commit | c77114967f82985d53d12d89f87340bb76077e54 | [log] [tgz] |
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author | Rhys Perry <pendingchaos02@gmail.com> | Thu Oct 29 11:21:42 2020 +0000 |
committer | Marge Bot <eric+marge@anholt.net> | Wed Nov 04 11:50:37 2020 +0000 |
tree | 8b6820e5118c8b1d67ddfd73798547d548a0f183 | |
parent | 475077c790feeb0b677bd91107ac87711ca468aa [diff] |
radv: move a few passes to after load/store vectorization load/store vectorization can create 8/16-bit alu to do packing/unpacking, which would make shader_info::bit_sizes_used out of date. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>