commit | b7ca46762f23709def04ee23cca569da2c801fae | [log] [tgz] |
---|---|---|
author | Alejandro PiƱeiro <apinheiro@igalia.com> | Sun Aug 02 02:23:16 2020 +0200 |
committer | Marge Bot <eric+marge@anholt.net> | Tue Oct 13 21:21:32 2020 +0000 |
tree | e7c6d0ed8e8c7c8e6a3ab475fcfaebb161a7ba04 | |
parent | c68ed396b2c0439b1b3b0d80f666c624cf00b4f0 [diff] |
v3dv/formats: fix exposing FEATURE_UNIFORM/STORAGE_TEXEL_BUFFER_BIT If the formats are not suitable as texture type, then they can't be used as texel buffers. Gets tests like the following one: dEQP-VK.image.load_store.without_format.buffer.r32g32b32_sfloat_minalign_uniform to be properly skipped (instead of Crash on the simulator) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>