This->managed.lod, This->managed.lod_resident); |
| } |
| |
| /* Update dirty parts of the texture */ |
| if (This->managed.dirty) { |
| if (This->base.type == D3DRTYPE_TEXTURE) { |
| struct NineTexture9 *tex = NineTexture9(This); |
| struct pipe_box box; |
| box.z = 0; |
| box.depth = 1; |
| |
| DBG("TEXTURE: dirty rect=(%u,%u) (%ux%u)\n", |
| tex->dirty_rect.x, tex->dirty_rect.y, |
| tex->dirty_rect.width, tex->dirty_rect.height); |
| |
| /* Note: for l < min_level_dirty, the resource is |
| * either non-existing (and thus will be entirely re-uploaded |
| * if the lod changes) or going to have a full upload */ |
| if (tex->dirty_rect.width) { |
| for (l = min_level_dirty; l <= last_level; ++l) { |
| u_box_minify_2d(&box, &tex->dirty_rect, l); |
| NineSurface9_UploadSelf(tex->surfaces[l], &box); |
| } |
| memset(&tex->dirty_rect, 0, sizeof(tex->dirty_rect)); |
| tex->dirty_rect.depth = 1; |
| } |
| } else |
| if (This->base.type == D3DRTYPE_CUBETEXTURE) { |
| struct NineCubeTexture9 *tex = NineCubeTexture9(This); |
| unsigned z; |
| struct pipe_box box; |
| box.z = 0; |
| box.depth = 1; |
| |
| for (z = 0; z < 6; ++z) { |
| DBG("FACE[%u]: dirty rect=(%u,%u) (%ux%u)\n", z, |
| tex->dirty_rect[z].x, tex->dirty_rect[z].y, |
| tex->dirty_rect[z].width, tex->dirty_rect[z].height); |
| |
| if (tex->dirty_rect[z].width) { |
| for (l = min_level_dirty; l <= last_level; ++l) { |
| u_box_minify_2d(&box, &tex->dirty_rect[z], l); |
| NineSurface9_UploadSelf(tex->surfaces[l * 6 + z], &box); |
| } |
| memset(&tex->dirty_rect[z], 0, sizeof(tex->dirty_rect[z])); |
| tex->dirty_rect[z].depth = 1; |
| } |
| } |
| } else |
| if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { |
| struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); |
| struct pipe_box box; |
| |
| DBG("VOLUME: dirty_box=(%u,%u,%u) (%ux%ux%u)\n", |
| tex->dirty_box.x, tex->dirty_box.y, tex->dirty_box.y, |
| tex->dirty_box.width, tex->dirty_box.height, tex->dirty_box.depth); |
| |
| if (tex->dirty_box.width) { |
| for (l = min_level_dirty; l <= last_level; ++l) { |
| u_box_minify_3d(&box, &tex->dirty_box, l); |
| NineVolume9_UploadSelf(tex->volumes[l], &box); |
| } |
| memset(&tex->dirty_box, 0, sizeof(tex->dirty_box)); |
| } |
| } else { |
| assert(!"invalid texture type"); |
| } |
| This->managed.dirty = FALSE; |
| } |
| |
| /* Upload the new levels */ |
| if (update_lod) { |
| if (This->base.type == D3DRTYPE_TEXTURE) { |
| struct NineTexture9 *tex = NineTexture9(This); |
| struct pipe_box box; |
| |
| box.x = box.y = box.z = 0; |
| box.depth = 1; |
| for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { |
| box.width = u_minify(This->base.info.width0, l); |
| box.height = u_minify(This->base.info.height0, l); |
| NineSurface9_UploadSelf(tex->surfaces[l], &box); |
| } |
| } else |
| if (This->base.type == D3DRTYPE_CUBETEXTURE) { |
| struct NineCubeTexture9 *tex = NineCubeTexture9(This); |
| struct pipe_box box; |
| unsigned z; |
| |
| box.x = box.y = box.z = 0; |
| box.depth = 1; |
| for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { |
| box.width = u_minify(This->base.info.width0, l); |
| box.height = u_minify(This->base.info.height0, l); |
| for (z = 0; z < 6; ++z) |
| NineSurface9_UploadSelf(tex->surfaces[l * 6 + z], &box); |
| } |
| } else |
| if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { |
| struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); |
| struct pipe_box box; |
| |
| box.x = box.y = box.z = 0; |
| for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { |
| box.width = u_minify(This->base.info.width0, l); |
| box.height = u_minify(This->base.info.height0, l); |
| box.depth = u_minify(This->base.info.depth0, l); |
| NineVolume9_UploadSelf(tex->volumes[l], &box); |
| } |
| } else { |
| assert(!"invalid texture type"); |
| } |
| |
| This->managed.lod_resident = This->managed.lod; |
| } |
| |
| if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) |
| This->dirty_mip = TRUE; |
| |
| /* Set again the textures currently bound to update the texture data */ |
| if (This->bind_count) { |
| struct nine_state *state = &This->base.base.device->state; |
