aco: Extract lanecount_to_mask to a separate function.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
diff --git a/src/amd/compiler/aco_instruction_selection.cpp b/src/amd/compiler/aco_instruction_selection.cpp
index 2cfbfdd..6635734 100644
--- a/src/amd/compiler/aco_instruction_selection.cpp
+++ b/src/amd/compiler/aco_instruction_selection.cpp
@@ -10629,20 +10629,19 @@
}
}
-Temp merged_wave_info_to_mask(isel_context *ctx, unsigned i)
+Temp lanecount_to_mask(isel_context *ctx, Temp count, bool allow64 = true)
{
+ assert(count.regClass() == s1);
+
Builder bld(ctx->program, ctx->block);
-
- /* The s_bfm only cares about s0.u[5:0] so we don't need either s_bfe nor s_and here */
- Temp count = i == 0
- ? get_arg(ctx, ctx->args->merged_wave_info)
- : bld.sop2(aco_opcode::s_lshr_b32, bld.def(s1), bld.def(s1, scc),
- get_arg(ctx, ctx->args->merged_wave_info), Operand(i * 8u));
-
Temp mask = bld.sop2(aco_opcode::s_bfm_b64, bld.def(s2), count, Operand(0u));
Temp cond;
if (ctx->program->wave_size == 64) {
+ /* If we know that all 64 threads can't be active at a time, we just use the mask as-is */
+ if (!allow64)
+ return mask;
+
/* Special case for 64 active invocations, because 64 doesn't work with s_bfm */
Temp active_64 = bld.sopc(aco_opcode::s_bitcmp1_b32, bld.def(s1, scc), count, Operand(6u /* log2(64) */));
cond = bld.sop2(Builder::s_cselect, bld.def(bld.lm), Operand(-1u), mask, bld.scc(active_64));
@@ -10654,6 +10653,19 @@
return cond;
}
+Temp merged_wave_info_to_mask(isel_context *ctx, unsigned i)
+{
+ Builder bld(ctx->program, ctx->block);
+
+ /* lanecount_to_mask() only cares about s0.u[6:0] so we don't need either s_bfe nor s_and here */
+ Temp count = i == 0
+ ? get_arg(ctx, ctx->args->merged_wave_info)
+ : bld.sop2(aco_opcode::s_lshr_b32, bld.def(s1), bld.def(s1, scc),
+ get_arg(ctx, ctx->args->merged_wave_info), Operand(i * 8u));
+
+ return lanecount_to_mask(ctx, count);
+}
+
bool ngg_early_prim_export(isel_context *ctx)
{
/* TODO: Check edge flags, and if they are written, return false. (Needed for OpenGL, not for Vulkan.) */