commit | af6fc41d2c1916c54f5c018a272df0a45896c3c3 | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Tue Jun 30 15:41:43 2020 -0400 |
committer | Marge Bot <eric+marge@anholt.net> | Tue Jul 07 01:13:39 2020 +0000 |
tree | 8e7da65779a711ed9e1e79def01596d089178a29 | |
parent | 63a8722c6aa46a44974127db56bd4ad2641c40f9 [diff] |
pan/mdg: Use _VTX tag for texelFetch in frag shaders Probably a misnomer, let's match what the blob seemingly does though? At least in blit shaders? Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>