| unsigned s; |
| for (s = 0; s < NINE_MAX_SAMPLERS; ++s) |
| /* Dirty tracking is done in device9 state, not nine_context. */ |
| if (state->texture[s] == This) |
| nine_context_set_texture(This->base.base.device, s, This); |
| } |
| |
| DBG("DONE, generate mip maps = %i\n", This->dirty_mip); |
| return D3D_OK; |
| } |
| |
| void NINE_WINAPI |
| NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ) |
| { |
| unsigned base_level = 0; |
| unsigned last_level = This->base.info.last_level - This->managed.lod; |
| unsigned first_layer = 0; |
| unsigned last_layer; |
| unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST |
| : PIPE_TEX_FILTER_LINEAR; |
| DBG("This=%p\n", This); |
| |
| if (This->base.pool == D3DPOOL_MANAGED) |
| NineBaseTexture9_UploadSelf(This); |
| if (!This->dirty_mip) |
| return; |
| if (This->managed.lod) { |
| ERR("AUTOGENMIPMAP if level 0 is not resident not supported yet !\n"); |
| return; |
| } |
| |
| if (!This->view[0]) |
| NineBaseTexture9_UpdateSamplerView(This, 0); |
| |
| last_layer = util_max_layer(This->view[0]->texture, base_level); |
| |
| nine_context_gen_mipmap(This->base.base.device, (struct NineUnknown *)This, |
| This->base.resource, |
| base_level, last_level, |
| first_layer, last_layer, filter); |
| |
| This->dirty_mip = FALSE; |
| } |
| |
| HRESULT |
| NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, |
| BOOL CopyData ) |
| { |
| struct pipe_context *pipe; |
| struct pipe_screen *screen = This->base.info.screen; |
| struct pipe_resource templ; |
| unsigned l, m; |
| struct pipe_resource *res; |
| struct pipe_resource *old = This->base.resource; |
| |
| DBG("This=%p lod=%u last_level=%u\n", This, |
| This->managed.lod, This->base.info.last_level); |
| |
| assert(This->base.pool == D3DPOOL_MANAGED); |
| |
| templ = This->base.info; |
| |
| if (This->managed.lod) { |
| templ.width0 = u_minify(templ.width0, This->managed.lod); |
| templ.height0 = u_minify(templ.height0, This->managed.lod); |
| templ.depth0 = u_minify(templ.depth0, This->managed.lod); |
| } |
| templ.last_level = This->base.info.last_level - This->managed.lod; |
| |
| if (old) { |
| /* LOD might have changed. */ |
| if (old->width0 == templ.width0 && |
| old->height0 == templ.height0 && |
| old->depth0 == templ.depth0) |
| return D3D_OK; |
| } |
| |
| res = screen->resource_create(screen, &templ); |
| if (!res) |
| return D3DERR_OUTOFVIDEOMEMORY; |
| This->base.resource = res; |
| |
| if (old && CopyData) { /* Don't return without releasing old ! */ |
| struct pipe_box box; |
| box.x = 0; |
| box.y = 0; |
| box.z = 0; |
| |
| l = (This->managed.lod < This->managed.lod_resident) ? This->managed.lod_resident - This->managed.lod : 0; |
| m = (This->managed.lod < This->managed.lod_resident) ? 0 : This->managed.lod - This->managed.lod_resident; |
| |
| box.width = u_minify(templ.width0, l); |
| box.height = u_minify(templ.height0, l); |
| box.depth = u_minify(templ.depth0, l); |
| |
| pipe = nine_context_get_pipe_acquire(This->base.base.device); |
| |
| for (; l <= templ.last_level; ++l, ++m) { |
| pipe->resource_copy_region(pipe, |
| res, l, 0, 0, 0, |
| old, m, &box); |
| box.width = u_minify(box.width, 1); |
| box.height = u_minify(box.height, 1); |
| box.depth = u_minify(box.depth, 1); |
| } |
| |
| nine_context_get_pipe_release(This->base.base.device); |
| } |
| pipe_resource_reference(&old, NULL); |
| |
| return D3D_OK; |
| } |
| |
| #define SWIZZLE_TO_REPLACE(s) (s == PIPE_SWIZZLE_0 || \ |
| s == PIPE_SWIZZLE_1 || \ |
| s == PIPE_SWIZZLE_NONE) |
| |
| HRESULT |
| NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This, |
| const int sRGB ) |
| { |
| const struct util_format_description *desc; |
| struct pipe_context *pipe; |
| struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device); |
| struct pipe_resource *resource = This->base.resource; |
| struct pipe_sampler_view templ; |
| enum pipe_format srgb_format; |
| unsigned i; |
| uint8_t swizzle[4]; |
| |
| DBG("This=%p sRGB=%d\n", This, sRGB); |
| |
| if (unlikely(!resource)) { |
| if (unlikely(This->format == D3DFMT_NULL)) |
| return D3D_OK; |
| NineBaseTexture9_Dump(This); |
| } |
| assert(resource); |
| |
| pipe_sampler_view_reference(&This->view[sRGB], NULL); |
| |
| swizzle[0] = PIPE_SWIZZLE_X; |
| swizzle[1] = PIPE_SWIZZLE_Y; |
| swizzle[2] = PIPE_SWIZZLE_Z; |
| swizzle[3] = PIPE_SWIZZLE_W; |
| desc = util_format_description(resource->format); |
| if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { |
| /* msdn doc is incomplete here and wrong. |
| * The only formats that can be read directly here |
| * are DF16, DF24 and INTZ. |
| * Tested on win the swizzle is |
| * R = depth, G = B = 0, A = 1 for DF16 and DF24 |
| * R = G = B = A = depth for INTZ |
| * For the other ZS formats that can't be read directly |
| * but can be used as shadow map, the result is duplicated on |
| * all channel */ |
| if (This->format == D3DFMT_DF16 || |
| This->format == D3DFMT_DF24) { |
| swizzle[1] = PIPE_SWIZZLE_0; |
| swizzle[2] = PIPE_SWIZZLE_0; |
| swizzle[3] = PIPE_SWIZZLE_1; |
| } else { |
| swizzle[1] = PIPE_SWIZZLE_X; |
| swizzle[2] = PIPE_SWIZZLE_X; |
| swizzle[3] = PIPE_SWIZZLE_X; |
| } |
| } else if (resource->format == PIPE_FORMAT_RGTC2_UNORM) { |
| swizzle[0] = PIPE_SWIZZLE_Y; |
| swizzle[1] = PIPE_SWIZZLE_X; |
| swizzle[2] = PIPE_SWIZZLE_1; |
| swizzle[3] = PIPE_SWIZZLE_1; |
| } else if (resource->format != PIPE_FORMAT_A8_UNORM && |
| resource->format != PIPE_FORMAT_RGTC1_UNORM) { |
| /* exceptions: |
| * A8 should have 0.0 as default values for RGB. |
| * ATI1/RGTC1 should be r 0 0 1 (tested on windows). |
| * It is already what gallium does. All the other ones |
| * should have 1.0 for non-defined values */ |
| for (i = 0; i < 4; i++) { |
| if (SWIZZLE_TO_REPLACE(desc->swizzle[i])) |
| swizzle[i] = PIPE_SWIZZLE_1; |
| } |
| } |
| |
| /* if requested and supported, convert to the sRGB format */ |
| srgb_format = util_format_srgb(resource->format); |
| if (sRGB && srgb_format != PIPE_FORMAT_NONE && |
| screen->is_format_supported(screen, srgb_format, |
| resource->target, 0, resource->bind)) |
| templ.format = srgb_format; |
| else |
| templ.format = resource->format; |
| templ.u.tex.first_layer = 0; |
| templ.u.tex.last_layer = resource->target == PIPE_TEXTURE_3D ? |
| resource->depth0 - 1 : resource->array_size - 1; |
| templ.u.tex.first_level = 0; |
| templ.u.tex.last_level = resource->last_level; |
| templ.swizzle_r = swizzle[0]; |
| templ.swizzle_g = swizzle[1]; |
| templ.swizzle_b = swizzle[2]; |
| templ.swizzle_a = swizzle[3]; |
| templ.target = resource->target; |
| |
| pipe = nine_context_get_pipe_acquire(This->base.base.device); |
| This->view[sRGB] = pipe->create_sampler_view(pipe, resource, &templ); |
| nine_context_get_pipe_release(This->base.base.device); |
| |
| DBG("sampler view = %p(resource = %p)\n", This->view[sRGB], resource); |
| |
| return This->view ? D3D_OK : D3DERR_DRIVERINTERNALERROR; |
| } |
| |
| void NINE_WINAPI |
| NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ) |
| { |
| DBG("This=%p\n", This); |
| |
| if (This->base.pool == D3DPOOL_MANAGED) |
| NineBaseTexture9_UploadSelf(This); |
| } |
| |
| void |
| NineBaseTexture9_UnLoad( struct NineBaseTexture9 *This ) |
| { |
| if (This->base.pool != D3DPOOL_MANAGED || |
| This->managed.lod_resident == -1) |
| return; |
| |
| pipe_resource_reference(&This->base.resource, NULL); |
| This->managed.lod_resident = -1; |
| This->managed.dirty = TRUE; |
| |
| /* If the texture is bound, we have to re-upload it */ |
| BASETEX_REGISTER_UPDATE(This); |
| } |
| |
| #ifdef DEBUG |
| void |
| NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) |
| { |
| DBG("\nNineBaseTexture9(%p->NULL/%p): Pool=%s Type=%s Usage=%s\n" |
| "Format=%s Dims=%ux%ux%u/%u LastLevel=%u Lod=%u(%u)\n", This, |
| This->base.resource, |
| nine_D3DPOOL_to_str(This->base.pool), |
| nine_D3DRTYPE_to_str(This->base.type), |
| nine_D3DUSAGE_to_str(This->base.usage), |
| d3dformat_to_string(This->format), |
| This->base.info.width0, This->base.info.height0, This->base.info.depth0, |
| This->base.info.array_size, This->base.info.last_level, |
| This->managed.lod, This->managed.lod_resident); |
| } |
| #endif /* DEBUG */ |